Cloufi
Cloufi is a gentle Water-type Creo, instantly recognizable for its round yellow and orange-striped body, delicate fins and perpetually sunny expression.
With humans, Cloufi are docile and approachable, though bonds are one-sided: humans may grow attached, but Cloufi forget their owners moments after interacting with them, thus treating every interaction as the first.
In place of fear or anger, at most it will display mild confusion followed by good-natured acceptance.
Biology
Underwater, Cloufi's movements are slow and buoyant, giving the impression that it is always floating, even when at rest.
Cloufi's calm and peaceful temperament may be attributed, in large part, to its twenty-second memory span. After this brief window, it forgets nearly everything that just occurred.
Because of its brief memory, Cloufi experiences the world as a continuous series of new moments, reacting with fresh curiosity to sights, sounds, and even familiar faces. It treats every new situation as a pleasant adventure.
They feed on microscopic aquatic plants, algae, and nutrient-rich particles suspended in water. Their small size and simple diet allow them to thrive in environments other Creo might overlook.
Cloufi inhabit shallow lakes, slow-moving rivers, and quiet coastal waters where there are few threats and steady currents. They do not migrate in any structured way. Instead, they drift with currents, tides, and seasonal water flow, sometimes traveling great distances without realizing it. Cloufi are not territorial and show no aggression toward other Creo. As their memory renders them incapable of forming lasting familial bonds, Cloufi form loose bands independent of biological kinship ties. Despite forgetting and "re-meeting" each other repeatedly, they take comfort in being surrounded by others who look just like them.
Description
Location
| Location | Rate | Note |
|---|---|---|
| Trail 41 | 66.2% | Common wild encounter |
| Muhit City | 49.5% | Common wild encounter |
| Sunrise Forest | 45.5% | Common wild encounter |
| Trail 52 | 40% | Common wild encounter |
| Cavern 7 | 35.7% | Common wild encounter |
| Cavern 8 | 35.7% | Common wild encounter |
| Cavern 9 | 35.7% | Common wild encounter |
| Trail 30 | 33.3% | Common wild encounter |
| Fajer Town | 31.2% | Common wild encounter |
| Akhir City | 27.8% | Common wild encounter |
| Fajer Beach | 20% | Common wild encounter |
| Trail 21 | 20% | Common wild encounter |
| Zaytoon Village | 15.6% | Common wild encounter |
| Trail 20 | 13.2% | Common wild encounter |
Stats
Moves
Level moves
| Level | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Nibble | Normal | PHYSICAL | NORMAL | 20 | 100 % | ||
| Squirt | Water | SPECIAL | NORMAL | 20 | 100 % | ||
| Recover | Normal | SPECIAL | HEAL | 35 | 100 % | ||
| Shock | Electric | SPECIAL | NORMAL | 25 | 100 % | ||
| Wave | Water | SPECIAL | NORMAL | 30 | 100 % | ||
| Healing Spring | Water | SPECIAL | HEAL | 65 | 100 % | ||
| Electrocute | Electric | EFFECT | NORMAL | 10 | 100 % | ||
| Taunt | Normal | EFFECT | NORMAL | 10 | 95 % | ||
| Tsunami | Water | SPECIAL | ELITE | 95 | 100 % | ||
| Hail | Water | SPECIAL | NORMAL | 5 | 100 % | ||
| Hydroplane | Water | PHYSICAL | SUPER | 80 | 85 % | ||
| Body Slam | Normal | PHYSICAL | SUPER | 60 | 90 % | ||
| Swoop | Air | PHYSICAL | NORMAL | 5 | 95 % | ||
| Hydro Cannon | Water | SPECIAL | SUPER | 70 | 90 % | ||
| Whirlpool | Water | SPECIAL | NORMAL | 28 | 95 % | ||
| Voltage Spores | Nature | EFFECT | NORMAL | 10 | 100 % | ||
| Spark Burst | Electric | SPECIAL | NORMAL | 25 | 100 % | ||
| Shimmering strike | Light | PHYSICAL | NORMAL | 5 | 100 % | ||
| Trident | Water | PHYSICAL | SUPER | 12 | 75 % |
| Level | Name | Element | Category | Type | Power | Accuracy | Recharge |
|---|---|---|---|---|---|---|---|
| Squirt | Water | SPECIAL | NORMAL | 23 | 100 % | ||
| Dive | Air | PHYSICAL | NORMAL | 35 | 90 % | ||
| Recover | Normal | EFFECT | HEALING | 15 | 100 % | ||
| Warm Up | Normal | EFFECT | NORMAL | 0 | 100 % | ||
| Hydroplane | Water | PHYSICAL | NORMAL | 35 | 100 % | ||
| Blizzard | Water | PHYSICAL | ELITE | 100 | 95 % | ||
| Illuminating Charge | Light | PHYSICAL | NORMAL | 30 | 95 % | ||
| Wave | Water | SPECIAL | NORMAL | 30 | 100 % | ||
| Trident | Water | PHYSICAL | NORMAL | 5 | 95 % | ||
| Regain | Normal | EFFECT | HEALING | 60 | 100 % | ||
| Hurricane | Water | SPECIAL | ELITE | 90 | 95 % | ||
| Acid | Dark | SPECIAL | NORMAL | 35 | 95 % | ||
| Hail | Water | SPECIAL | NORMAL | 3 | 100 % |
Item moves
| Tome | Name | Element | Category | Type | Power | Accuracy | Recharge |
|---|---|---|---|---|---|---|---|
| Jetstream | Air | SPECIAL | NORMAL | 30 | 80 % | ||
| Sneak Attack | Dark | SPECIAL | NORMAL | 20 | 100 % | ||
| Sand Blast | Earth | SPECIAL | NORMAL | 30 | 85 % | ||
| Defibrillate | Electric | EFFECT | HEALING | 45 | 100 % | ||
| Phoenix Fire | Fire | EFFECT | HEALING | 45 | 100 % | ||
| Pacify | Light | SPECIAL | NORMAL | 25 | 95 % | ||
| Shed Skin | Nature | EFFECT | HEALING | 45 | 100 % | ||
| Body Slam | Normal | PHYSICAL | NORMAL | 45 | 90 % | ||
| Blizzard | Water | PHYSICAL | ELITE | 100 | 95 % | ||
| Freeze | Water | EFFECT | NORMAL | 0 | 95 % |
Traits
| Name | Rarity | Unlock |
|---|---|---|
| Lure Water | ||
| Arcane | ||
| Agility | ||
| Attune Water+ | ||
| Juiced+ | ||
| Grounded | ||
| High Endurance | ||
| Scale Skin | ||
| Inductor | ||
| Distiller |
| Name | Unlock |
|---|---|
| Life |
Abilities
| Name | Unlock |
|---|
| Name | Unlock |
|---|---|
| Repel Fire |



















































































