Jump to content

Illuminating Charge

From Creopedia
Illuminating Charge
SUPERPHYSICALLight
Power
50
Accuracy
95
Energy
3
Effects
  • Inflict confusion (33%)
NORMALPHYSICALLight
Power
30
Accuracy
95
Recharge
2

Illuminating Charge is a super Light-type physical move introduced in EvoCreo.

Description

A brightened rushing attack that stampedes over the foe.

A brightened rushing attack that stampedes over the foe. Low chance of causing VULNERABILITY.

Learnsets

CreoElementLevelTome
AerodonAir-Tome of Light
AkhlutWater145-
ArmightLight38-
ArmoniaLight64-
BananaramaNormal28-
BlixElectric20-
BranurLight-Tome of Light
CarcharusWater-Tome of Light
CelesboNature34-
CerminousLight81-
ChisataigaElectric46-
CoolaWater-Tome of Light
DabosaNormal59-
DabunNormal52-
DaryaroWater-Tome of Light
DonsaLight-Tome of Light
FrataWater-Tome of Light
FurenNormal-Tome of Light
GlaciadonWater-Tome of Light
KalurooAir45-
LumigonLight74-
LumineamLight69-
LupinousLight81-
MaginsaLight-Tome of Light
MattinurLight-Tome of Light
MusantNature57-
NosaroWater-Tome of Light
OtariNormal28-
OtarimoNormal31-
PyreFire-Tome of Light
PyrusFire-Tome of Light
RaitotaigaElectric52-
RebasNormal34-
RebtrixElectric-Tome of Light
RegodonEarth-Tome of Light
RudaroWater-Tome of Light
ScionElectric30-
SeadrakeWater46-
SoldonLight57-
SqualliaWater-Tome of Light
SquirianLight58-
StornurLight-Tome of Light
TerranoEarth-Tome of Light
UmeNormal46-
VolcadonFire-Tome of Light
VulkanFire145-
WillodonNature-Tome of Light

Gallery