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Module:GameData/EvoCreo/MoveData.json

From Creopedia
id"BITE"
type"PHYSICAL"
element"NORMAL"
contacttype"PIERCE"
accuracy0.92
basedamage35
recharge3
effect"HIGH_CRITICAL"
effectchance1
id"SCRATCH"
type"PHYSICAL"
element"NORMAL"
contacttype"PIERCE"
accuracy1
basedamage20
recharge0
id"POUNCE"
type"PHYSICAL"
element"NORMAL"
class"BRAWLER"
contacttype"BLUNT"
skilltype"NORMAL"
accuracy0.83
basedamage35
recharge1
id"JAB"
type"PHYSICAL"
element"NORMAL"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy0.99
basedamage30
recharge1
effect"FLINCH"
effectchance0.1
id"SLICE"
type"PHYSICAL"
element"NORMAL"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy0.95
basedamage40
recharge2
condition"BLEEDING"
conditionchance0.5
id"LANCE"
type"PHYSICAL"
element"NORMAL"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy0.7
basedamage55
recharge2
id"PUMMEL"
type"PHYSICAL"
element"NORMAL"
class"MASSIVE"
contacttype"BLUNT"
skilltype"NORMAL"
accuracy0.85
basedamage6
recharge3
effect"MULTI_HIT"
effectchance1
id"SLAM"
type"PHYSICAL"
element"NORMAL"
contacttype"BLUNT"
skilltype"NORMAL"
accuracy0.95
basedamage25
recharge0
id"BODY_SLAM"
type"PHYSICAL"
element"NORMAL"
class"MASSIVE"
contacttype"BLUNT"
skilltype"NORMAL"
accuracy0.9
basedamage45
recharge2
condition"PARALYZED"
conditionchance0.1
id"BIND"
type"PHYSICAL"
element"NORMAL"
contacttype"BLUNT"
skilltype"NORMAL"
accuracy0.95
basedamage55
recharge3
effect"TRAP"
effectchance1
id"DRILL"
type"PHYSICAL"
element"NORMAL"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy0.85
basedamage40
recharge2
effect"ONE_HIT_KO"
effectchance0.1
id"HEADBUTT"
type"PHYSICAL"
element"NORMAL"
class"MASSIVE"
contacttype"BLUNT"
skilltype"NORMAL"
accuracy0.9
basedamage60
recharge2
effect"SELF_CONFUSE"
effectchance0.8
id"MIND_POWER"
type"SPECIAL"
element"NORMAL"
contacttype"ETHEREAL"
skilltype"NORMAL"
accuracy1
basedamage25
recharge3
effect"RANDOM_CONDITION"
effectchance1
id"GIGA_BLAST"
type"SPECIAL"
element"NORMAL"
class"MYSTIC"
contacttype"ETHEREAL"
skilltype"ELITE"
accuracy0.85
basedamage100
recharge7
id"RAMPAGE"
type"PHYSICAL"
element"NORMAL"
class"BRAWLER"
contacttype"BLUNT"
skilltype"ELITE"
accuracy0.8
basedamage85
recharge7
condition"BLEEDING"
conditionchance1
boon"POWER"
boonchance1
id"EXA_LANCE"
type"PHYSICAL"
element"NORMAL"
contacttype"PIERCE"
skilltype"ELITE"
accuracy0.98
basedamage75
recharge5
condition"BADLY_BLEEDING"
conditionchance1
id"FOCUSED_POWER"
type"SPECIAL"
element"NORMAL"
contacttype"ETHEREAL"
skilltype"NORMAL"
accuracy1
basedamage30
recharge2
effect"RANDOM_CONDITION"
effectchance0.5
id"GAMMA"
type"SPECIAL"
element"NORMAL"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy0.85
basedamage15
recharge2
condition"BADLY_POISONED"
conditionchance1
id"ALPHA"
type"SPECIAL"
element"NORMAL"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy1
basedamage35
recharge2
id"BETA"
type"SPECIAL"
element"NORMAL"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy0.9
basedamage25
recharge2
condition"BADLY_BURNED"
conditionchance1
id"TAUNT"
