Balloo
Balloo is a Nature-type creo wired to run from danger.
The best outcome for a Balloo is bonding with a human who can offer protection, in exchange for Balloo keeping the smaller pests out of gardens and farms.
Biology
Balloo is shaped exactly like a ball and encased in a hard, lightweight shell, into which it can pull its antennae and spindly limbs. It stands only 0.1 meters tall and is lucky to live as long as 3 years. The shell keeps Balloo from getting battered while rolling down a hill, but against a predator it does nothing except provide a satisfying crunch.
Balloo flings itself down mountains and hillsides without taking any damage. Given how tiny it is, running is the logical response to a threat. Even so, there is nowhere left to flee once it reaches the bottom of a slope, and it cannot move fast enough to escape an enemy if it has to climb against gravity. Its second line of defense in the wild is hiding. It can hunker down in a hole until the danger passes, or try to blend its pale peach body into a flowering shrub or a pile of rocks.
In the wild, Balloo can live on a vegetarian diet of grass clippings, flower petals, and fallen leaves. On a steady diet of garden pests, though, Balloo develops jaw strength and stinging ability that make it a far more formidable opponent.
Balloo females lay clusters of eggs inside clods of earth or on the undersides of leaves, usually at the top of a grassy hill. Within days the young are ready to roll. If an egg turns out to be a dud and never hatches, a sibling eats it, because there is no sense letting that much nutrition go to waste. Newly hatched Balloo can start feeding on grass and leaves right away while also pulling from the soil the minerals they need to build their shells.
Description
Flings itself down a slope when surprised by enemies. Balloo's round body allows it to roll down mountains and hillsides without taking any damage.
Flings itself down a slope when surprised by enemies. Its round body allows it to roll down mountains and hillsides without taking any damage.
Location
| Location | Rate | Note |
|---|---|---|
| Fajer Cave | 18.5% | Common wild encounter |
| Trail 21 | 15.6% | Common wild encounter |
| Sunrise Forest | 14.7% | Common wild encounter |
| Location | Rate | Note |
|---|---|---|
| Fifty Acre Woods | 43.3% | Common wild encounter |
Stats
Moves
Level moves
| Level | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Slam | Normal | PHYSICAL | NORMAL | 20 | 100 % | ||
| Recover | Normal | SPECIAL | HEAL | 35 | 100 % | ||
| Bug Bite | Nature | PHYSICAL | NORMAL | 35 | 95 % | ||
| Fortify | Normal | EFFECT | NORMAL | 10 | 100 % | ||
| Acid Spores | Nature | EFFECT | NORMAL | 10 | 100 % | ||
| Shed Skin | Nature | SPECIAL | HEAL | 60 | 100 % | ||
| Glare | Light | EFFECT | NORMAL | 10 | 100 % | ||
| Bite | Normal | PHYSICAL | SUPER | 55 | 95 % | ||
| Phenomenon | Nature | SPECIAL | ELITE | 105 | 90 % | ||
| Body Slam | Normal | PHYSICAL | SUPER | 60 | 90 % | ||
| Dusty Spores | Nature | EFFECT | SUPER | 10 | 100 % | ||
| Taunt | Normal | EFFECT | NORMAL | 10 | 95 % | ||
| Poison Spores | Nature | EFFECT | NORMAL | 10 | 100 % | ||
| Nut Cracker | Nature | PHYSICAL | NORMAL | 35 | 90 % | ||
| Beta | Normal | SPECIAL | NORMAL | 30 | 90 % | ||
| Sap | Nature | SPECIAL | NORMAL | 35 | 95 % | ||
| Focused Power | Normal | SPECIAL | NORMAL | 35 | 100 % | ||
| Drowsy Spores | Nature | EFFECT | NORMAL | 10 | 50 % |
| Level | Name | Element | Category | Type | Power | Accuracy | Recharge |
|---|---|---|---|---|---|---|---|
| Slam | Normal | PHYSICAL | NORMAL | 25 | 95 % | ||
| Recover | Normal | EFFECT | HEALING | 15 | 100 % | ||
| Glare | Light | EFFECT | NORMAL | 0 | 100 % | ||
| Bug Bite | Nature | PHYSICAL | NORMAL | 30 | 98 % | ||
| Body Slam | Normal | PHYSICAL | NORMAL | 45 | 90 % | ||
| Phenomenon | Nature | SPECIAL | ELITE | 85 | 80 % | ||
| Bite | Normal | PHYSICAL | - | 35 | 92 % | ||
| Shed Skin | Nature | EFFECT | HEALING | 45 | 100 % | ||
| Dusty Spores | Nature | EFFECT | NORMAL | 10 | 90 % | ||
| Focused Power | Normal | SPECIAL | NORMAL | 30 | 100 % | ||
| Poison Spores | Nature | EFFECT | NORMAL | 10 | 90 % |
Item moves
| Tome | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Miasma | Air | EFFECT | NORMAL | 10 | 100 % | ||
| Hallucinate | Dark | EFFECT | SUPER | 10 | 90 % | ||
| Stone Armor | Earth | EFFECT | NORMAL | 10 | 100 % | ||
| Reflect | Light | EFFECT | NORMAL | 10 | 100 % | ||
| Sting | Nature | PHYSICAL | NORMAL | 20 | 100 % | ||
| Mind Power | Normal | SPECIAL | NORMAL | 35 | 100 % | ||
| Decompose | Nature | SPECIAL | ELITE | 70 | 100 % |
| Tome | Name | Element | Category | Type | Power | Accuracy | Recharge |
|---|---|---|---|---|---|---|---|
| Healing Breeze | Air | EFFECT | HEALING | 45 | 100 % | ||
| Illusion | Dark | EFFECT | NORMAL | 0 | 85 % | ||
| Burrow | Earth | EFFECT | HEALING | 60 | 100 % | ||
| Defibrillate | Electric | EFFECT | HEALING | 45 | 100 % | ||
| Phoenix Fire | Fire | EFFECT | HEALING | 45 | 100 % | ||
| Pacify | Light | SPECIAL | NORMAL | 25 | 95 % | ||
| Sap | Nature | SPECIAL | NORMAL | 20 | 95 % | ||
| Fortify | Normal | EFFECT | NORMAL | 0 | 100 % | ||
| Mass Grove | Nature | SPECIAL | ELITE | 115 | 80 % | ||
| Hydroplane | Water | PHYSICAL | NORMAL | 35 | 100 % |
Traits
Abilities
| Name | Unlock |
|---|---|
| Chop | Chop tutor in Sunrise Forest |
| Name | Unlock |
|---|---|
| Repel Earth | |
| Attract Fire |











































































