Seismosaur
Seismosaur is an Earth-type creo and the grown form of Terrasaur. At 9 meters and over a tonne, it is one of the largest creo that can be found walking in the open.
Seismosaur does not hold a territory so much as walk a circuit of one. It crosses the same mountains and valleys season after season looking for something worth fighting, and it is far more interested in an opponent that can stand up to it than in one it can simply run over.
Biology
Seismosaur is a heavy four-legged creo in dark rust and charcoal, 9 meters from muzzle to tail and 1200 kilograms. The skull carries a swept pair of horns and a ridge of bony spikes that continues down the neck and spine, and the limbs are pillar-straight and set directly under the body to carry the weight.
Its name comes from how it announces itself. Seismosaur can drive a forefoot down hard enough to send a pulse through solid rock, and it uses this both to challenge and to navigate: the returning tremor tells it the shape of the ground ahead, including the parts hidden under loose scree. Travelers in its range learn to read the same signal as a warning to clear the valley floor.
For all its size it does not pick fights at random. Seismosaur ignores creo too small to be worth the effort, and confrontations between two of them are largely ritual, a matter of stamping and pushing that ends when one gives ground rather than when one is hurt. It grazes on tough mountain vegetation and lives about a hundred and twenty years.
Description
Seismosaur patrols the mountains and valleys seeking challenges and worthy adversaries.
Location
Stats
Moves
Level moves
| Level | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Slam | Normal | PHYSICAL | NORMAL | 20 | 100 % | ||
| Recover | Normal | SPECIAL | HEAL | 35 | 100 % | ||
| Rumble | Earth | PHYSICAL | NORMAL | 20 | 100 % | ||
| Roar | Normal | EFFECT | NORMAL | 10 | 80 % | ||
| Crush | Earth | PHYSICAL | NORMAL | 45 | 80 % | ||
| Bite | Normal | PHYSICAL | SUPER | 55 | 95 % | ||
| Slice | Normal | PHYSICAL | NORMAL | 30 | 95 % | ||
| Maim | Dark | PHYSICAL | SUPER | 55 | 95 % | ||
| Eruption | Earth | SPECIAL | ELITE | 80 | 80 % | ||
| Rock Slide | Earth | PHYSICAL | SUPER | 55 | 90 % | ||
| Stalagmite | Earth | SPECIAL | NORMAL | 35 | 85 % | ||
| Shadow Strike | Dark | PHYSICAL | NORMAL | 35 | 95 % | ||
| Slash | Normal | PHYSICAL | SUPER | 45 | 95 % | ||
| Crumble | Earth | EFFECT | NORMAL | 10 | 100 % | ||
| Strong Vigor | Normal | SPECIAL | HEAL | 50 | 100 % | ||
| Stone Armor | Earth | EFFECT | NORMAL | 10 | 100 % | ||
| Stone shards | Earth | PHYSICAL | NORMAL | 8 | 85 % | ||
| Aftershock | Earth | PHYSICAL | SUPER | 10 | 100 % | ||
| Reciprocate | Dark | SPECIAL | SUPER | 80 | 90 % |
Item moves
| Tome | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Atmo Blast | Air | PHYSICAL | SUPER | 55 | 80 % | ||
| Sinister slash | Dark | PHYSICAL | SUPER | 55 | 95 % | ||
| Sand Blast | Earth | SPECIAL | SUPER | 55 | 95 % | ||
| Molten Shot | Fire | PHYSICAL | NORMAL | 30 | 100 % | ||
| Harmonious strike | Normal | PHYSICAL | SUPER | 70 | 75 % | ||
| Fissure | Earth | PHYSICAL | ELITE | 60 | 100 % | ||
| Mud slide | Earth | SPECIAL | NORMAL | 40 | 90 % |
Traits
| Name | Rarity | Unlock |
|---|---|---|
| Juiced | ||
| Sturdy | ||
| Clamor | ||
| Shriek | ||
| Sharpening | ||
| Hard Head | ||
| Scale Skin | ||
| Precise++ | ||
| Brute++ | ||
| Big Finish |
Abilities
| Name | Unlock |
|---|---|
| Smash | Smash tutor in Sahra Village |
| Shove | Shove tutor in Sahra Village |
| Ride | Ride tutor in Sahra Desert or Namak Plains |