type"EFFECT"
element"NORMAL"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.95
basedamage0
recharge2
condition"VULNERABLE"
conditionchance1
id"LACERATE"
type"EFFECT"
element"NORMAL"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy1
basedamage0
recharge1
condition"BLEEDING"
conditionchance1
id"BEGUILE"
type"EFFECT"
element"NORMAL"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.75
basedamage0
recharge3
condition"CONFUSED"
conditionchance1
id"ROAR"
type"EFFECT"
element"NORMAL"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.8
basedamage0
recharge5
condition"FRIGHTENED"
conditionchance1
id"WHISTLE"
type"EFFECT"
element"NORMAL"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.75
basedamage0
recharge3
condition"CONFUSED"
conditionchance1
id"MELODY"
type"EFFECT"
element"NORMAL"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.7
basedamage0
recharge5
condition"SLEEP"
conditionchance1
id"FOCUS"
type"EFFECT"
element"NORMAL"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy1
basedamage0
recharge2
boon"FOCUS"
boonchance1
id"WARM_UP"
type"EFFECT"
element"NORMAL"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy1
basedamage0
recharge2
boon"POWER"
boonchance1
id"AGILITY"
type"EFFECT"
element"NORMAL"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy1
basedamage0
recharge2
boon"AGILITY"
boonchance1
id"FORTIFY"
type"EFFECT"
element"NORMAL"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy1
basedamage0
recharge2
boon"SHELL"
boonchance1
id"REGAIN"
type"EFFECT"
element"NORMAL"
contacttype"TRANSIENT"
skilltype"HEALING"
accuracy1
basedamage60
recharge6
id"RECOVER"
type"EFFECT"
element"NORMAL"
contacttype"TRANSIENT"
skilltype"HEALING"
basedamage15
recharge2
id"RUMINATE"
type"EFFECT"
element"NORMAL"
contacttype"TRANSIENT"
skilltype"HEALING"
accuracy1
basedamage40
recharge5
effect"CONDITION_HEAL"
effectchance1
id"STRONG_VIGOR"
type"EFFECT"
element"NORMAL"
contacttype"TRANSIENT"
skilltype"HEALING"
accuracy1
basedamage40
recharge5
effect"CURE_TWO_COND"
effectchance1
id"DIRE_VIGOR"
type"EFFECT"
element"NORMAL"
contacttype"TRANSIENT"
skilltype"HEALING"
accuracy1
basedamage40
recharge5
effect"SELF_VULNERABLE"
effectchance1
id"BOLD_VIGOR"
type"EFFECT"
element"NORMAL"
contacttype"TRANSIENT"
skilltype"HEALING"
accuracy1
basedamage40
recharge5
effect"FULL_HEAL"
effectchance0.15
id"FRENZIED_VIGOR"
type"EFFECT"
element"NORMAL"
contacttype"TRANSIENT"
skilltype"HEALING"
accuracy1
basedamage30
recharge4
boon"AGILITY"
boonchance1
id"FOCUSED_VIGOR"
type"EFFECT"
element"NORMAL"
contacttype"TRANSIENT"
skilltype"HEALING"
accuracy1
basedamage30
recharge4
boon"FOCUS"
boonchance1
id"POWER_VIGOR"
type"EFFECT"
element"NORMAL"
contacttype"TRANSIENT"
skilltype"HEALING"
accuracy1
basedamage30
recharge4
boon"POWER"
boonchance1
id"DESPERATE_STRIKE"
type"PHYSICAL"
element"NORMAL"
contacttype"BLUNT"
skilltype"NONE"
accuracy1
basedamage30
recharge0
effect"HIGH_RECOIL"
effectchance1
id"CONFUSED_STRIKE"
type"PHYSICAL"
element"NONE"
contacttype"BLUNT"
skilltype"NONE"
basedamage30
id"REST"
type"EFFECT"
element"NONE"
contacttype"NONE"
