Grock
Grock is an Earth-type Prime creo that treats every creo around it as part of its pack.
Grock's protective instincts run in overdrive at all times. It takes every creo in its neighborhood under its proverbial wing.
Grock does not stay in one place either, so what counts as its "neighborhood" keeps changing. That means its "pack" keeps growing to take in more members.
Biology
Grock is built on a massive, leathery-skinned frame that doubles as a windbreak and a shelter for the smaller creo it adopts. It puts that same size and strength to work getting food for others from places they cannot reach, like high branches or deep underground.
Grock walks gently on the earth so it does not disturb its pack. It raises and lowers each limb with care and will not so much as squash a plant if it can help it. It fends off predators, though things get complicated when it feels compelled to take those predators into the family too. It shields smaller creo from the weather, and it helps them build shelters of their own out of rocks and logs.
Description
Grock considers every creo in its vicinity as part of its pack and will protect them accordingly.
Location
| Location | Rate | Note |
|---|---|---|
| Castle Tunnels | 16.7% | Prime wild encounter |
| Prime Cavern 1 | 16.7% | Prime wild encounter |
| Prime Cavern 2 | 16.7% | Prime wild encounter |
| Prime Cavern 3 | 16.7% | Prime wild encounter |
| Prime Cavern 4 | 16.7% | Prime wild encounter |
| Prime Cavern 5 | 16.7% | Prime wild encounter |
| Prime Cavern 6 | 16.7% | Prime wild encounter |
| Mal Lands | 12.5-14.3% | Prime wild encounter |
| Plains of Derision | 14.3% | Prime wild encounter |
| Muhit Tunnel | Special creo, Lv 60, room 3 |
Stats
Moves
Level moves
| Level | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Rumble | Earth | PHYSICAL | NORMAL | 20 | 100 % | ||
| Recover | Normal | SPECIAL | HEAL | 35 | 100 % | ||
| Crush | Earth | PHYSICAL | NORMAL | 45 | 80 % | ||
| Fortify | Normal | EFFECT | NORMAL | 10 | 100 % | ||
| Rupture | Normal | PHYSICAL | SUPER | 40 | 95 % | ||
| Shed Skin | Nature | SPECIAL | HEAL | 60 | 100 % | ||
| Stone Armor | Earth | EFFECT | NORMAL | 10 | 100 % | ||
| Pummel | Normal | PHYSICAL | SUPER | 15 | 95 % | ||
| Fissure | Earth | PHYSICAL | ELITE | 60 | 100 % | ||
| Stone shards | Earth | PHYSICAL | NORMAL | 8 | 85 % | ||
| Rock Slide | Earth | PHYSICAL | SUPER | 55 | 90 % | ||
| Strong Vigor | Normal | SPECIAL | HEAL | 50 | 100 % | ||
| Seismic Blast | Earth | SPECIAL | SUPER | 65 | 80 % | ||
| Prison | Dark | PHYSICAL | NORMAL | 40 | 90 % | ||
| Sand Blast | Earth | SPECIAL | SUPER | 55 | 95 % | ||
| Rampage | Normal | PHYSICAL | ELITE | 95 | 90 % | ||
| Kick | Normal | PHYSICAL | SUPER | 70 | 70 % | ||
| Smack | Normal | PHYSICAL | NORMAL | 1 | 100 % | ||
| Harmonious strike | Normal | PHYSICAL | SUPER | 70 | 75 % | ||
| Radiance | Light | SPECIAL | SUPER | 45 | 95 % |
Item moves
| Tome | Name | Element | Category | Type | Power | Accuracy | Energy |
|---|---|---|---|---|---|---|---|
| Sonic Punch | Air | PHYSICAL | NORMAL | 45 | 92 % | ||
| Phantasm Punch | Dark | PHYSICAL | NORMAL | 45 | 92 % | ||
| Nova Force | Light | PHYSICAL | ELITE | 160 | 100 % | ||
| Stone Punch | Earth | PHYSICAL | NORMAL | 45 | 92 % | ||
| Lightning Punch | Electric | PHYSICAL | NORMAL | 45 | 92 % | ||
| Fire Punch | Fire | PHYSICAL | NORMAL | 45 | 92 % | ||
| Photon Punch | Light | PHYSICAL | NORMAL | 45 | 92 % | ||
| Petal Punch | Nature | PHYSICAL | NORMAL | 45 | 92 % | ||
| Punch | Normal | PHYSICAL | NORMAL | 45 | 92 % | ||
| Sand Storm | Earth | PHYSICAL | ELITE | 90 | 100 % | ||
| Giga Blast | Normal | SPECIAL | ELITE | 110 | 90 % | ||
| Shadow Maul | Dark | PHYSICAL | ELITE | 95 | 90 % | ||
| Ice Punch | Water | PHYSICAL | NORMAL | 45 | 92 % |
Traits
Abilities
| Name | Unlock |
|---|---|
| Dig | Dig tutor in Desert Cave |
| Smash | Smash tutor in Sahra Village |
| Shove | Shove tutor in Sahra Village |








