Nuldra
Nuldra is a Water and Dark-type Creo whose lavender, balloon-shaped body belies the lethal touch of the poisonous, razor-edged spikes on its back.
Nuldra's aggressive temperament drives it to kill any creature that unwisely drifts too close, whether or not it has any use for the meal.
Biology
Nuldra has a brown club tail with four sharp barbs which it uses to snag its prey in case the spikes are somehow avoided. Instead of teeth, Nuldra has a beak that tapers to a sharp point. With a swift stab, it immobilizes its meal before swallowing it whole.
All digestion occurs in Nuldra's massive belly. Depending on the size of what it has consumed, this process can take more than a month. While digesting, Nuldra does not require more nourishment.
Nuldra's rotund shape does not make it the most streamlined Water Creo. To level the playing field and prevent uncontrolled rampages, Nuldra has evolved an interesting self-regulating mechanism. When its stomach is empty, the vast amounts of gas and air contained within it increase its buoyancy and cause it to bob near the water's surface. Of course, this brings it within easy reach of plenty of menu options. Once its stomach is loaded, Nuldra slowly sinks with the added weight into less densely populated areas where it can digest without causing too much of a disturbance to others.
Luckily for Nuldra, their skin is protected from attack with thick bony plates.
For hunting, rather than relying on the speed at which it can swim, Nuldra depends on its fast reflexes, namely its ability to stab with its spikes and beak or to lash out with its tail. One would think that other ocean Creo would learn to avoid looming lavender 185 kg masses, but the truth is that the color has a disarming, almost soporific quality that causes them to let down their guard; they do not stand a chance.
The fact that Nuldra cannot inflict serious harm on each other does not deter them from fighting; in fact, it seems to encourage them. Their social life consists primarily of sparring with each other, using their beak like a lance and whirling their tails like medieval war maces.
Description
Location
| Location | Rate | Note |
|---|---|---|
| Sunken Cave | 3% | Rare wild encounter |
Stats
Moves
Level moves
| Level | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Nibble | Normal | PHYSICAL | NORMAL | 20 | 100 % | ||
| Recover | Normal | SPECIAL | HEAL | 35 | 100 % | ||
| Squirt | Water | SPECIAL | NORMAL | 20 | 100 % | ||
| Sneak Attack | Dark | PHYSICAL | NORMAL | 25 | 100 % | ||
| Shade | Dark | SPECIAL | NORMAL | 35 | 100 % | ||
| Hurricane | Water | SPECIAL | ELITE | 95 | 95 % | ||
| Haunting slice | Dark | PHYSICAL | SUPER | 50 | 95 % | ||
| Trident | Water | PHYSICAL | SUPER | 12 | 75 % | ||
| Shadow Fall | Dark | SPECIAL | NORMAL | 45 | 90 % | ||
| Void Cannon | Dark | SPECIAL | SUPER | 70 | 90 % | ||
| Acid | Dark | SPECIAL | NORMAL | 35 | 95 % | ||
| Reciprocate | Dark | SPECIAL | SUPER | 80 | 90 % | ||
| Wave | Water | SPECIAL | NORMAL | 30 | 100 % | ||
| Hydro Cannon | Water | SPECIAL | SUPER | 70 | 90 % | ||
| Steam | Water | SPECIAL | SUPER | 55 | 100 % | ||
| Alpha | Normal | SPECIAL | NORMAL | 35 | 85 % |
| Level | Name | Element | Category | Type | Power | Accuracy | Recharge |
|---|---|---|---|---|---|---|---|
| Ice Pick | Water | PHYSICAL | NORMAL | 30 | 95 % | ||
| Shadow Strike | Dark | PHYSICAL | NORMAL | 35 | 100 % | ||
| Vortex | Dark | SPECIAL | ELITE | 220 | 60 % | ||
| Shadow Haven | Dark | EFFECT | HEALING | 75 | 100 % | ||
| Headbutt | Normal | PHYSICAL | NORMAL | 60 | 90 % | ||
| Hallucinate | Dark | EFFECT | NORMAL | 0 | 92 % | ||
| Taunt | Normal | EFFECT | NORMAL | 0 | 95 % |
Item moves
| Tome | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Dive | Air | PHYSICAL | NORMAL | 50 | 60 % | ||
| Illusion | Dark | EFFECT | NORMAL | 10 | 75 % | ||
| Sand Blast | Earth | SPECIAL | SUPER | 55 | 95 % | ||
| Discharge | Electric | PHYSICAL | NORMAL | 40 | 95 % | ||
| Volcanic Blast | Fire | PHYSICAL | NORMAL | 40 | 90 % | ||
| Constrict | Nature | PHYSICAL | NORMAL | 25 | 100 % | ||
| Body Slam | Normal | PHYSICAL | SUPER | 60 | 90 % | ||
| Tsunami | Water | SPECIAL | ELITE | 95 | 100 % | ||
| Vortex | Dark | SPECIAL | ELITE | 160 | 60 % | ||
| Blizzard | Water | SPECIAL | SUPER | 60 | 100 % |
| Tome | Name | Element | Category | Type | Power | Accuracy | Recharge |
|---|---|---|---|---|---|---|---|
| Jetstream | Air | SPECIAL | NORMAL | 30 | 80 % | ||
| Illusion | Dark | EFFECT | NORMAL | 0 | 85 % | ||
| Sand Blast | Earth | SPECIAL | NORMAL | 30 | 85 % | ||
| Defibrillate | Electric | EFFECT | HEALING | 45 | 100 % | ||
| Phoenix Fire | Fire | EFFECT | HEALING | 45 | 100 % | ||
| Reflect | Light | EFFECT | NORMAL | 0 | 100 % | ||
| Shed Skin | Nature | EFFECT | HEALING | 45 | 100 % | ||
| Frenzied Vigor | Normal | EFFECT | HEALING | 30 | 100 % | ||
| Hurricane | Water | SPECIAL | ELITE | 90 | 95 % | ||
| Shadow Maul | Dark | PHYSICAL | ELITE | 85 | 900 % | ||
| Freeze | Water | EFFECT | NORMAL | 0 | 95 % |
Traits
Abilities
| Name | Unlock |
|---|---|
| Swim | Swim tutor in Muhit City |
| Dive | Dive tutor in Muhit City |
| Name | Unlock |
|---|---|
| Teleport | |
| Repel Fire | |
| Attract Light |