skilltype"NONE"
basedamage0
id"CONFLAGRATE"
type"SPECIAL"
element"FIRE"
contacttype"TRANSIENT"
skilltype"ELITE"
accuracy0.85
basedamage85
recharge7
condition"BADLY_BURNED"
conditionchance1
id"KINDLE"
type"SPECIAL"
element"FIRE"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy1
basedamage17
recharge0
condition"BURNED"
conditionchance0.1
id"SALVO"
type"SPECIAL"
element"FIRE"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.8
basedamage7
recharge5
effect"MULTI_HIT"
effectchance1
condition"BURNED"
conditionchance0.33
id"FIRE_PUNCH"
type"PHYSICAL"
element"FIRE"
class"BRAWLER"
contacttype"BLUNT"
skilltype"NORMAL"
accuracy0.9
basedamage40
recharge2
condition"BURNED"
conditionchance0.5
id"METEOR"
type"PHYSICAL"
element"FIRE"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy0.95
basedamage45
recharge3
condition"VULNERABLE"
conditionchance0.33
id"VOLCANIC_BLAST"
type"PHYSICAL"
element"FIRE"
class"MAGMA"
contacttype"GROUND"
skilltype"NORMAL"
accuracy0.8
basedamage50
recharge3
condition"BADLY_BURNED"
conditionchance0.15
id"MAGMA_FALL"
type"PHYSICAL"
element"FIRE"
class"MAGMA"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.98
basedamage40
recharge3
condition"VULNERABLE"
conditionchance0.5
id"LAVA_FLOW"
type"SPECIAL"
element"FIRE"
class"MAGMA"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.7
basedamage60
recharge3
condition"BADLY_BURNED"
conditionchance0.2
id"METEOR_SHOWER"
type"PHYSICAL"
element"FIRE"
contacttype"BLUNT"
skilltype"ELITE"
accuracy0.95
basedamage80
recharge6
condition"VULNERABLE"
conditionchance0.65
id"INFERNO"
type"SPECIAL"
element"FIRE"
contacttype"TRANSIENT"
skilltype"ELITE"
accuracy1
basedamage75
recharge6
condition"BURNED"
conditionchance0.75
id"FLAMETHROWER"
type"SPECIAL"
element"FIRE"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy1
basedamage45
recharge3
condition"BURNED"
conditionchance0.75
id"BLAZE"
type"SPECIAL"
element"FIRE"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy1
basedamage35
recharge2
condition"BURNED"
conditionchance0.2
id"SCORCH"
type"EFFECT"
element"FIRE"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.95
basedamage0
recharge2
condition"BURNED"
conditionchance1
id"PHOENIX_FIRE"
type"EFFECT"
element"FIRE"
contacttype"TRANSIENT"
skilltype"HEALING"
accuracy1
basedamage45
recharge5
effect"CURE_CHILL"
effectchance1
boon"POWER"
boonchance1
id"HYDRO_CANNON"
type"SPECIAL"
element"WATER"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.9
basedamage65
recharge5
effect"FLINCH"
effectchance0.75
id"FROST_CANNON"
type"SPECIAL"
element"WATER"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy1
basedamage50
recharge4
condition"CHILLED"
conditionchance0.85
id"SQUIRT"
type"SPECIAL"
element"WATER"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy1
basedamage23
recharge0
id"HYDROPLANE"
type"PHYSICAL"
element"WATER"
contacttype"BLUNT"
skilltype"NORMAL"
accuracy1
basedamage35
recharge2
condition"CONFUSED"
conditionchance0.15
id"TRIDENT"
type"PHYSICAL"
element"WATER"
class"ICE"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy0.95
basedamage5
