Armight
Armight are Light-type Creo that only exist where there are human settlements, villages, or cities to protect.
Not much is known about Armight other than what few have encountered but many say that Armight are the spirits of fallen Alphite warriors as is reflected in the armor they wear. Others say that it is a spirit creo that has chosen the warrior form to honor the fallen.
Armight bond closely with those they defend, a process which can even lead to the merging of wills, where the will of a bonded human becomes Armight's will.
Biology
Armight resemble broad-shouldered soldiers with gilded armor, but upon closer inspection, one would find that Armight's armor floats.
Armight are most dependent on warmth for their strength, hence their choice to live and sleep near human fires and their appetite for hot tea and soup, which can warm them internally for about a day.
The stronger an Armight becomes with the sword it wields, the brighter it glows which often makes it a target to other creo. Only Armight masters can boast flaming helmets in addition to their swords. Out of Armight's 100 year lifespan, up to 50 can be spent in training, and few become masters before the age of 75. The most talented Armight can also learn to teleport, which is useful when troops must be transferred across long distances.
Description
Location
| Location | Rate | Note |
|---|---|---|
| Alphite Plains | 0.7-0.9% | Very rare wild encounter |
Stats
Moves
Level moves
| Level | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Smack | Normal | PHYSICAL | NORMAL | 1 | 100 % | ||
| Warm Up | Normal | EFFECT | NORMAL | 10 | 100 % | ||
| Pacify | Light | SPECIAL | NORMAL | 30 | 95 % | ||
| Cleansing Ray | Light | SPECIAL | HEAL | 70 | 100 % | ||
| Rupture | Normal | PHYSICAL | SUPER | 40 | 95 % | ||
| Prismatic strike | Light | PHYSICAL | NORMAL | 28 | 100 % | ||
| Fortify | Normal | EFFECT | NORMAL | 10 | 100 % | ||
| Exa Lance | Normal | PHYSICAL | SUPER | 65 | 90 % | ||
| Rampage | Normal | PHYSICAL | ELITE | 95 | 90 % | ||
| Illuminating Charge | Light | PHYSICAL | SUPER | 50 | 95 % | ||
| Slash | Normal | PHYSICAL | SUPER | 45 | 95 % | ||
| Strong Vigor | Normal | SPECIAL | HEAL | 50 | 100 % | ||
| Crush | Earth | PHYSICAL | NORMAL | 45 | 80 % | ||
| Drill | Normal | PHYSICAL | SUPER | 40 | 95 % | ||
| Nova Force | Light | PHYSICAL | ELITE | 160 | 100 % | ||
| Lacerate | Normal | EFFECT | NORMAL | 10 | 100 % | ||
| Radiance | Light | SPECIAL | SUPER | 45 | 95 % |
| Level | Name | Element | Category | Type | Power | Accuracy | Recharge |
|---|---|---|---|---|---|---|---|
| Lance | Normal | PHYSICAL | NORMAL | 55 | 70 % | ||
| Body Slam | Normal | PHYSICAL | NORMAL | 45 | 90 % | ||
| Rampage | Normal | PHYSICAL | ELITE | 85 | 80 % | ||
| Smite | Light | PHYSICAL | NORMAL | 35 | 95 % | ||
| Crush | Earth | PHYSICAL | NORMAL | 50 | 75 % | ||
| Power Vigor | Normal | EFFECT | HEALING | 30 | 100 % | ||
| Exa Lance | Normal | PHYSICAL | ELITE | 75 | 98 % | ||
| Drill | Normal | PHYSICAL | NORMAL | 40 | 85 % | ||
| Dire Vigor | Normal | EFFECT | HEALING | 40 | 100 % | ||
| Body Slam | Normal | PHYSICAL | NORMAL | 45 | 90 % |
Item moves
| Tome | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Aeroblade | Air | PHYSICAL | NORMAL | 35 | 95 % | ||
| Sinister slash | Dark | PHYSICAL | SUPER | 55 | 95 % | ||
| Ray | Light | SPECIAL | ELITE | 80 | 95 % | ||
| Stone Armor | Earth | EFFECT | NORMAL | 10 | 100 % | ||
| Volt slash | Electric | PHYSICAL | NORMAL | 35 | 90 % | ||
| Searing Slice | Fire | PHYSICAL | SUPER | 50 | 95 % | ||
| Reflect | Light | EFFECT | NORMAL | 10 | 100 % | ||
| Pummel | Normal | PHYSICAL | SUPER | 15 | 95 % | ||
| Ice Pick | Water | PHYSICAL | NORMAL | 30 | 95 % |
| Tome | Name | Element | Category | Type | Power | Accuracy | Recharge |
|---|---|---|---|---|---|---|---|
| Miasma | Air | EFFECT | NORMAL | 10 | 92 % | ||
| Backstab | Dark | PHYSICAL | NORMAL | 30 | 92 % | ||
| Nova Force | Light | PHYSICAL | ELITE | 200 | 50 % | ||
| Crumble | Earth | EFFECT | NORMAL | 0 | 95 % | ||
| Magnetic Rush | Electric | PHYSICAL | NORMAL | 65 | 95 % | ||
| Fire Punch | Fire | PHYSICAL | NORMAL | 40 | 90 % | ||
| Refraction | Light | SPECIAL | NORMAL | 5 | 100 % | ||
| Nut Cracker | Nature | PHYSICAL | NORMAL | 40 | 85 % | ||
| Pummel | Normal | PHYSICAL | NORMAL | 6 | 85 % | ||
| Ice Punch | Water | PHYSICAL | NORMAL | 30 | 100 % |
Traits
| Name | Rarity | Unlock |
|---|---|---|
| Guarded | ||
| Arcane | ||
| Deter | ||
| Life+ | ||
| Arcane+ | ||
| Distract | ||
| Braveheart | ||
| Brute++ | ||
| Attune Light++ | ||
| Inner Peace |
| Name | Unlock |
|---|---|
| Trained | |
| Harmonize | |
| Relentless |
Abilities
| Name | Unlock |
|---|---|
| Illuminate | Illuminate tutor in Muhit City |
| Smash | Smash tutor in Sahra Village |
| Teleport | Teleport tutor in Electree City |
| Chop | Chop tutor in Sunrise Forest |
| Name | Unlock |
|---|---|
| Attract Light | |
| Teleport |











