Armbroad
Armbroad is a Light and Fire-type Creo, one of the eight suits of living armor that a Squirian can grow into. Which suit it becomes is settled by the element the young spirit attunes to, and a Squirian that takes to fire rises as Armbroad.
Armbroad fights at the front of a group rather than picking duels. It sweeps its broadsword in wide arcs to hold several opponents at bay at once, and the flames gathered around its feet mark the ground it has decided not to give up.
Biology
Armbroad is armor worn by a warrior spirit rather than a creature wearing armor. At 3 meters it stands taller than any of its siblings, yet it weighs only 80 kilograms, because almost all of that height is hollow. Fire shows through the gaps at the joints and pools around the greaves, and it burns whether or not there is anything nearby to feed it.
The broadsword is not so much carried as extended. It answers to the spirit inside the plate and will not stay in another Creo's grip for long. The red crest on the helm stands up when Armbroad commits to a fight and lies flat when it gives ground, which is as close as it comes to an expression.
Armbroad does not eat. It keeps its plate hot instead, banking itself beside vents and lava flows for days at a time, and a chilled Armbroad swings short and slow until it has warmed through again. A suit that is left undisturbed holds together for about a century before the spirit inside finally leaves it.
Description
Using a large sword as its weapons of choice, Armbroad can keep multiple creo at bay.
Location
Stats
Moves
Level moves
| Level | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Smack | Normal | PHYSICAL | NORMAL | 1 | 100 % | ||
| Warm Up | Normal | EFFECT | NORMAL | 10 | 100 % | ||
| Pacify | Light | SPECIAL | NORMAL | 30 | 95 % | ||
| Cleansing Ray | Light | SPECIAL | HEAL | 70 | 100 % | ||
| Rupture | Normal | PHYSICAL | SUPER | 40 | 95 % | ||
| Fire Punch | Fire | PHYSICAL | NORMAL | 45 | 92 % | ||
| Fortify | Normal | EFFECT | NORMAL | 10 | 100 % | ||
| Molten Shot | Fire | PHYSICAL | NORMAL | 30 | 100 % | ||
| Rampage | Normal | PHYSICAL | ELITE | 95 | 90 % | ||
| Meteor | Fire | PHYSICAL | NORMAL | 55 | 60 % | ||
| Slash | Normal | PHYSICAL | SUPER | 45 | 95 % | ||
| Strong Vigor | Normal | SPECIAL | HEAL | 50 | 100 % | ||
| Crush | Earth | PHYSICAL | NORMAL | 45 | 80 % | ||
| Shimmering strike | Light | PHYSICAL | NORMAL | 5 | 100 % | ||
| Nova Force | Light | PHYSICAL | ELITE | 160 | 100 % | ||
| Lacerate | Normal | EFFECT | NORMAL | 10 | 100 % | ||
| Slice | Normal | PHYSICAL | NORMAL | 30 | 95 % |
Item moves
| Tome | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Aeroblade | Air | PHYSICAL | NORMAL | 35 | 95 % | ||
| Sinister slash | Dark | PHYSICAL | SUPER | 55 | 95 % | ||
| Ray | Light | SPECIAL | ELITE | 80 | 95 % | ||
| Stone Armor | Earth | EFFECT | NORMAL | 10 | 100 % | ||
| Volt slash | Electric | PHYSICAL | NORMAL | 35 | 90 % | ||
| Searing Slice | Fire | PHYSICAL | SUPER | 50 | 95 % | ||
| Meteor Shower | Fire | PHYSICAL | ELITE | 25 | 95 % | ||
| Reflect | Light | EFFECT | NORMAL | 10 | 100 % | ||
| Pummel | Normal | PHYSICAL | SUPER | 15 | 95 % | ||
| Ice Pick | Water | PHYSICAL | NORMAL | 30 | 95 % |
Traits
| Name | Rarity | Unlock |
|---|---|---|
| Guarded | ||
| Arcane | ||
| Deter | ||
| Life+ | ||
| Arcane+ | ||
| Distract | ||
| Braveheart | ||
| Brute++ | ||
| Attune Fire++ | ||
| Inner Peace |
Abilities
| Name | Unlock |
|---|---|
| Illuminate | Illuminate tutor in Muhit City |
| Teleport | Teleport tutor in Electree City |
| Chop | Chop tutor in Sunrise Forest |