recharge4
effect"MULTI_HIT"
effectchance1
id"ICE_PUNCH"
type"PHYSICAL"
element"WATER"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy1
basedamage30
recharge2
condition"CHILLED"
conditionchance0.33
id"ICE_PICK"
type"PHYSICAL"
element"WATER"
class"ICE"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy0.95
basedamage30
recharge2
condition"CHILLED"
conditionchance0.33
id"HAIL"
type"SPECIAL"
element"WATER"
class"ICE"
contacttype"BLUNT"
skilltype"NORMAL"
accuracy1
basedamage3
recharge2
effect"MULTI_HIT"
effectchance1
id"AVALANCHE"
type"SPECIAL"
element"WATER"
class"ICE"
contacttype"BLUNT"
skilltype"ELITE"
accuracy1
basedamage95
recharge7
condition"CHILLED"
conditionchance1
id"BLIZZARD"
type"PHYSICAL"
element"WATER"
class"ICE"
contacttype"TRANSIENT"
skilltype"ELITE"
accuracy0.95
basedamage100
recharge7
condition"CHILLED"
conditionchance1
id"WAVE"
type"SPECIAL"
element"WATER"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy1
basedamage30
recharge2
condition"CHILLED"
conditionchance0.33
id"TSUNAMI"
type"SPECIAL"
element"WATER"
contacttype"TRANSIENT"
skilltype"ELITE"
accuracy1
basedamage85
recharge7
condition"CONFUSED"
conditionchance1
id"STEAM"
type"SPECIAL"
element"WATER"
class"STEAM"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy1
basedamage30
recharge2
condition"BURNED"
conditionchance0.33
id"DISTILL"
type"SPECIAL"
element"WATER"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy1
basedamage30
recharge2
id"WHIRLPOOL"
type"SPECIAL"
element"WATER"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.95
basedamage20
recharge1
effect"TRAP"
effectchance1
id"HURRICANE"
type"SPECIAL"
element"WATER"
contacttype"TRANSIENT"
skilltype"ELITE"
accuracy0.95
basedamage90
recharge7
effect"FORCE_SWITCH"
effectchance1
id"FROST"
type"SPECIAL"
element"WATER"
class"ICE"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.95
basedamage30
recharge2
condition"CHILLED"
conditionchance0.5
id"HEALING_SPRING"
type"EFFECT"
element"WATER"
contacttype"TRANSIENT"
skilltype"HEALING"
accuracy1
basedamage45
recharge5
effect"CURE_BURN"
effectchance1
boon"REGEN"
boonchance0.5
id"RINSE"
type"EFFECT"
element"WATER"
contacttype"TRANSIENT"
skilltype"HEALING"
accuracy1
basedamage0
recharge1
effect"CURE_ALL_COND"
effectchance1
id"FREEZE"
type"EFFECT"
element"WATER"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.95
basedamage0
recharge2
condition"CHILLED"
conditionchance1
id"ATMO_CANNON"
type"SPECIAL"
element"AIR"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.9
basedamage65
recharge5
effect"FLINCH"
effectchance0.75
id"ATMO_BLAST"
type"PHYSICAL"
element"AIR"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.9
basedamage45
recharge2
id"SONIC_BOOM"
type"SPECIAL"
element"AIR"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.9
basedamage20
recharge1
id"DIVE"
type"PHYSICAL"
element"AIR"
class"FLYING"
contacttype"BLUNT"
skilltype"NORMAL"
accuracy0.9
basedamage35
recharge3
effect"HIGH_CRITICAL"
effectchance1
id"SWOOP"
type"PHYSICAL"
element"AIR"
class"FLYING"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy0.9
basedamage4
