Akhlut
Akhlut is a Water-type Prime Creo that proudly serves as a guardian of the seas.
Despite its fearsome appearance, Akhlut is surprisingly gentle, if firm.
Akhlut has many of the hunting adaptations of skillful predators, and it uses these capabilities toward sniffing out imbalance or injustice in the ocean, locating victims, and redressing wrongs. That may mean teaching the violator a lesson!
Biology
Capable of amphibious motion, Akhlut travels at high speeds on its four legs along curving coasts and also plows through the water with its fins and powerful tail.
Its elongated ears are capable of receiving distress calls from other Creo. Some calls are audible while others are at frequencies too high or low for most creatures to hear. Some are not even transmitted via sound waves. Akhlut has an excellent sense of direction and can locate the source of a distress call with the precision of a homing device.
Akhlut is powered entirely by a vegetarian diet of seaweed, algae, and kelp.
Description
Protector of the seas, Akhlut can feel every disturbance in the sea and maintains the balance.
Location
| Location | Rate | Note |
|---|---|---|
| Plains of Derision | 33.3% | Prime wild encounter |
| Prime Cavern 3 | 16.7% | Prime wild encounter |
| Prime Cavern 4 | 16.7% | Prime wild encounter |
Stats
Moves
Level moves
| Level | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Nibble | Normal | PHYSICAL | NORMAL | 20 | 100 % | ||
| Recover | Normal | SPECIAL | HEAL | 35 | 100 % | ||
| Squirt | Water | SPECIAL | NORMAL | 20 | 100 % | ||
| Lacerate | Normal | EFFECT | NORMAL | 10 | 100 % | ||
| Pounce | Normal | PHYSICAL | NORMAL | 30 | 90 % | ||
| Healing Spring | Water | SPECIAL | HEAL | 65 | 100 % | ||
| Sneak Attack | Dark | PHYSICAL | NORMAL | 25 | 100 % | ||
| Blizzard | Water | SPECIAL | SUPER | 60 | 100 % | ||
| Avalanche | Water | PHYSICAL | ELITE | 95 | 100 % | ||
| Trident | Water | PHYSICAL | SUPER | 12 | 75 % | ||
| Hail | Water | SPECIAL | NORMAL | 5 | 100 % | ||
| Bite | Normal | PHYSICAL | SUPER | 55 | 95 % | ||
| Maim | Dark | PHYSICAL | SUPER | 55 | 95 % | ||
| Glare | Light | EFFECT | NORMAL | 10 | 100 % | ||
| Frost Cannon | Water | PHYSICAL | SUPER | 70 | 85 % | ||
| Shadow Maul | Dark | PHYSICAL | ELITE | 95 | 90 % | ||
| Eclipse | Dark | EFFECT | NORMAL | 10 | 80 % | ||
| Frost | Water | SPECIAL | NORMAL | 35 | 100 % | ||
| Hydro Cannon | Water | SPECIAL | SUPER | 70 | 90 % | ||
| Illuminating Charge | Light | PHYSICAL | SUPER | 50 | 95 % |
Item moves
| Tome | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Dive | Air | PHYSICAL | NORMAL | 50 | 60 % | ||
| Reciprocate | Dark | SPECIAL | SUPER | 80 | 90 % | ||
| Nova Force | Light | PHYSICAL | ELITE | 160 | 100 % | ||
| Mud slide | Earth | SPECIAL | NORMAL | 40 | 90 % | ||
| Charge | Electric | EFFECT | SUPER | 10 | 100 % | ||
| Molten Shot | Fire | PHYSICAL | NORMAL | 30 | 100 % | ||
| Smite | Light | PHYSICAL | NORMAL | 35 | 95 % | ||
| Sting | Nature | PHYSICAL | NORMAL | 20 | 100 % | ||
| Slash | Normal | PHYSICAL | SUPER | 45 | 95 % | ||
| Land Slide | Earth | SPECIAL | ELITE | 125 | 70 % | ||
| Giga Blast | Normal | SPECIAL | ELITE | 110 | 90 % | ||
| Tsunami | Water | SPECIAL | ELITE | 95 | 100 % | ||
| Vortex | Dark | SPECIAL | ELITE | 160 | 60 % | ||
| Whirlpool | Water | SPECIAL | NORMAL | 28 | 95 % |
Traits
| Name | Rarity | Unlock |
|---|---|---|
| Juiced+ | ||
| Arcane+ | ||
| Frosty | ||
| Toxic | ||
| Scale Skin | ||
| Life+ | ||
| Blubber | ||
| Recoup | ||
| Sharpening | ||
| Rejuvenate | ||
| Refresh Skin++ | ||
| Vicious |
Abilities
| Name | Unlock |
|---|---|
| Ride | Ride tutor in Sahra Desert or Namak Plains |
| Dive | Dive tutor in Muhit City |
| Swim | Swim tutor in Muhit City |
| Ice Skate | Ice Skate tutor in La Daya City |








