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Elements

From Creopedia

Elements are the damage types that every Creo and every move belongs to in EvoCreo and EvoCreo 2. When a move connects, its element is compared against the element of the defending Creo: a favourable matchup deals bonus damage, an unfavourable one deals reduced damage, and anything else deals normal damage.

There are nine elements: Normal, Fire, Water, Air, Earth, Electric, Nature, Light and Dark.

Element chart

Rows are the attacking element and columns are the defending element. A green cell is a bonus for the attacker, a red cell is a penalty, and a blank cell is neutral.

NormalFireWaterAirEarthElectricNatureLightDark
Normal
Fire
-1
1
-1
1
Water
1
1
-1
-1
Air
-1
1
Earth
1
-1
-1
1
1
-1
Electric
1
1
-1
-1
Nature
-1
1
-1
1
Light
-1
-1
1
Dark
-1
1
-1

Element list

Each element's own page lists the moves that deal its damage.

Element Strong against Weak against
Normal
Fire Air Nature Water Earth
Water Fire Earth Electric Nature
Air Nature Fire
Earth Fire Earth Electric Water Air Nature
Electric Water Air Earth Electric
Nature Water Earth Fire Air
Light Dark Normal Light
Dark Light Normal Dark

Normal has no favourable or unfavourable matchups, so Normal moves always deal normal damage and Normal Creo always take normal damage.

See also