recharge2
effect"MULTI_HIT"
effectchance1
id"PECK"
type"PHYSICAL"
element"AIR"
class"FLYING"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy1
basedamage23
recharge0
id"OXIDIZE"
type"SPECIAL"
element"AIR"
class"PHANTOM"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.9
basedamage30
recharge3
effect"RANDOM_CONDITION"
effectchance0.33
id"TORNADO"
type"SPECIAL"
element"AIR"
contacttype"TRANSIENT"
skilltype"ELITE"
accuracy1
basedamage90
recharge6
effect"FORCE_SWITCH"
effectchance1
id"TWISTER"
type"SPECIAL"
element"AIR"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.95
basedamage35
recharge3
effect"FLINCH"
effectchance0.25
id"JETSTREAM"
type"SPECIAL"
element"AIR"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.8
basedamage30
recharge5
effect"FLINCH"
effectchance0.5
id"VACUUM"
type"SPECIAL"
element"AIR"
class"PHANTOM"
contacttype"TRANSIENT"
skilltype"ELITE"
accuracy0.7
basedamage130
recharge2
effect"ONE_HIT_KO"
effectchance0.2
id"GUST"
type"SPECIAL"
element"AIR"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.92
basedamage25
recharge2
effect"FORCE_SWITCH"
effectchance0.15
id"MIASMA"
type"EFFECT"
element"AIR"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.92
basedamage10
recharge3
condition"POISONED"
conditionchance1
id"HEALING_BREEZE"
type"EFFECT"
element"AIR"
contacttype"TRANSIENT"
skilltype"HEALING"
accuracy1
basedamage45
recharge5
effect"CURE_PARALYZE"
effectchance1
boon"FOCUS"
boonchance1
id"EARTHQUAKE"
type"SPECIAL"
element"EARTH"
contacttype"GROUND"
skilltype"NORMAL"
accuracy0.9
basedamage55
recharge4
id"SAND_BLAST"
type"SPECIAL"
element"EARTH"
class"DUST"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.85
basedamage30
recharge1
condition"BLEEDING"
conditionchance0.4
id"FISSURE"
type"SPECIAL"
element"EARTH"
contacttype"GROUND"
skilltype"ELITE"
accuracy0.5
basedamage10
recharge10
effect"ONE_HIT_KO"
effectchance1
id"ERUPTION"
type"SPECIAL"
element"EARTH"
class"MAGMA"
contacttype"TRANSIENT"
skilltype"ELITE"
accuracy0.8
basedamage80
recharge6
condition"BURNED"
conditionchance1
id"CRUSH"
type"PHYSICAL"
element"EARTH"
class"PHANTOM"
contacttype"PRESSURE"
skilltype"NORMAL"
accuracy0.75
basedamage50
recharge2
effect"FLINCH"
effectchance0.66
id"RUMBLE"
type"PHYSICAL"
element"EARTH"
contacttype"BLUNT"
skilltype"NORMAL"
accuracy1
basedamage15
recharge0
condition"CONFUSED"
conditionchance0.07
id"ROCK_SLIDE"
type"SPECIAL"
element"EARTH"
class"STONE"
contacttype"BLUNT"
skilltype"NORMAL"
accuracy0.85
basedamage35
recharge2
effect"HIGH_CRITICAL"
effectchance0.66
id"LAND_SLIDE"
type"SPECIAL"
element"EARTH"
contacttype"GROUND"
skilltype"ELITE"
accuracy0.7
basedamage115
recharge7
condition"VULNERABLE"
conditionchance1
id"STALAGMITE"
type"SPECIAL"
element"EARTH"
class"STONE"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy0.9
basedamage35
recharge2
condition"BLEEDING"
conditionchance0.66
id"SEISMIC_BLAST"
type"SPECIAL"
element"EARTH"
contacttype"PIERCE"
skilltype"ELITE"
accuracy0.7
basedamage130
recharge8
condition"CONFUSED"
conditionchance1
id"QUICK_SAND"
type"SPECIAL"
element"EARTH"
