Akhlut
Akhlut is a Water-type Prime creo that proudly serves as a guardian of the seas.
Despite its fearsome appearance, Akhlut is surprisingly gentle, if firm.
Akhlut has many of the same adaptations as a skillful predator, and it uses them to sniff out imbalance or injustice in the ocean, find the victims, and set things right. That may mean teaching the violator a lesson!
Biology
Akhlut moves well on land and in water alike. It travels at high speeds on its four legs along curving coasts, and it plows through the water with its fins and powerful tail.
Its long ears can pick up distress calls from other creo. Some of those calls are audible, some are at frequencies too high or too low for most creatures to hear, and some do not travel as sound at all. Akhlut has an excellent sense of direction and can find the source of a distress call with the precision of a homing device.
Akhlut is powered entirely by a vegetarian diet of seaweed, algae, and kelp.
Description
Protector of the seas, Akhlut can feel every disturbance in the sea and maintains the balance.
Location
| Location | Rate | Note |
|---|---|---|
| Plains of Derision | 33.3% | Prime wild encounter |
| Prime Cavern 3 | 16.7% | Prime wild encounter |
| Prime Cavern 4 | 16.7% | Prime wild encounter |
| Glacier Path | Special creo, Lv 60, floor 1 |
Stats
Moves
Level moves
| Level | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Nibble | Normal | PHYSICAL | NORMAL | 20 | 100 % | ||
| Recover | Normal | SPECIAL | HEAL | 35 | 100 % | ||
| Squirt | Water | SPECIAL | NORMAL | 20 | 100 % | ||
| Lacerate | Normal | EFFECT | NORMAL | 10 | 100 % | ||
| Pounce | Normal | PHYSICAL | NORMAL | 30 | 90 % | ||
| Healing Spring | Water | SPECIAL | HEAL | 65 | 100 % | ||
| Sneak Attack | Dark | PHYSICAL | NORMAL | 25 | 100 % | ||
| Blizzard | Water | SPECIAL | SUPER | 60 | 100 % | ||
| Avalanche | Water | PHYSICAL | ELITE | 95 | 100 % | ||
| Trident | Water | PHYSICAL | SUPER | 12 | 75 % | ||
| Hail | Water | SPECIAL | NORMAL | 5 | 100 % | ||
| Bite | Normal | PHYSICAL | SUPER | 55 | 95 % | ||
| Maim | Dark | PHYSICAL | SUPER | 55 | 95 % | ||
| Glare | Light | EFFECT | NORMAL | 10 | 100 % | ||
| Frost Cannon | Water | PHYSICAL | SUPER | 70 | 85 % | ||
| Shadow Maul | Dark | PHYSICAL | ELITE | 95 | 90 % | ||
| Eclipse | Dark | EFFECT | NORMAL | 10 | 80 % | ||
| Frost | Water | SPECIAL | NORMAL | 35 | 100 % | ||
| Hydro Cannon | Water | SPECIAL | SUPER | 70 | 90 % | ||
| Illuminating Charge | Light | PHYSICAL | SUPER | 50 | 95 % |
Item moves
| Tome | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Dive | Air | PHYSICAL | NORMAL | 50 | 60 % | ||
| Reciprocate | Dark | SPECIAL | SUPER | 80 | 90 % | ||
| Nova Force | Light | PHYSICAL | ELITE | 160 | 100 % | ||
| Mud slide | Earth | SPECIAL | NORMAL | 40 | 90 % | ||
| Charge | Electric | EFFECT | SUPER | 10 | 100 % | ||
| Molten Shot | Fire | PHYSICAL | NORMAL | 30 | 100 % | ||
| Smite | Light | PHYSICAL | NORMAL | 35 | 95 % | ||
| Sting | Nature | PHYSICAL | NORMAL | 20 | 100 % | ||
| Slash | Normal | PHYSICAL | SUPER | 45 | 95 % | ||
| Land Slide | Earth | SPECIAL | ELITE | 125 | 70 % | ||
| Giga Blast | Normal | SPECIAL | ELITE | 110 | 90 % | ||
| Tsunami | Water | SPECIAL | ELITE | 95 | 100 % | ||
| Vortex | Dark | SPECIAL | ELITE | 160 | 60 % | ||
| Whirlpool | Water | SPECIAL | NORMAL | 28 | 95 % |
Traits
| Name | Rarity | Unlock |
|---|---|---|
| Juiced+ | ||
| Arcane+ | ||
| Frosty | ||
| Toxic | ||
| Scale Skin | ||
| Life+ | ||
| Blubber | ||
| Recoup | ||
| Sharpening | ||
| Rejuvenate | ||
| Refresh Skin++ | ||
| Vicious |
Abilities
| Name | Unlock |
|---|---|
| Ride | Ride tutor in Sahra Desert or Namak Plains |
| Dive | Dive tutor in Muhit City |
| Swim | Swim tutor in Muhit City |
| Ice Skate | Ice Skate tutor in La Daya City |








