Alcerra
Alcerra is a towering, muscular Earth-type creo built for life at extreme elevations.
Alcerra is the Earth affinity evolution of Deor, and it lives at heights where almost nothing else can follow it.
Biology
Alcerra handles both cold and heat, enduring snowy winters and the scorching sun of drier mountain ranges. A pronounced hump rises from its back and stores energy, which lets Alcerra go for days without food or water.
Its most striking feature is a pair of massive curled horns that never stop growing. The growth rings on them can be used to estimate age, much like tree rings. Alcerra horns can reach a fifth of the creo's body weight, roughly 75 kg on a full-grown adult. The only reason it stays balanced is that another fifth of its weight sits in the hump.
Alcerra can headbutt without getting a headache, because its skull is built to absorb the impact and protect the brain. In the rare fight with a rival, two Alcerra clash head to head at 30-40 km/h.
Their split hooves are cushioned with rough pads that work as built-in shock absorbers, letting them scale near-vertical cliffs and balance on tiny ledges. Even if a predator could follow one up a rugged mountainside, an Alcerra's horizontal pupils give it a wide field of view for spotting threats across great distances.
Alcerra lives alone in the high mountains where few predators can follow, grazing on sparse alpine plants and hardy grasses. Steep, rocky ground is its element, and it is an incredible climber. Males and females usually live apart and come together only for mating season.
Description
Alcerra lives a solitary life in the high mountains. It can survive for days without food or water by using the energy stored in the hump on its back.
Alcerra lives a solitary life in the high mountains. It can survive for days without food or water by using the energy stored in the hump on its back.
Location
| Location | Rate | Note |
|---|---|---|
| Fajer Beach | 6.8% | Rare wild encounter |
Stats
Moves
Level moves
| Level | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Nibble | Normal | PHYSICAL | NORMAL | 20 | 100 % | ||
| Recover | Normal | SPECIAL | HEAL | 35 | 100 % | ||
| Stalagmite | Earth | SPECIAL | NORMAL | 35 | 85 % | ||
| Stone Armor | Earth | EFFECT | NORMAL | 10 | 100 % | ||
| Crush | Earth | PHYSICAL | NORMAL | 45 | 80 % | ||
| Kick | Normal | PHYSICAL | SUPER | 70 | 70 % | ||
| Fortify | Normal | EFFECT | NORMAL | 10 | 100 % | ||
| Eruption | Earth | SPECIAL | ELITE | 80 | 80 % | ||
| Crumble | Earth | EFFECT | NORMAL | 10 | 100 % | ||
| Earthquake | Earth | SPECIAL | SUPER | 70 | 90 % | ||
| Lance | Normal | PHYSICAL | NORMAL | 35 | 90 % | ||
| Bold Vigor | Normal | SPECIAL | HEAL | 45 | 100 % | ||
| Rock Slide | Earth | PHYSICAL | SUPER | 55 | 90 % | ||
| Seismic Blast | Earth | SPECIAL | SUPER | 65 | 80 % | ||
| Focused Power | Normal | SPECIAL | NORMAL | 35 | 100 % | ||
| Aftershock | Earth | PHYSICAL | SUPER | 10 | 100 % |
| Level | Name | Element | Category | Type | Power | Accuracy | Recharge |
|---|---|---|---|---|---|---|---|
| Ruminate | Normal | EFFECT | HEALING | 40 | 100 % | ||
| Crush | Earth | PHYSICAL | NORMAL | 50 | 75 % | ||
| Stalagmite | Earth | SPECIAL | NORMAL | 35 | 90 % | ||
| Land Slide | Earth | SPECIAL | ELITE | 115 | 70 % | ||
| Earthquake | Earth | SPECIAL | NORMAL | 55 | 90 % | ||
| Body Slam | Normal | PHYSICAL | NORMAL | 45 | 90 % |
Item moves
| Tome | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Void Cannon | Dark | SPECIAL | SUPER | 70 | 90 % | ||
| Sand Blast | Earth | SPECIAL | SUPER | 55 | 95 % | ||
| Flamethrower | Fire | SPECIAL | SUPER | 70 | 90 % | ||
| Photon Cannon | Light | SPECIAL | SUPER | 70 | 90 % | ||
| Leaf Cannon | Nature | SPECIAL | SUPER | 70 | 90 % | ||
| Headbutt | Normal | PHYSICAL | SUPER | 65 | 90 % | ||
| Sand Storm | Earth | PHYSICAL | ELITE | 90 | 100 % | ||
| Giga Blast | Normal | SPECIAL | ELITE | 110 | 90 % | ||
| Hydro Cannon | Water | SPECIAL | SUPER | 70 | 90 % |
| Tome | Name | Element | Category | Type | Power | Accuracy | Recharge |
|---|---|---|---|---|---|---|---|
| Miasma | Air | EFFECT | NORMAL | 10 | 92 % | ||
| Illusion | Dark | EFFECT | NORMAL | 0 | 85 % | ||
| Rock Slide | Earth | SPECIAL | NORMAL | 35 | 85 % | ||
| Defibrillate | Electric | EFFECT | HEALING | 45 | 100 % | ||
| Flamethrower | Fire | SPECIAL | NORMAL | 45 | 100 % | ||
| Radiate | Light | SPECIAL | NORMAL | 20 | 100 % | ||
| Sting | Nature | PHYSICAL | NORMAL | 30 | 100 % | ||
| Agility | Normal | EFFECT | NORMAL | 0 | 100 % | ||
| Seismic Blast | Earth | SPECIAL | ELITE | 130 | 70 % | ||
| Ice Pick | Water | PHYSICAL | NORMAL | 30 | 95 % |
Traits
| Name | Rarity | Unlock |
|---|---|---|
| Lure Earth | ||
| Juiced | ||
| Arcane | ||
| Hone | ||
| Refresh Skin | ||
| Life+ | ||
| Brute+ | ||
| Iron Skin | ||
| Refined | ||
| Attune Earth++ | ||
| Rejuvenate | ||
| Healer | ||
| Inner Peace |
| Name | Unlock |
|---|---|
| Hard Head |
Abilities
| Name | Unlock |
|---|---|
| Ride | Ride tutor in Sahra Desert or Namak Plains |
| Smash | Smash tutor in Sahra Village |
| Hop | Hop tutor in Zaytoon Village |
| Name | Unlock |
|---|---|
| Attract Water | |
| Tunnel |