class"DUST"
contacttype"PRESSURE"
skilltype"NORMAL"
accuracy1
basedamage30
recharge2
effect"TRAP"
effectchance1
id"BURROW"
type"EFFECT"
element"EARTH"
contacttype"TRANSIENT"
skilltype"HEALING"
accuracy1
basedamage60
recharge5
boon"SHELL"
boonchance1
id"CRUMBLE"
type"EFFECT"
element"EARTH"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.95
basedamage0
recharge2
condition"VULNERABLE"
conditionchance1
id"LIGHTNING"
type"SPECIAL"
element"ELECTRIC"
contacttype"TRANSIENT"
skilltype"ELITE"
accuracy0.95
basedamage85
recharge6
condition"PARALYZED"
conditionchance0.5
id"MAGNETIC_FORCE"
type"PHYSICAL"
element"ELECTRIC"
contacttype"BLUNT"
skilltype"ELITE"
accuracy0.7
basedamage150
recharge8
condition"PARALYZED"
conditionchance1
effect"SELF_CONFUSE"
effectchance1
id"MAGNETIC_RUSH"
type"PHYSICAL"
element"ELECTRIC"
contacttype"BLUNT"
skilltype"NORMAL"
accuracy0.95
basedamage65
recharge3
condition"PARALYZED"
conditionchance0.15
id"DISCHARGE"
type"PHYSICAL"
element"ELECTRIC"
class"ATOMIC"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy0.95
basedamage25
recharge1
condition"PARALYZED"
conditionchance0.66
id"KINETIC_SHOCK"
type"PHYSICAL"
element"ELECTRIC"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy0.95
basedamage30
recharge2
condition"PARALYZED"
conditionchance0.25
id"VOLT_STRIKE"
type"PHYSICAL"
element"ELECTRIC"
contacttype"BLUNT"
skilltype"NORMAL"
accuracy1
basedamage3
recharge2
effect"MULTI_HIT"
effectchance1
id"VOLTAGE_SHOCK"
type"SPECIAL"
element"ELECTRIC"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.99
basedamage35
recharge2
condition"PARALYZED"
conditionchance0.15
id"SHOCK"
type"SPECIAL"
element"ELECTRIC"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy1
basedamage25
recharge0
id"SURGE"
type"SPECIAL"
element"ELECTRIC"
class"ATOMIC"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.99
basedamage30
recharge3
effect"DAMAGE"
effectchance1
id"ELECTRON_CANNON"
type"SPECIAL"
element"ELECTRIC"
class"ATOMIC"
contacttype"TRANSIENT"
skilltype"ELITE"
accuracy0.99
basedamage85
recharge6
condition"PARALYZED"
conditionchance1
id"ELECTROCUTE"
type"EFFECT"
element"ELECTRIC"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.99
basedamage0
recharge2
condition"PARALYZED"
conditionchance1
id"DEFIBRILLATE"
type"EFFECT"
element"ELECTRIC"
contacttype"TRANSIENT"
skilltype"HEALING"
accuracy1
basedamage45
recharge5
effect"CURE_SLEEP"
effectchance1
boon"AGILITY"
boonchance1
id"RAY"
type"SPECIAL"
element"LIGHT"
contacttype"ETHEREAL"
skilltype"ELITE"
accuracy0.9
basedamage100
recharge7
id"NOVA_FORCE"
type"PHYSICAL"
element"LIGHT"
contacttype"BLUNT"
skilltype"ELITE"
accuracy0.5
basedamage200
recharge7
id"REFRACTION"
type"SPECIAL"
element"LIGHT"
class"RADIATION"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy1
basedamage5
recharge3
effect"MULTI_HIT"
effectchance1
id"PACIFY"
type"SPECIAL"
element"LIGHT"
class"CELESTIAL"
contacttype"ETHEREAL"
skilltype"NORMAL"
accuracy0.95
basedamage25
recharge1
id"INTERVENTION"
type"SPECIAL"
element"LIGHT"
contacttype"ETHEREAL"
skilltype"NORMAL"
accuracy1
basedamage30
recharge3
