Lumihound
Lumihound is a Light-type Creo and one of the two forms a Luxpup can grow into. When the pale markings of a pup's coat spread over the dark ones, it loses the Dark element and matures as Lumihound.
Lumihound is far more often reported around a full moon than at any other time of the month. It runs the open ground of the Siri Enclave through the brightest nights, its coat throwing back the moonlight, and goes to ground almost entirely when the moon is thin.
Biology
Lumihound stands 1.5 meters at the shoulder and weighs 125 kilograms, heavier and more thickly built than its sibling form. The coat is long, white over the chest, legs and face with slate gray across the back and tail, and it is the individual hairs that do the work: each is clear and hollow, so light entering along the length is carried and scattered rather than absorbed. Under a full moon the whole animal reads as faintly luminous from a distance.
The effect is not decorative. Lumihound runs down prey over long distances rather than ambushing it, and the glow makes it easy for others of its kind to keep station on it across open country at night. Packs work in a loose line abreast, and the pale shapes moving in parallel are what most travelers actually see.
It keeps the digging forepaws of the pup and uses them to open burrows rather than to shelter in them. Lumihound is unbothered by daylight, unlike almost everything else in its range, and a pack that has fed well will lie out in the sun in the open without any attempt at cover.
Description
Lumihound appears more frequently during a full moon. Its fur glistens in the moonlight as it races across open fields.
Location
| Location | Rate | Note |
|---|---|---|
| Siri Enclave | 21.1% | Rare wild encounter |
Stats
Moves
Level moves
| Level | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Nibble | Normal | PHYSICAL | NORMAL | 20 | 100 % | ||
| Sneak Attack | Dark | PHYSICAL | NORMAL | 25 | 100 % | ||
| Pacify | Light | SPECIAL | NORMAL | 30 | 95 % | ||
| Recover | Normal | SPECIAL | HEAL | 35 | 100 % | ||
| Beguile | Normal | EFFECT | NORMAL | 10 | 80 % | ||
| Bite | Normal | PHYSICAL | SUPER | 55 | 95 % | ||
| Illuminating Charge | Light | PHYSICAL | SUPER | 50 | 95 % | ||
| Starfire burst | Light | SPECIAL | SUPER | 55 | 90 % | ||
| Ray | Light | SPECIAL | ELITE | 80 | 95 % | ||
| Shimmering strike | Light | PHYSICAL | NORMAL | 5 | 100 % | ||
| Body Slam | Normal | PHYSICAL | SUPER | 60 | 90 % | ||
| Taunt | Normal | EFFECT | NORMAL | 10 | 95 % | ||
| Flare | Light | SPECIAL | NORMAL | 35 | 95 % | ||
| Giga Blast | Normal | SPECIAL | ELITE | 110 | 90 % | ||
| Reflect | Light | EFFECT | NORMAL | 10 | 100 % | ||
| Glare | Light | EFFECT | NORMAL | 10 | 100 % | ||
| Intervention | Light | SPECIAL | NORMAL | 40 | 100 % | ||
| Radiance | Light | SPECIAL | SUPER | 45 | 95 % |
Item moves
| Tome | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Whirling stance | Air | EFFECT | NORMAL | 10 | 100 % | ||
| Reciprocate | Dark | SPECIAL | SUPER | 80 | 90 % | ||
| Ray | Light | SPECIAL | ELITE | 80 | 95 % | ||
| Burrow | Earth | SPECIAL | HEAL | 50 | 100 % | ||
| Photon Rush | Light | PHYSICAL | NORMAL | 40 | 90 % | ||
| Slash | Normal | PHYSICAL | SUPER | 45 | 95 % | ||
| Rinse | Water | SPECIAL | HEAL | 25 | 100 % |
Traits
| Name | Rarity | Unlock |
|---|---|---|
| Precise | ||
| Brute | ||
| Potential | ||
| Juiced++ | ||
| Sharpening | ||
| Core | ||
| Relentless | ||
| Braveheart | ||
| Attune Light++ | ||
| Vicious |
Abilities
| Name | Unlock |
|---|---|
| Dig | Dig tutor in Desert Cave |
| Ride | Ride tutor in Sahra Desert or Namak Plains |








