Grock
Grock is an Earth-type Prime Creo that treats every Creo around it as part of its pack.
Grock's protective instincts are constantly in overdrive. It takes every Creo in its neighborhood under its proverbial wing.
Grock does not live in a single place either, so what constitutes its "neighborhood" is constantly changing. Consequently, its "pack" is always expanding to include more members.
Biology
Grock is built on a massive, leathery-skinned frame that doubles as a windbreak and shelter for the smaller Creo it adopts. It puts that same stature and physical prowess to work procuring food for others from places inaccessible to them, like high branches or deep underground.
Grock walks gently on the earth so as not to disturb its pack. It raises and lowers each limb with care, not so much as squashing a plant if it can avoid it. It fends off predators, though things get complicated when it is compelled to absorb them into its family. It provides a buffer and shelter against the elements for smaller Creo, and it also assists them in creating shelters of their own out of rocks and logs.
Description
Grock considers every creo in its vicinity as part of its pack and will protect them accordingly.
Location
| Location | Rate | Note |
|---|---|---|
| Castle Tunnels | 16.7% | Prime wild encounter |
| Prime Cavern 1 | 16.7% | Prime wild encounter |
| Prime Cavern 2 | 16.7% | Prime wild encounter |
| Prime Cavern 3 | 16.7% | Prime wild encounter |
| Prime Cavern 4 | 16.7% | Prime wild encounter |
| Prime Cavern 5 | 16.7% | Prime wild encounter |
| Prime Cavern 6 | 16.7% | Prime wild encounter |
| Mal Lands | 12.5-14.3% | Prime wild encounter |
| Plains of Derision | 14.3% | Prime wild encounter |
Stats
Moves
Level moves
| Level | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Rumble | Earth | PHYSICAL | NORMAL | 20 | 100 % | ||
| Recover | Normal | SPECIAL | HEAL | 35 | 100 % | ||
| Crush | Earth | PHYSICAL | NORMAL | 45 | 80 % | ||
| Fortify | Normal | EFFECT | NORMAL | 10 | 100 % | ||
| Rupture | Normal | PHYSICAL | SUPER | 40 | 95 % | ||
| Shed Skin | Nature | SPECIAL | HEAL | 60 | 100 % | ||
| Stone Armor | Earth | EFFECT | NORMAL | 10 | 100 % | ||
| Pummel | Normal | PHYSICAL | SUPER | 15 | 95 % | ||
| Fissure | Earth | PHYSICAL | ELITE | 60 | 100 % | ||
| Stone shards | Earth | PHYSICAL | NORMAL | 8 | 85 % | ||
| Rock Slide | Earth | PHYSICAL | SUPER | 55 | 90 % | ||
| Strong Vigor | Normal | SPECIAL | HEAL | 50 | 100 % | ||
| Seismic Blast | Earth | SPECIAL | SUPER | 65 | 80 % | ||
| Prison | Dark | PHYSICAL | NORMAL | 40 | 90 % | ||
| Sand Blast | Earth | SPECIAL | SUPER | 55 | 95 % | ||
| Rampage | Normal | PHYSICAL | ELITE | 95 | 90 % | ||
| Kick | Normal | PHYSICAL | SUPER | 70 | 70 % | ||
| Smack | Normal | PHYSICAL | NORMAL | 1 | 100 % | ||
| Harmonious strike | Normal | PHYSICAL | SUPER | 70 | 75 % | ||
| Radiance | Light | SPECIAL | SUPER | 45 | 95 % |
Item moves
| Tome | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Sonic Punch | Air | PHYSICAL | NORMAL | 45 | 92 % | ||
| Phantasm Punch | Dark | PHYSICAL | NORMAL | 45 | 92 % | ||
| Nova Force | Light | PHYSICAL | ELITE | 160 | 100 % | ||
| Stone Punch | Earth | PHYSICAL | NORMAL | 45 | 92 % | ||
| Lightning Punch | Electric | PHYSICAL | NORMAL | 45 | 92 % | ||
| Fire Punch | Fire | PHYSICAL | NORMAL | 45 | 92 % | ||
| Photon Punch | Light | PHYSICAL | NORMAL | 45 | 92 % | ||
| Petal Punch | Nature | PHYSICAL | NORMAL | 45 | 92 % | ||
| Punch | Normal | PHYSICAL | NORMAL | 45 | 92 % | ||
| Sand Storm | Earth | PHYSICAL | ELITE | 90 | 100 % | ||
| Giga Blast | Normal | SPECIAL | ELITE | 110 | 90 % | ||
| Shadow Maul | Dark | PHYSICAL | ELITE | 95 | 90 % | ||
| Ice Punch | Water | PHYSICAL | NORMAL | 45 | 92 % |
Traits
Abilities
| Name | Unlock |
|---|---|
| Dig | Dig tutor in Desert Cave |
| Smash | Smash tutor in Sahra Village |
| Shove | Shove tutor in Sahra Village |








