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Beguile

From Creopedia
Beguile
NORMALEFFECTNormal
Power
10
Accuracy
80
Energy
3
Effects
  • Inflict confusion
NORMALEFFECTNormal
Power
0
Accuracy
75
Recharge
3

Beguile is a normal Normal-type effect move introduced in EvoCreo.

Description

Moves around unexpectedly to make the foe's head spin

Conjures a set of foolish monsters to make the foe's head spin. Always causes CONFUSION.

Learnsets

CreoElementLevelTome
AerajaEarth112-
AerosolFire34-
ArmoniaLight52-
AtmozoneAir8-
BlickNature46-
BrasasolFire34-
CanosolFire34-
CastoriniNormal46-
CastoronoNormal52-
ChisataigaElectric12-
CordrakeWater24-
DakutaigaElectric12-
DaryaroWater8-
DeorNormal52-
DodocanNature75-
ElacatElectric46-
ElatrikeElectric48-
EquavesAir52-
FurenNormal52-
GriponyNormal46-
GulosolFire34-
HydrosolFire34-
JamraFire24-
KonigshaNature8-
KralshaEarth8-
LuftiboAir-Tome of Normality
MalishaEarth8-
MetacoonNature50-
NosaroWater8-
NurisolFire34-
RaitotaigaElectric12-
ReefdrakeWater45-
RobiAir46-
RobioleAir52-
RudaroWater8-
ShadiairDark25-
ShadigonDark25-
SolateDark22-
SoleatDark20-
SqualliaWater20-
TronsolFire34-
TruegatoElectric74-
VodisolFire34-
VulpesolFire24-

Gallery