Doombaba
Doombaba is a Normal-type creo that appears at first to be all heads and no body.
Doombaba is a percussionist before it is anything else. Both its hunting and its defense come down to what it drums.
Biology
Look closer and Doombaba's spindly torso and tentacle-like limbs become visible. Two of its heads are completely hollow, with a tight membrane stretched over the top that effectively makes them drums. They sprout from Doombaba's lap, perfectly positioned beneath its arms. The senior head is far too bulbous for that gangly neck to hold up, so it has ears that flutter like wings to keep it raised.
Each of the three fingers on both arms is tipped with a hard, round pad that makes a pleasant resonant sound against the drum-heads. The rhythms Doombaba taps out are mesmerizing, especially paired with the eerie whistling of its senior head.
Hungry, Doombaba uses a pulsing cadence to draw prey closer and lower its guard before opening that senior mouth wide to swallow it. Threatened, it produces a sharp staccato beat that spooks would-be attackers and drives them off.
Description
Doombaba plays rhythmic tunes to entice or frighten its target.
Location
Stats
Moves
Level moves
| Level | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Slam | Normal | PHYSICAL | NORMAL | 20 | 100 % | ||
| Recover | Normal | SPECIAL | HEAL | 35 | 100 % | ||
| Warm Up | Normal | EFFECT | NORMAL | 10 | 100 % | ||
| Sonic Boom | Air | SPECIAL | NORMAL | 45 | 90 % | ||
| Sneak Attack | Dark | PHYSICAL | NORMAL | 25 | 100 % | ||
| Jab | Normal | PHYSICAL | NORMAL | 20 | 100 % | ||
| Rumble | Earth | PHYSICAL | NORMAL | 20 | 100 % | ||
| Focused Power | Normal | SPECIAL | NORMAL | 35 | 100 % | ||
| Rampage | Normal | PHYSICAL | ELITE | 95 | 90 % | ||
| Aeropress | Air | PHYSICAL | NORMAL | 45 | 80 % | ||
| Pummel | Normal | PHYSICAL | SUPER | 15 | 95 % | ||
| Smack | Normal | PHYSICAL | NORMAL | 1 | 100 % | ||
| Aftershock | Earth | PHYSICAL | SUPER | 10 | 100 % | ||
| Body Slam | Normal | PHYSICAL | SUPER | 60 | 90 % | ||
| Fissure | Earth | PHYSICAL | ELITE | 60 | 100 % | ||
| Gamma | Normal | SPECIAL | SUPER | 45 | 100 % | ||
| Frenzied Vigor | Normal | SPECIAL | HEAL | 45 | 100 % |
Item moves
| Tome | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Atmo Blast | Air | PHYSICAL | SUPER | 55 | 80 % | ||
| Hallucinate | Dark | EFFECT | SUPER | 10 | 90 % | ||
| Earthquake | Earth | SPECIAL | SUPER | 70 | 90 % | ||
| Fire Punch | Fire | PHYSICAL | NORMAL | 45 | 92 % | ||
| Reflect | Light | EFFECT | NORMAL | 10 | 100 % | ||
| Nut Cracker | Nature | PHYSICAL | NORMAL | 35 | 90 % | ||
| Headbutt | Normal | PHYSICAL | SUPER | 65 | 90 % | ||
| Giga Blast | Normal | SPECIAL | ELITE | 110 | 90 % | ||
| Ice Punch | Water | PHYSICAL | NORMAL | 45 | 92 % |
Traits
| Name | Rarity | Unlock |
|---|---|---|
| Lure Normal | ||
| Life | ||
| Rend | ||
| Shatter | ||
| Arcane+ | ||
| Distract | ||
| Clamor | ||
| Brute++ | ||
| After Shock | ||
| Rejuvenate |
Abilities
| Name | Unlock |
|---|









