Heptapus
Heptapus is a Water-type creo that takes the tenacity of Triopus to the next level.
Heptapus cannot get by on kelp and seaweed alone.
Biology
Heptapus' seven legs engulf an opponent in a barrage of blows that sting and leave tender bruises. At the same time its suction cups latch onto the flailing victim, making escape that much harder.
Heptapus is built to withstand the extreme pressures of the deep sea.
The bulbous shape of its yellow-striped body is not much help for sneaking up on anything.
Every so often Heptapus marks an opponent as food and drags it far past the point of losing consciousness. Down in the shadows of the twilight or midnight zone, it savors the meal, which usually lasts a week or two. When it needs to, Heptapus can release a burst of ink that clouds the water and hides its approach.
Description
The barrage of strikes by Heptapus's seven legs sting and leave bruises. Suction cups on these legs latch on randomly and prevent the opponent from escaping easily.
The barrage of strikes by its seven legs sting and leave bruises. Suction cups on these legs latch on randomly and prevent the opponent from escaping easily.
Location
| Location | Rate | Note |
|---|---|---|
| Trail 50 | 32.5% | Uncommon wild encounter |
| Serenity Beach | 16.7-27.8% | Uncommon wild encounter |
| Fajer Beach | 20% | Uncommon wild encounter |
| Trail 52 | 20% | Uncommon wild encounter |
| Cavern 7 | 14.3% | Uncommon wild encounter |
| Cavern 8 | 14.3% | Uncommon wild encounter |
| Cavern 9 | 14.3% | Uncommon wild encounter |
| Akhir City | 13.9% | Uncommon wild encounter |
| Trail 41 | 13.2% | Uncommon wild encounter |
| Location | Rate | Note |
|---|---|---|
| Zenith Park | 46.9% | Common wild encounter |
| Trail 23 | 8.3% | Uncommon wild encounter |
Stats
Moves
Level moves
| Level | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Slam | Normal | PHYSICAL | NORMAL | 20 | 100 % | ||
| Rinse | Water | SPECIAL | HEAL | 25 | 100 % | ||
| Squirt | Water | SPECIAL | NORMAL | 20 | 100 % | ||
| Distill | Water | SPECIAL | NORMAL | 35 | 100 % | ||
| Sneak Attack | Dark | PHYSICAL | NORMAL | 25 | 100 % | ||
| Agility | Normal | EFFECT | NORMAL | 10 | 100 % | ||
| Trident | Water | PHYSICAL | SUPER | 12 | 75 % | ||
| Smack | Normal | PHYSICAL | NORMAL | 1 | 100 % | ||
| Hurricane | Water | SPECIAL | ELITE | 95 | 95 % | ||
| Hydroplane | Water | PHYSICAL | SUPER | 80 | 85 % | ||
| Bind | Normal | PHYSICAL | NORMAL | 35 | 100 % | ||
| Acid | Dark | SPECIAL | NORMAL | 35 | 95 % | ||
| Shimmering strike | Light | PHYSICAL | NORMAL | 5 | 100 % | ||
| Swoop | Air | PHYSICAL | NORMAL | 5 | 95 % | ||
| Mind Power | Normal | SPECIAL | NORMAL | 35 | 100 % | ||
| Frost Cannon | Water | PHYSICAL | SUPER | 70 | 85 % | ||
| Whirlpool | Water | SPECIAL | NORMAL | 28 | 95 % |
| Level | Name | Element | Category | Type | Power | Accuracy | Recharge |
|---|---|---|---|---|---|---|---|
| Body Slam | Normal | PHYSICAL | NORMAL | 45 | 90 % | ||
| Trident | Water | PHYSICAL | NORMAL | 5 | 95 % | ||
| Distill | Water | SPECIAL | NORMAL | 30 | 100 % | ||
| Healing Spring | Water | EFFECT | HEALING | 45 | 100 % | ||
| Tsunami | Water | SPECIAL | ELITE | 85 | 100 % | ||
| Agility | Normal | EFFECT | NORMAL | 0 | 100 % | ||
| Whirlpool | Water | SPECIAL | NORMAL | 20 | 95 % | ||
| Shadow Fall | Dark | SPECIAL | NORMAL | 50 | 99 % |
Item moves
| Tome | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Miasma | Air | EFFECT | NORMAL | 10 | 100 % | ||
| Sinister slash | Dark | PHYSICAL | SUPER | 55 | 95 % | ||
| Mud slide | Earth | SPECIAL | NORMAL | 40 | 90 % | ||
| Cleansing Ray | Light | SPECIAL | HEAL | 70 | 100 % | ||
| Constrict | Nature | PHYSICAL | NORMAL | 25 | 100 % | ||
| Body Slam | Normal | PHYSICAL | SUPER | 60 | 90 % | ||
| Avalanche | Water | PHYSICAL | ELITE | 95 | 100 % | ||
| Ice Pick | Water | PHYSICAL | NORMAL | 30 | 95 % |
| Tome | Name | Element | Category | Type | Power | Accuracy | Recharge |
|---|---|---|---|---|---|---|---|
| Dive | Air | PHYSICAL | NORMAL | 35 | 90 % | ||
| Shadow Haven | Dark | EFFECT | HEALING | 75 | 100 % | ||
| Crumble | Earth | EFFECT | NORMAL | 0 | 95 % | ||
| Defibrillate | Electric | EFFECT | HEALING | 45 | 100 % | ||
| Phoenix Fire | Fire | EFFECT | HEALING | 45 | 100 % | ||
| Pacify | Light | SPECIAL | NORMAL | 25 | 95 % | ||
| Sap | Nature | SPECIAL | NORMAL | 20 | 95 % | ||
| Melody | Normal | EFFECT | NORMAL | 0 | 70 % | ||
| Blizzard | Water | PHYSICAL | ELITE | 100 | 95 % | ||
| Freeze | Water | EFFECT | NORMAL | 0 | 95 % |
Traits
| Name | Rarity | Unlock |
|---|---|---|
| Lure Water | ||
| Force-field | ||
| Juiced | ||
| Hone | ||
| Agile | ||
| Smoke Screen | ||
| Immunity | ||
| Brute++ | ||
| Refresh Skin++ | ||
| Distiller |
| Name | Unlock |
|---|---|
| Distiller |
Abilities
| Name | Unlock |
|---|---|
| Swim | Swim tutor in Muhit City |
| Dive | Dive tutor in Muhit City |












































