Radow
Radow is a diminutive Earth and Dark-type Creo whose tiny stature gives rise to a cautious and calculating temperament.
Radow plans out every route in advance, even if it be a distance of 2 meters between two trees.
Biology
Radow has keen eyesight.
It is not uncommon for Radow's cheeks to swell nearly to the size of Radow's head due to the volume of food stashed within. After giving birth, female Radow have even more elastic and expandable cheeks so that they can gather enough food for their young.
Radow continuously plans ahead for times of scarcity, even during the most lush and abundant growing seasons. Whenever it discovers a few tasty morsels, it eats half the quantity and stores the other half in its cheek pouches for later. It primarily forages for food on the forest floor, gathering nuts, seeds, and starchy roots. It avoids heights when it can, due to the high risk of injury from falling. However, in dire circumstances, such as being chased by a predator, it will scamper up a tree, preferring the risk of falling to the immediate risk of being devoured.
Radow mothers are very protective of their young, but providing adequate protection can prove to be a difficult task when babies are born in litters of up to ten. The fact that, on average, nine out of ten Radow from each litter grow to adulthood is a testament to the success of Radow's careful parenting.
Description
Location
| Location | Rate | Note |
|---|---|---|
| Desert Cave | 45.5% | Common wild encounter |
| Trail 31 | 20.3-43.1% | Common wild encounter |
| Trail 11 | 41.7% | Common wild encounter |
| Trail 40 | 29.2% | Common wild encounter |
| Muhit Tunnel | 23.1-27.6% | Common wild encounter |
| Fajer Cave | 18.5% | Common wild encounter |
| Trail 20 | 14.9% | Common wild encounter |
| Sunrise Forest | 7.4% | Common wild encounter |
| Location | Rate | Note |
|---|---|---|
| Sum Tunnel | 33-49.8% | Common wild encounter |
| Tunnels | 49.7% | Common wild encounter |
| Alphite Cave | 39.6% | Common wild encounter |
| Zenith Island | 38.5% | Common wild encounter |
| Island Plain | 38.5% | Common wild encounter |
| Island Cave | 33.8% | Common wild encounter |
| Odla Town | 23.1% | Common wild encounter |
| Fifty Acre Woods | 17.3% | Common wild encounter |
| Trail 11 | 16.7% | Common wild encounter |
| Trail 21 | 16.1% | Common wild encounter |
| Treasure Island | 14.3% | Uncommon wild encounter |
| Trail 22 | 13.9% | Uncommon wild encounter |
| Cave of the Winds | 2.1% | Rare wild encounter |
Stats
Moves
Level moves
| Level | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Nibble | Normal | PHYSICAL | NORMAL | 20 | 100 % | ||
| Rumble | Earth | PHYSICAL | NORMAL | 20 | 100 % | ||
| Burrow | Earth | SPECIAL | HEAL | 50 | 100 % | ||
| Slice | Normal | PHYSICAL | NORMAL | 30 | 95 % | ||
| Pounce | Normal | PHYSICAL | NORMAL | 30 | 90 % | ||
| Sneak Attack | Dark | PHYSICAL | NORMAL | 25 | 100 % | ||
| Rock Slide | Earth | PHYSICAL | SUPER | 55 | 90 % | ||
| Bite | Normal | PHYSICAL | SUPER | 55 | 95 % | ||
