Heptapus
Heptapus is a Water-type Creo that takes the tenacity of Triopus to the next level.
Heptapus cannot rely on kelp and seaweed alone to satisfy its appetite.
Biology
Heptapus' seven legs engulf its opponents in a barrage of blows that sting and leave tender bruises. At the same time, suction cups latch on to the flailing victims, making it even harder for them to extricate themselves.
Heptapus is built to withstand the extreme pressures of the deep sea.
The bulbous form of Heptapus' yellow-striped body is not very conducive to sneaking up on anyone or anything.
Every so often, Heptapus marks an opponent for consumption and drags them far beyond the point of losing consciousness. In the shadows of the twilight or midnight zone, it savors its meal, which will usually last it for a week or two. If necessary, Heptapus can release a burst of ink that makes the surrounding water murky, thereby veiling its approach.
Description
The barrage of strikes by Heptapus's seven legs sting and leave bruises. Suction cups on these legs latch on randomly and prevent the opponent from escaping easily.
The barrage of strikes by its seven legs sting and leave bruises. Suction cups on these legs latch on randomly and prevent the opponent from escaping easily.
Location
| Location | Rate | Note |
|---|---|---|
| Trail 50 | 32.5% | Uncommon wild encounter |
| Serenity Beach | 16.7-27.8% | Uncommon wild encounter |
| Fajer Beach | 20% | Uncommon wild encounter |
| Trail 52 | 20% | Uncommon wild encounter |
| Cavern 7 | 14.3% | Uncommon wild encounter |
| Cavern 8 | 14.3% | Uncommon wild encounter |
| Cavern 9 | 14.3% | Uncommon wild encounter |
| Akhir City | 13.9% | Uncommon wild encounter |
| Trail 41 | 13.2% | Uncommon wild encounter |
| Location | Rate | Note |
|---|---|---|
| Zenith Park | 46.9% | Common wild encounter |
| Trail 23 | 8.3% | Uncommon wild encounter |
Stats
Moves
Level moves
| Level | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Slam | Normal | PHYSICAL | NORMAL | 20 | 100 % | ||
| Rinse | Water | SPECIAL | HEAL | 25 | 100 % | ||
| Squirt | Water | SPECIAL | NORMAL | 20 | 100 % | ||
| Distill | Water | SPECIAL | NORMAL | 35 | 100 % | ||
| Sneak Attack | Dark | PHYSICAL | NORMAL | 25 | 100 % | ||
| Agility | Normal | EFFECT | NORMAL | 10 | 100 % | ||
| Trident | Water | PHYSICAL | SUPER | 12 | 75 % | ||
| Smack | Normal | PHYSICAL | NORMAL | 1 | 100 % | ||
| Hurricane | Water | SPECIAL | ELITE | 95 | 95 % | ||
| Hydroplane | Water | PHYSICAL | SUPER | 80 | 85 % | ||
| Bind | Normal | PHYSICAL | NORMAL | 35 | 100 % | ||
| Acid | Dark | SPECIAL | NORMAL | 35 | 95 % | ||
| Shimmering strike | Light | PHYSICAL | NORMAL | 5 | 100 % | ||
| Swoop | Air | PHYSICAL | NORMAL | 5 | 95 % | ||
| Mind Power | Normal | SPECIAL | NORMAL | 35 | 100 % | ||
| Frost Cannon | Water | PHYSICAL | SUPER | 70 | 85 % | ||
| Whirlpool | Water | SPECIAL | NORMAL | 28 | 95 % |
| Level | Name | Element | Category | Type | Power | Accuracy | Recharge |
|---|---|---|---|---|---|---|---|
| Body Slam | Normal | PHYSICAL | NORMAL | 45 | 90 % | ||
| Trident | Water | PHYSICAL | NORMAL | 5 | 95 % | ||
| Distill | Water | SPECIAL | NORMAL | 30 | 100 % | ||
| Healing Spring | Water | EFFECT | HEALING | 45 | 100 % | ||
| Tsunami | Water | SPECIAL | ELITE | 85 | 100 % | ||
| Agility | Normal | EFFECT | NORMAL | 0 | 100 % | ||
| Whirlpool | Water | SPECIAL | NORMAL | 20 | 95 % | ||
| Shadow Fall | Dark | SPECIAL | NORMAL | 50 | 99 % |
Item moves
| Tome | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Miasma | Air | EFFECT | NORMAL | 10 | 100 % | ||
| Sinister slash | Dark | PHYSICAL | SUPER | 55 | 95 % | ||
| Mud slide | Earth | SPECIAL | NORMAL | 40 | 90 % | ||
| Cleansing Ray | Light | SPECIAL | HEAL | 70 | 100 % | ||
| Constrict | Nature | PHYSICAL | NORMAL | 25 | 100 % | ||
| Body Slam | Normal | PHYSICAL | SUPER | 60 | 90 % | ||
| Avalanche | Water | PHYSICAL | ELITE | 95 | 100 % | ||
| Ice Pick | Water | PHYSICAL | NORMAL | 30 | 95 % |
| Tome | Name | Element | Category | Type | Power | Accuracy | Recharge |
|---|---|---|---|---|---|---|---|
| Dive | Air | PHYSICAL | NORMAL | 35 | 90 % | ||
| Shadow Haven | Dark | EFFECT | HEALING | 75 | 100 % | ||
| Crumble | Earth | EFFECT | NORMAL | 0 | 95 % | ||
| Defibrillate | Electric | EFFECT | HEALING | 45 | 100 % | ||
| Phoenix Fire | Fire | EFFECT | HEALING | 45 | 100 % | ||
| Pacify | Light | SPECIAL | NORMAL | 25 | 95 % | ||
| Sap | Nature | SPECIAL | NORMAL | 20 | 95 % | ||
| Melody | Normal | EFFECT | NORMAL | 0 | 70 % | ||
| Blizzard | Water | PHYSICAL | ELITE | 100 | 95 % | ||
| Freeze | Water | EFFECT | NORMAL | 0 | 95 % |
Traits
| Name | Rarity | Unlock |
|---|---|---|
| Lure Water | ||
| Force-field | ||
| Juiced | ||
| Hone | ||
| Agile | ||
| Smoke Screen | ||
| Immunity | ||
| Brute++ | ||
| Refresh Skin++ | ||
| Distiller |
| Name | Unlock |
|---|---|
| Distiller |
Abilities
| Name | Unlock |
|---|---|
| Swim | Swim tutor in Muhit City |
| Dive | Dive tutor in Muhit City |












































