Acerth
Acerth is an Earth and Electric-type creo introduced in EvoCreo.
Acerth only comes into being when a Polycryst is struck by lightning.
Biology
The surge of energy Acerth takes from the lightning bolt is captured and released slowly across the rest of its life as a golden glow.
After the strike, Acerth usually chooses to return to cave life. It uses that glow to retrace its steps and rediscover the underground tunnels and caverns it once lived in without ever really seeing or appreciating them.
Since Polycryst live in caves and would rather not leave the comfort of their tight-knit colonies, that transformation almost never happens. There are still ways a Polycryst could end up in the path of a lightning bolt. The urge to explore, for instance, might lead one to follow a cave visitor out into the world.
Using its pointed spikes, Acerth carves symbols and drawings into cave walls and floors, somehow setting down its own reflections and musings. Those mysterious etchings draw still more visitors to remote caves, who in turn tempt more Polycryst to venture outside and expose themselves to electrification and light from the heavens.
Description
Location
| Location | Rate | Note |
|---|---|---|
| Abandoned Power Plant | 11.1-22.7% | Uncommon wild encounter |
Stats
Moves
Level moves
| Level | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Slam | Normal | PHYSICAL | NORMAL | 20 | 100 % | ||
| Recover | Normal | SPECIAL | HEAL | 35 | 100 % | ||
| Rumble | Earth | PHYSICAL | NORMAL | 20 | 100 % | ||
| Induction Shock | Electric | SPECIAL | NORMAL | 35 | 95 % | ||
| Electron Bolt | Electric | SPECIAL | NORMAL | 5 | 100 % | ||
| Magnetic Force | Electric | PHYSICAL | ELITE | 130 | 80 % | ||
| Stone shards | Earth | PHYSICAL | NORMAL | 8 | 85 % | ||
| Discharge | Electric | PHYSICAL | NORMAL | 40 | 95 % | ||
| Strong Vigor | Normal | SPECIAL | HEAL | 50 | 100 % | ||
| Rock Slide | Earth | PHYSICAL | SUPER | 55 | 90 % | ||
| Lightning Punch | Electric | PHYSICAL | NORMAL | 45 | 92 % | ||
| Stalagmite | Earth | SPECIAL | NORMAL | 35 | 85 % | ||
| Lightning | Electric | SPECIAL | SUPER | 65 | 95 % | ||
| Taunt | Normal | EFFECT | NORMAL | 10 | 95 % | ||
| Volt Strike | Electric | PHYSICAL | NORMAL | 5 | 100 % | ||
| Earthquake | Earth | SPECIAL | SUPER | 70 | 90 % |
| Level | Name | Element | Category | Type | Power | Accuracy | Recharge |
|---|---|---|---|---|---|---|---|
| Kinetic Shock | Electric | PHYSICAL | NORMAL | 30 | 95 % | ||
| Agility | Normal | EFFECT | NORMAL | 0 | 100 % | ||
| Defibrillate | Electric | EFFECT | HEALING | 45 | 100 % | ||
| Volt Strike | Electric | PHYSICAL | NORMAL | 3 | 100 % | ||
| Magnetic Force | Electric | PHYSICAL | ELITE | 150 | 70 % | ||
| Refraction | Light | SPECIAL | NORMAL | 5 | 100 % | ||
| Magnetic Rush | Electric | PHYSICAL | NORMAL | 65 | 95 % | ||
| Stalagmite | Earth | SPECIAL | NORMAL | 35 | 90 % | ||
| Electrocute | Electric | EFFECT | NORMAL | 0 | 99 % |
Item moves
| Tome | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Atmo Blast | Air | PHYSICAL | SUPER | 55 | 80 % | ||
| Prison | Dark | PHYSICAL | NORMAL | 40 | 90 % | ||
| Sand Blast | Earth | SPECIAL | SUPER | 55 | 95 % | ||
| Kinetic Shock | Electric | PHYSICAL | NORMAL | 45 | 90 % | ||
| Volcanic Blast | Fire | PHYSICAL | NORMAL | 40 | 90 % | ||
| Intervention | Light | SPECIAL | NORMAL | 40 | 100 % | ||
| Headbutt | Normal | PHYSICAL | SUPER | 65 | 90 % | ||
| Land Slide | Earth | SPECIAL | ELITE | 125 | 70 % | ||
| Chain lightning | Electric | SPECIAL | SUPER | 10 | 100 % |
| Tome | Name | Element | Category | Type | Power | Accuracy | Recharge |
|---|---|---|---|---|---|---|---|
| Oxidize | Air | SPECIAL | NORMAL | 30 | 90 % | ||
| Eclipse | Dark | EFFECT | NORMAL | 0 | 100 % | ||
| Rumble | Earth | PHYSICAL | NORMAL | 15 | 100 % | ||
| Magnetic Rush | Electric | PHYSICAL | NORMAL | 65 | 95 % | ||
| Scorch | Fire | EFFECT | NORMAL | 0 | 95 % | ||
| Pacify | Light | SPECIAL | NORMAL | 25 | 95 % | ||
| Shed Skin | Nature | EFFECT | HEALING | 45 | 100 % | ||
| Dire Vigor | Normal | EFFECT | HEALING | 40 | 100 % | ||
| Eruption | Earth | SPECIAL | ELITE | 80 | 80 % | ||
| Lightning | Electric | SPECIAL | ELITE | 85 | 95 % | ||
| Rinse | Water | EFFECT | HEALING | 0 | 100 % |
Traits
| Name | Rarity | Unlock |
|---|---|---|
| Lure Earth | ||
| Sturdy | ||
| Force-field | ||
| Life+ | ||
| Brute+ | ||
| Arcane+ | ||
| Iron Skin | ||
| Attune Electric++ | ||
| Vulcanized | ||
| Refresh Skin++ |
| Name | Unlock |
|---|---|
| Shocker |
Abilities
| Name | Unlock |
|---|---|
| Illuminate | Illuminate tutor in Muhit City |
| Name | Unlock |
|---|---|
| Repel Air | |
| Attract Water |












