Skalunne
Skalunne is a heavily built Water-type creo that walks upright on thick legs and webbed feet.
Skalunne will not tolerate a competitor, but they pay little attention to most other species.
Biology
A fluffy white ruff rings Skalunne's neck, where its bright yellow beak and jaw meet a tough, leathery yellow chest plate. Its head is deep blue and crowned with a crest of white feathers. Purple ridges above both eyes shield them from the glare of sun on open water, and long flippers tipped with white plumage extend from its sides.
Those eye ridges absorb ultraviolet light during the day and glow at night, releasing a chemical signal that warns rivals away.
Skalunne live on cartilaginous fish, which are rich in collagen. They need it, because collagen is what lets them regrow their strangest defense, a hard keratin shell. Regrowing one takes two to three days, and during that vulnerable stretch the reinforced chest plate is what protects them.
A threatened Skalunne can detach its shell and launch it like a cannonball to shove an intruder out of its territory.
Skalunne live on open seas with strong sunlight and wide horizons, where landmarks like rocky islands and offshore reefs help them keep clear territorial borders. They stride confidently on land and swim with powerful flipper strokes. They can leap clear of the water in long arcs and glide for five to ten seconds before splashing back down, and although they cannot fly, they love throwing themselves off seaside cliffs into the churning water below.
Description
Location
Skalunne cannot be captured in the wild. It must be evolved from Skalanka.
Stats
Moves
Level moves
| Level | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Nibble | Normal | PHYSICAL | NORMAL | 20 | 100 % | ||
| Rinse | Water | SPECIAL | HEAL | 25 | 100 % | ||
| Squirt | Water | SPECIAL | NORMAL | 20 | 100 % | ||
| Taunt | Normal | EFFECT | NORMAL | 10 | 95 % | ||
| Hydroplane | Water | PHYSICAL | SUPER | 80 | 85 % | ||
| Healing Spring | Water | SPECIAL | HEAL | 65 | 100 % | ||
| Ice Pick | Water | PHYSICAL | NORMAL | 30 | 95 % | ||
| Smack | Normal | PHYSICAL | NORMAL | 1 | 100 % | ||
| Tsunami | Water | SPECIAL | ELITE | 95 | 100 % | ||
| Hail | Water | SPECIAL | NORMAL | 5 | 100 % | ||
| Frost Cannon | Water | PHYSICAL | SUPER | 70 | 85 % | ||
| Pummel | Normal | PHYSICAL | SUPER | 15 | 95 % | ||
| Rampage | Normal | PHYSICAL | ELITE | 95 | 90 % | ||
| Hydro Cannon | Water | SPECIAL | SUPER | 70 | 90 % | ||
| Whirlpool | Water | SPECIAL | NORMAL | 28 | 95 % | ||
| Blizzard | Water | SPECIAL | SUPER | 60 | 100 % | ||
| Acid | Dark | SPECIAL | NORMAL | 35 | 95 % | ||
| Atmo Blast | Air | PHYSICAL | SUPER | 55 | 80 % | ||
| Trident | Water | PHYSICAL | SUPER | 12 | 75 % |
| Level | Name | Element | Category | Type | Power | Accuracy | Recharge |
|---|---|---|---|---|---|---|---|
| Hurricane | Water | SPECIAL | ELITE | 90 | 95 % | ||
| Focused Power | Normal | SPECIAL | NORMAL | 30 | 100 % | ||
| Ice Punch | Water | PHYSICAL | NORMAL | 30 | 100 % | ||
| Crush | Earth | PHYSICAL | NORMAL | 50 | 75 % | ||
| Sneak Attack | Dark | SPECIAL | NORMAL | 20 | 100 % |
Item moves
| Tome | Name | Element | Category | Type | Power | Accuracy | Recharge |
|---|---|---|---|---|---|---|---|
| Atmo Blast | Air | PHYSICAL | NORMAL | 45 | 90 % | ||
| Illusion | Dark | EFFECT | NORMAL | 0 | 85 % | ||
| Rumble | Earth | PHYSICAL | NORMAL | 15 | 100 % | ||
| Defibrillate | Electric | EFFECT | HEALING | 45 | 100 % | ||
| Phoenix Fire | Fire | EFFECT | HEALING | 45 | 100 % | ||
| Pacify | Light | SPECIAL | NORMAL | 25 | 95 % | ||
| Sting | Nature | PHYSICAL | NORMAL | 30 | 100 % | ||
| Focus | Normal | EFFECT | NORMAL | 0 | 100 % | ||
| Frost Cannon | Water | SPECIAL | NORMAL | 50 | 100 % | ||
| Trident | Water | PHYSICAL | NORMAL | 5 | 95 % |
Traits
Abilities
| Name | Unlock |
|---|---|
| Glide | Glide tutor in Berg Village |
| Ice Skate | Ice Skate tutor in La Daya City |
| Dive | Dive tutor in Muhit City |











