Skuffin
Skuffin is an Air and Water-type Creo and the middle stage between Pluffin and Galuffra. The hatchling's ambitions have caught up with its body, and Skuffin can now actually fight.
Skuffin hunts by dropping out of a tree canopy onto whatever passes underneath, and it cackles the entire way down. The noise gives away the ambush and it makes it anyway, which is characteristic of the whole line.
Biology
Skuffin is 1.2 meters tall and 42 kilograms, a teal and white seabird with a heavy orange bill and orange feet. The eggshell cap of the Pluffin has split and regrown into a stiff red plume that sweeps back from the crown, and that plume is the animal's rank badge: within a flock, the longest and most upright plume settles disputes over roosting branches before anything comes to blows.
The talons are the new development. Skuffin has traded the blunt charge of the hatchling for genuinely hooked claws, and it kills on impact rather than after a struggle. Its wings are still short for its weight, so the drop from a canopy is less flight than a controlled fall, steered with the tail and finished with the feet.
Skuffins have moved inland from the sea cliffs where they hatched and roost in coastal woodland instead, which is why the line's middle stage is so much harder to find than either end of it. They remain colonial and remain loud, and a disturbed roost will empty in seconds into a wheeling, screaming mass overhead.
Description
Skuffin dives from tree canopies in ambush, cackling all the way. Its helmet-plume is a status symbol among its flock.
Location
Stats
Moves
Level moves
| Level | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Peck | Air | PHYSICAL | NORMAL | 25 | 100 % | ||
| Rinse | Water | SPECIAL | HEAL | 25 | 100 % | ||
| Squirt | Water | SPECIAL | NORMAL | 20 | 100 % | ||
| Fortify | Normal | EFFECT | NORMAL | 10 | 100 % | ||
| Hydroplane | Water | PHYSICAL | SUPER | 80 | 85 % | ||
| Healing Spring | Water | SPECIAL | HEAL | 65 | 100 % | ||
| Headbutt | Normal | PHYSICAL | SUPER | 65 | 90 % | ||
| Smack | Normal | PHYSICAL | NORMAL | 1 | 100 % | ||
| Avalanche | Water | PHYSICAL | ELITE | 95 | 100 % | ||
| Hail | Water | SPECIAL | NORMAL | 5 | 100 % | ||
| Frost Cannon | Water | PHYSICAL | SUPER | 70 | 85 % | ||
| Pummel | Normal | PHYSICAL | SUPER | 15 | 95 % | ||
| Tempest | Air | SPECIAL | ELITE | 135 | 65 % | ||
| Hydro Cannon | Water | SPECIAL | SUPER | 70 | 90 % | ||
| Whirlpool | Water | SPECIAL | NORMAL | 28 | 95 % | ||
| Blizzard | Water | SPECIAL | SUPER | 60 | 100 % | ||
| Sinister slash | Dark | PHYSICAL | SUPER | 55 | 95 % | ||
| Dive | Air | PHYSICAL | NORMAL | 50 | 60 % |
Item moves
Traits
| Name | Rarity | Unlock |
|---|---|---|
| Lure Water | ||
| Force-field | ||
| Sturdy | ||
| Protect | ||
| Blubber | ||
| Arcane+ | ||
| Hone | ||
| Brute++ | ||
| Sharp-eyed++ | ||
| Life++ |
Abilities
| Name | Unlock |
|---|---|
| Ice Skate | Ice Skate tutor in La Daya City |
| Chop | Chop tutor in Sunrise Forest |








