Doombaba
Doombaba is a Normal-type Creo that first appears to be all heads and no body.
Doombaba is a percussionist before it is anything else. Both its hunting and its defense come down to what it drums.
Biology
At a closer look, Doombaba's spindly torso and tentacular limbs become discernible. Two of its heads are entirely hollow, with a tight membrane stretched over the top that practically makes them drums. They sprout out of Doombaba's lap, perfectly positioned beneath its arms. The senior head is far too bulbous to be supported by Doombaba's gangly neck, so it has ears that flutter like wings to keep it raised high.
Each of Doombaba's three fingers on both arms are tipped with a hard, round pad that makes a pleasant resonant sound when struck against the Creo's drum-heads. The rhythms that Doombaba taps out are mesmerizing, especially when coupled with the eerie whistling of its senior head.
When Doombaba is hungry, it uses a pulsing cadence to entice prey closer and defuse their defenses before opening its senior mouth wide to swallow them. On the other hand, when Doombaba feels threatened, it produces a sharp staccato beat that spooks its would-be attackers and frightens them away.
Description
Doombaba plays rhythmic tunes to entice or frighten its target.
Location
Stats
Moves
Level moves
| Level | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Slam | Normal | PHYSICAL | NORMAL | 20 | 100 % | ||
| Recover | Normal | SPECIAL | HEAL | 35 | 100 % | ||
| Warm Up | Normal | EFFECT | NORMAL | 10 | 100 % | ||
| Sonic Boom | Air | SPECIAL | NORMAL | 45 | 90 % | ||
| Sneak Attack | Dark | PHYSICAL | NORMAL | 25 | 100 % | ||
| Jab | Normal | PHYSICAL | NORMAL | 20 | 100 % | ||
| Rumble | Earth | PHYSICAL | NORMAL | 20 | 100 % | ||
| Focused Power | Normal | SPECIAL | NORMAL | 35 | 100 % | ||
| Rampage | Normal | PHYSICAL | ELITE | 95 | 90 % | ||
| Aeropress | Air | PHYSICAL | NORMAL | 45 | 80 % | ||
| Pummel | Normal | PHYSICAL | SUPER | 15 | 95 % | ||
| Smack | Normal | PHYSICAL | NORMAL | 1 | 100 % | ||
| Aftershock | Earth | PHYSICAL | SUPER | 10 | 100 % | ||
| Body Slam | Normal | PHYSICAL | SUPER | 60 | 90 % | ||
| Fissure | Earth | PHYSICAL | ELITE | 60 | 100 % | ||
| Gamma | Normal | SPECIAL | SUPER | 45 | 100 % | ||
| Frenzied Vigor | Normal | SPECIAL | HEAL | 45 | 100 % |
Item moves
| Tome | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Atmo Blast | Air | PHYSICAL | SUPER | 55 | 80 % | ||
| Hallucinate | Dark | EFFECT | SUPER | 10 | 90 % | ||
| Earthquake | Earth | SPECIAL | SUPER | 70 | 90 % | ||
| Fire Punch | Fire | PHYSICAL | NORMAL | 45 | 92 % | ||
| Reflect | Light | EFFECT | NORMAL | 10 | 100 % | ||
| Nut Cracker | Nature | PHYSICAL | NORMAL | 35 | 90 % | ||
| Headbutt | Normal | PHYSICAL | SUPER | 65 | 90 % | ||
| Giga Blast | Normal | SPECIAL | ELITE | 110 | 90 % | ||
| Ice Punch | Water | PHYSICAL | NORMAL | 45 | 92 % |
Traits
| Name | Rarity | Unlock |
|---|---|---|
| Lure Normal | ||
| Life | ||
| Rend | ||
| Shatter | ||
| Arcane+ | ||
| Distract | ||
| Clamor | ||
| Brute++ | ||
| After Shock | ||
| Rejuvenate |
Abilities
| Name | Unlock |
|---|









