The Shoru Power Plant is a power plant in the Hawa Region, entered from
Trail 40. The location features in EvoCreo 2.
The plant generates electricity for all of Shoru, and is occupied by
Free Cognito when the player arrives, with the staff herded into corners while its
members hold the corridors. Three switches, one in each room, open the three doors leading
deeper into the building. Grizzly is confronted in the reactor room at the centre, and the
plant's power output has already dropped by a fifth since the creo Blix was taken from the
tank. McSpark, the Electree City RAD, keeps a laboratory in the back room and will not
battle until the Electree Arena has been beaten.
The entrance hall, where the staff are still trying to carry on as normal under guard.
Pablo lets slip that everyone has gathered in the reactor room.
Room 2
1
2
3
4
A
D
D
Toggle map markers
Room 2 Legend
Marker
Type
Contents
1
Item
Tome of Electricity
2
Item
Electric Gemma
3
Item
Shock Link
4
Item
Atacar Vial
A
Exit
Back to Room 1
D
Building
Through to Rooms 3 and 4
The main floor and the middle of the switch puzzle. Lillian guards it and gives the clue
that there is one switch in each room. Milena, a plant medic hiding from the patrols, will
heal the player's creo here.
Room 3
The reactor room, where the tank sits repaired but empty. This is where Grizzly is
confronted, alongside both rivals.
Room 4
1
2
A
Toggle map markers
Room 4 Legend
Marker
Type
Contents
1
Item
Power Plant Keycard
2
Item
Tome of the Storm
A
Exit
Back to Room 2
McSpark's laboratory. The Creobot he built is here too, and gives up a reward once beaten.
McSpark's creobot has got loose and has to be beaten in three places before it can be brought
back: Namak Plains, the fourth floor of the Hall of Magma, and the second room of the
Abandoned Power Plant.
NPCs
Overworld NPCs
NPC
Notes
Nura
welcomes visitors to the plant
Sana
working on raising output for a growing consumer base
Fabio
notes output has dropped 20% since Blix was taken from the tank