Luxshade
Luxshade is a Dark-type Creo and one of the two forms a Luxpup can grow into. When the dark markings of a pup's coat close over the pale ones, it loses the Light element entirely and matures as Luxshade.
Luxshade hunts by ambush and treats moonlight as something to be avoided. It plans its approach around the shadow a ridge or a stand of trees throws, and it will let prey pass rather than cross a lit stretch of ground to reach it.
Biology
Luxshade is 1.5 meters long and 105 kilograms, built low and lean with a long body, a narrow muzzle and a tail nearly as long as its trunk. The coat is a uniform blue black that absorbs almost all the light falling on it, and the only break in it is a pair of pale crescents above the eyes, which are the last remnants of the pup's drifting markings.
Those crescents catch what little light there is and reflect it back, which is how a Luxshade is usually spotted: two dim marks at knee height, apparently unattached to anything. The eyes themselves are set forward for depth judgment over distance, and the animal is effectively blind in daylight.
Luxshade retains the digging habit of the pup and lies up in a burrow through the day, but it hunts alone rather than in a group. It is fast over short distances and has almost no stamina, so a failed ambush ends the attempt entirely; a Luxshade that misses will withdraw and wait rather than give chase.
Description
Luxshade hunts in the shadows, avoiding moonlight to better surprise its prey.
Location
| Location | Rate | Note |
|---|---|---|
| Siri Enclave | 21.1% | Rare wild encounter |
Stats
Moves
Level moves
| Level | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Nibble | Normal | PHYSICAL | NORMAL | 20 | 100 % | ||
| Sneak Attack | Dark | PHYSICAL | NORMAL | 25 | 100 % | ||
| Pacify | Light | SPECIAL | NORMAL | 30 | 95 % | ||
| Recover | Normal | SPECIAL | HEAL | 35 | 100 % | ||
| Beguile | Normal | EFFECT | NORMAL | 10 | 80 % | ||
| Bite | Normal | PHYSICAL | SUPER | 55 | 95 % | ||
| Illuminating Charge | Light | PHYSICAL | SUPER | 50 | 95 % | ||
| Maim | Dark | PHYSICAL | SUPER | 55 | 95 % | ||
| Shadow Maul | Dark | PHYSICAL | ELITE | 95 | 90 % | ||
| Curse | Dark | SPECIAL | SUPER | 40 | 80 % | ||
| Body Slam | Normal | PHYSICAL | SUPER | 60 | 90 % | ||
| Taunt | Normal | EFFECT | NORMAL | 10 | 95 % | ||
| Smite | Light | PHYSICAL | NORMAL | 35 | 95 % | ||
| Rampage | Normal | PHYSICAL | ELITE | 95 | 90 % | ||
| Eclipse | Dark | EFFECT | NORMAL | 10 | 80 % | ||
| Illusion | Dark | EFFECT | NORMAL | 10 | 75 % | ||
| Backstab | Dark | PHYSICAL | NORMAL | 40 | 92 % | ||
| Gamma | Normal | SPECIAL | SUPER | 45 | 100 % |
Item moves
| Tome | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Whirling stance | Air | EFFECT | NORMAL | 10 | 100 % | ||
| Reciprocate | Dark | SPECIAL | SUPER | 80 | 90 % | ||
| Burrow | Earth | SPECIAL | HEAL | 50 | 100 % | ||
| Photon Rush | Light | PHYSICAL | NORMAL | 40 | 90 % | ||
| Slash | Normal | PHYSICAL | SUPER | 45 | 95 % | ||
| Chaos | Dark | SPECIAL | ELITE | 105 | 95 % | ||
| Rinse | Water | SPECIAL | HEAL | 25 | 100 % |
Traits
| Name | Rarity | Unlock |
|---|---|---|
| Precise | ||
| Brute | ||
| Potential | ||
| Juiced++ | ||
| Sharpening | ||
| Core | ||
| Relentless | ||
| Braveheart | ||
| Attune Dark++ | ||
| Vicious |
Abilities
| Name | Unlock |
|---|---|
| Dig | Dig tutor in Desert Cave |
| Ride | Ride tutor in Sahra Desert or Namak Plains |








