Acerth
Acerth is a Earth and Electric-type Creo introduced in EvoCreo.
Acerth only manifests when a Polycryst is struck by lightning. Seeing as Polycryst reside in caves and prefer not to leave the comfort of their close-knit colonies, this phenomenon is very rare.
However, there do exist scenarios in which Polycryst could conceivably be struck by lightning. For example, the impulse to explore could induce it to follow a cave visitor out into the world.
Using its pointed spikes, Acerth carves symbols and drawings into the cave walls and floor, somehow conveying its reflections and ponderings. These mysterious etchings draw even more visitors to remote caves, who in turn inspire more Polycryst to venture outside and expose themselves to electrification and illumination from the heavens.
Biology
The surge of energy Acerth receives from the lightning bolt is captured and slowly released over the course of its lifespan as a golden glow.
Post-electrification, Acerth often elects to return to cave life. It uses this source of illumination to retrace its steps and rediscover the underground tunnels and caverns that it once inhabited without really seeing or appreciating.
Description
Location
| Location | Rate | Note |
|---|---|---|
| Abandoned Power Plant | 11.1-22.7% | Uncommon wild encounter |
Stats
Moves
Level moves
| Level | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Slam | Normal | PHYSICAL | NORMAL | 20 | 100 % | ||
| Recover | Normal | SPECIAL | HEAL | 35 | 100 % | ||
| Rumble | Earth | PHYSICAL | NORMAL | 20 | 100 % | ||
| Induction Shock | Electric | SPECIAL | NORMAL | 35 | 95 % | ||
| Electron Bolt | Electric | SPECIAL | NORMAL | 5 | 100 % | ||
| Magnetic Force | Electric | PHYSICAL | ELITE | 130 | 80 % | ||
| Stone shards | Earth | PHYSICAL | NORMAL | 8 | 85 % | ||
| Discharge | Electric | PHYSICAL | NORMAL | 40 | 95 % | ||
| Strong Vigor | Normal | SPECIAL | HEAL | 50 | 100 % | ||
| Rock Slide | Earth | PHYSICAL | SUPER | 55 | 90 % | ||
| Lightning Punch | Electric | PHYSICAL | NORMAL | 45 | 92 % | ||
| Stalagmite | Earth | SPECIAL | NORMAL | 35 | 85 % | ||
| Lightning | Electric | SPECIAL | SUPER | 65 | 95 % | ||
| Taunt | Normal | EFFECT | NORMAL | 10 | 95 % | ||
| Volt Strike | Electric | PHYSICAL | NORMAL | 5 | 100 % | ||
| Earthquake | Earth | SPECIAL | SUPER | 70 | 90 % |
| Level | Name | Element | Category | Type | Power | Accuracy | Recharge |
|---|---|---|---|---|---|---|---|
| Kinetic Shock | Electric | PHYSICAL | NORMAL | 30 | 95 % | ||
| Agility | Normal | EFFECT | NORMAL | 0 | 100 % | ||
| Defibrillate | Electric | EFFECT | HEALING | 45 | 100 % | ||
| Volt Strike | Electric | PHYSICAL | NORMAL | 3 | 100 % | ||
| Magnetic Force | Electric | PHYSICAL | ELITE | 150 | 70 % | ||
| Refraction | Light | SPECIAL | NORMAL | 5 | 100 % | ||
| Magnetic Rush | Electric | PHYSICAL | NORMAL | 65 | 95 % | ||
| Stalagmite | Earth | SPECIAL | NORMAL | 35 | 90 % | ||
| Electrocute | Electric | EFFECT | NORMAL | 0 | 99 % |
Item moves
| Tome | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Atmo Blast | Air | PHYSICAL | SUPER | 55 | 80 % | ||
| Prison | Dark | PHYSICAL | NORMAL | 40 | 90 % | ||
| Sand Blast | Earth | SPECIAL | SUPER | 55 | 95 % | ||
| Kinetic Shock | Electric | PHYSICAL | NORMAL | 45 | 90 % | ||
| Volcanic Blast | Fire | PHYSICAL | NORMAL | 40 | 90 % | ||
| Intervention | Light | SPECIAL | NORMAL | 40 | 100 % | ||
| Headbutt | Normal | PHYSICAL | SUPER | 65 | 90 % | ||
| Land Slide | Earth | SPECIAL | ELITE | 125 | 70 % | ||
| Chain lightning | Electric | SPECIAL | SUPER | 10 | 100 % |
| Tome | Name | Element | Category | Type | Power | Accuracy | Recharge |
|---|---|---|---|---|---|---|---|
| Oxidize | Air | SPECIAL | NORMAL | 30 | 90 % | ||
| Eclipse | Dark | EFFECT | NORMAL | 0 | 100 % | ||
| Rumble | Earth | PHYSICAL | NORMAL | 15 | 100 % | ||
| Magnetic Rush | Electric | PHYSICAL | NORMAL | 65 | 95 % | ||
| Scorch | Fire | EFFECT | NORMAL | 0 | 95 % | ||
| Pacify | Light | SPECIAL | NORMAL | 25 | 95 % | ||
| Shed Skin | Nature | EFFECT | HEALING | 45 | 100 % | ||
| Dire Vigor | Normal | EFFECT | HEALING | 40 | 100 % | ||
| Eruption | Earth | SPECIAL | ELITE | 80 | 80 % | ||
| Lightning | Electric | SPECIAL | ELITE | 85 | 95 % | ||
| Rinse | Water | EFFECT | HEALING | 0 | 100 % |
Traits
| Name | Rarity | Unlock |
|---|---|---|
| Lure Earth | ||
| Sturdy | ||
| Force-field | ||
| Life+ | ||
| Brute+ | ||
| Arcane+ | ||
| Iron Skin | ||
| Attune Electric++ | ||
| Vulcanized | ||
| Refresh Skin++ |
| Name | Unlock |
|---|---|
| Shocker |
Abilities
| Name | Unlock |
|---|---|
| Illuminate | Illuminate tutor in Muhit City |
| Name | Unlock |
|---|---|
| Repel Air | |
| Attract Water |