| Shadow Maul | Dark | PHYSICAL | ELITE | 95 | 90 % | ||
| Taunt | Normal | EFFECT | NORMAL | 10 | 95 % | ||
| Body Slam | Normal | PHYSICAL | SUPER | 60 | 90 % | ||
| Seismic Blast | Earth | SPECIAL | SUPER | 65 | 80 % | ||
| Shadow Strike | Dark | PHYSICAL | NORMAL | 35 | 95 % | ||
| Stone shards | Earth | PHYSICAL | NORMAL | 8 | 85 % | ||
| Acid | Dark | SPECIAL | NORMAL | 35 | 95 % | ||
| Aftershock | Earth | PHYSICAL | SUPER | 10 | 100 % | ||
| Regain | Normal | SPECIAL | HEAL | 60 | 100 % | ||
| Sand Blast | Earth | SPECIAL | SUPER | 55 | 95 % |
| Level | Name | Element | Category | Type | Power | Accuracy | Recharge |
|---|---|---|---|---|---|---|---|
| Scratch | Normal | PHYSICAL | - | 20 | 100 % | ||
| Recover | Normal | EFFECT | HEALING | 15 | 100 % | ||
| Taunt | Normal | EFFECT | NORMAL | 0 | 95 % | ||
| Pounce | Normal | PHYSICAL | NORMAL | 35 | 83 % | ||
| Sneak Attack | Dark | SPECIAL | NORMAL | 20 | 100 % | ||
| Seismic Blast | Earth | SPECIAL | ELITE | 130 | 70 % | ||
| Rock Slide | Earth | SPECIAL | NORMAL | 35 | 85 % | ||
| Burrow | Earth | EFFECT | HEALING | 60 | 100 % | ||
| Bite | Normal | PHYSICAL | - | 35 | 92 % | ||
| Shadow Strike | Dark | PHYSICAL | NORMAL | 35 | 100 % | ||
| Crush | Earth | PHYSICAL | NORMAL | 50 | 75 % |
Item moves
| Tome | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Miasma | Air | EFFECT | NORMAL | 10 | 100 % | ||
| Backstab | Dark | PHYSICAL | NORMAL | 40 | 92 % | ||
| Crumble | Earth | EFFECT | NORMAL | 10 | 100 % | ||
| Molten Shot | Fire | PHYSICAL | NORMAL | 30 | 100 % | ||
| Sap | Nature | SPECIAL | NORMAL | 35 | 95 % | ||
| Lacerate | Normal | EFFECT | NORMAL | 10 | 100 % | ||
| Eruption | Earth | SPECIAL | ELITE | 80 | 80 % | ||
| Chaos | Dark | SPECIAL | ELITE | 105 | 95 % |
| Tome | Name | Element | Category | Type | Power | Accuracy | Recharge |
|---|---|---|---|---|---|---|---|
| Miasma | Air | EFFECT | NORMAL | 10 | 92 % | ||
| Maim | Dark | PHYSICAL | NORMAL | 40 | 95 % | ||
| Rumble | Earth | PHYSICAL | NORMAL | 15 | 100 % | ||
| Defibrillate | Electric | EFFECT | HEALING | 45 | 100 % | ||
| Flamethrower | Fire | SPECIAL | NORMAL | 45 | 100 % | ||
| Pacify | Light | SPECIAL | NORMAL | 25 | 95 % | ||
| Dusty Spores | Nature | EFFECT | NORMAL | 10 | 90 % | ||
| Frenzied Vigor | Normal | EFFECT | HEALING | 30 | 100 % | ||
| Land Slide | Earth | SPECIAL | ELITE | 115 | 70 % | ||
| Chaos | Dark | SPECIAL | ELITE | 85 | 95 % | ||
| Rinse | Water | EFFECT | HEALING | 0 | 100 % |
Traits
| Name | Rarity | Unlock |
|---|---|---|
| Lure Earth | ||
| Juiced | ||
| Sturdy | ||
| Clamor | ||
| Agile | ||
| Arcane+ | ||
| Sharpening | ||
| Brute++ | ||
| Life++ | ||
| Vicious |
| Name | Unlock |
|---|---|
| Smoke Screen | |
| Agile | |
| Juiced |
Abilities
| Name | Unlock |
|---|---|
| Chop | Chop tutor in Sunrise Forest |
| Dig | Dig tutor in Desert Cave |
| Hop | Hop tutor in Zaytoon Village |
| Name | Unlock |
|---|---|
| Repel Light | |
| Attract Dark | |
| Tunnel |











