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Armammer

From Creopedia
Armammer
Ultra Rare
LightEarth
Armammer
313
Height
2.5 m
Weight
80 kg
Lifespan
100 years

Armammer is a Light and Earth-type Creo, one of the eight suits of living armor that a Squirian can grow into. A young spirit that attunes to earth rises as Armammer, and it forgoes a blade entirely in favor of a two-handed hammer.

Armammer is the heaviest hitter of the armored spirits and the least interested in finesse. It does not parry and it does not feint. It plants its feet, takes the hit, and answers with the hammer.

Biology

Armammer's plate is a dull oxide red, thicker across the chest and shoulders than any of its siblings wear and left off the arms altogether. Those bare arms are not flesh but packed stone and ore drawn up out of the ground, which is why the suit swings so much harder than its 80 kilograms should allow. Orange sparks scatter from the joints whenever it moves.

The hammer head is quarried rather than forged. An Armammer chooses a block of stone from wherever it first woke, works it down against harder rock until it is roughly square, and fits it to a haft itself. No two hammers match, and a spirit will carry the same one for its whole life, re-facing the head as it wears rather than cutting a new one.

Armammer takes minerals in through the exposed skin of its arms and needs no other food. It prefers ground that has been broken already, following rockfalls and old quarry faces, and it will spend days simply reducing loose boulders to gravel for no obvious reason beyond the work itself. Suits hold together for about a century.

Description

Armammer puts a new meaning to the word 'smash' with its mighty hammer.

Location

LocationRateNote
Mal Lands14.3%Rare wild encounter

Stats

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Vitality
20
Endurance
18
Attack
20
Special Attack
12
Special Defense
10
Defense
12
Speed
8

Moves

Level moves

LevelNameElementCategoryTypePowerAccuracyEnergy
2 2 SmackNormalPHYSICALNORMAL1100 %3
4 4 Warm UpNormalEFFECTNORMAL10100 %2
6 6 PacifyLightSPECIALNORMAL3095 %1
8 8 Cleansing RayLightSPECIALHEAL70100 %6
12 12 RuptureNormalPHYSICALSUPER4095 %3
16 16 Stone PunchEarthPHYSICALNORMAL4592 %2
22 22 FortifyNormalEFFECTNORMAL10100 %2
26 26 Rock SlideEarthPHYSICALSUPER5590 %4
31 31 FissureEarthPHYSICALELITE60100 %8
38 38 Illuminating ChargeLightPHYSICALSUPER5095 %3
45 45 HeadbuttNormalPHYSICALSUPER6590 %4
52 52 Strong VigorNormalSPECIALHEAL50100 %6
59 59 CrushEarthPHYSICALNORMAL4580 %2
67 67 Stone shardsEarthPHYSICALNORMAL885 %3
76 76 Nova ForceLightPHYSICALELITE160100 %8
85 85 LacerateNormalEFFECTNORMAL10100 %2
96 96 AftershockEarthPHYSICALSUPER10100 %5

Item moves

TomeNameElementCategoryTypePowerAccuracyEnergy
Tome of Air AerobladeAirPHYSICALNORMAL3595 %1
Tome of Darkness Sinister slashDarkPHYSICALSUPER5595 %4
Tome of Divinity RayLightSPECIALELITE8095 %6
Tome of Earth Stone ArmorEarthEFFECTNORMAL10100 %3
Tome of Electricity Volt slashElectricPHYSICALNORMAL3590 %2
Tome of Fire Searing SliceFirePHYSICALSUPER5095 %4
Tome of Light ReflectLightEFFECTNORMAL10100 %3
Tome of Normality PummelNormalPHYSICALSUPER1595 %5
Tome of the Mountain Land SlideEarthSPECIALELITE12570 %8
Tome of Water Ice PickWaterPHYSICALNORMAL3095 %2

Traits

Abilities

NameUnlock
IlluminateIlluminate tutor in Muhit City
SmashSmash tutor in Sahra Village
TeleportTeleport tutor in Electree City
ShoveShove tutor in Sahra Village

Evolution

Sprites

World
UpDownLeftRight
Idle
FrontBack
Attack
FrontBack