NORMALPHYSICAL
Air Energy
2Notes
- Critical up 20%: when HP change is calculated, to the user.
NORMALPHYSICAL
Air Recharge
3
- This article is about the move. For the EvoCreo 2 ability, see Dive.
Dive is a normal Air-type physical move introduced in EvoCreo.
Description
A high-dive attack from the sky that seeks to concuss the foe.
A high-dive attack from the sky that seeks to concuss the foe. Always causes CRITICAL DAMAGE.
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