effect"FLINCH"
effectchance0.33
id"PHOTON_CANNON"
type"SPECIAL"
element"LIGHT"
class"RADIATION"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy1
basedamage40
recharge2
condition"BLINDED"
conditionchance0.15
id"PHOTON_SHOT"
type"SPECIAL"
element"LIGHT"
class"RADIATION"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy1
basedamage15
recharge1
id"PHOTON_RUSH"
type"PHYSICAL"
element"LIGHT"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy1
basedamage35
recharge2
id"RADIATE"
type"SPECIAL"
element"LIGHT"
class"RADIATION"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy1
basedamage20
recharge1
condition"BURNED"
conditionchance0.33
id"SOLAR_FLARE"
type"SPECIAL"
element"LIGHT"
class"RADIATION"
contacttype"TRANSIENT"
skilltype"ELITE"
accuracy0.9
basedamage95
recharge7
condition"BLINDED"
conditionchance1
id"ILLUMINATING_CHARGE"
type"PHYSICAL"
element"LIGHT"
class"BRAWLER"
contacttype"BLUNT"
skilltype"NORMAL"
accuracy0.95
basedamage30
recharge2
condition"VULNERABLE"
conditionchance0.33
id"FLARE"
type"SPECIAL"
element"LIGHT"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.9
basedamage30
recharge2
condition"BURNED"
conditionchance0.33
id"SMITE"
type"PHYSICAL"
element"LIGHT"
class"MYSTIC"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy0.95
basedamage35
recharge3
effect"HESITATE"
effectchance0.33
id"GLARE"
type"EFFECT"
element"LIGHT"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy1
basedamage0
recharge4
condition"BLINDED"
conditionchance1
id"CLEANSING_RAY"
type"EFFECT"
element"LIGHT"
contacttype"TRANSIENT"
skilltype"HEALING"
accuracy1
basedamage75
recharge6
effect"CURE_ONE_COND"
effectchance1
boon"LOCK_ON"
boonchance0.5
id"REFLECT"
type"EFFECT"
element"LIGHT"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy1
basedamage0
recharge4
boon"MIRROR"
boonchance1
id"ECLIPSE"
type"EFFECT"
element"DARK"
contacttype"ETHEREAL"
skilltype"NORMAL"
accuracy1
basedamage0
recharge5
condition"FRIGHTENED"
conditionchance1
id"BACKSTAB"
type"PHYSICAL"
element"DARK"
class"PHANTOM"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy0.92
basedamage30
recharge2
effect"HIGH_CRITICAL"
effectchance1
id"MAIM"
type"PHYSICAL"
element"DARK"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy0.95
basedamage40
recharge3
id"SNEAK_ATTACK"
type"SPECIAL"
element"DARK"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy1
basedamage20
recharge0
condition"CONFUSED"
conditionchance0.05
id"VORTEX"
type"SPECIAL"
element"DARK"
class"PHANTOM"
contacttype"ETHEREAL"
skilltype"ELITE"
accuracy0.6
basedamage220
recharge8
id"CHAOS"
type"SPECIAL"
element"DARK"
contacttype"ETHEREAL"
skilltype"ELITE"
accuracy0.95
basedamage85
recharge7
effect"RANDOM_CONDITION"
effectchance1
effect2"RANDOM_CONDITION"
effectchance21
id"PRISON"
type"SPECIAL"
element"DARK"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy0.7
basedamage30
recharge2
effect"FULL_TRAP"
effectchance1
id"ACID"
type"SPECIAL"
element"DARK"
contacttype"ETHEREAL"
skilltype"NORMAL"
accuracy0.95
basedamage35
recharge3
condition"POISONED"
conditionchance0.5
id"RECIPROCATE"
type"SPECIAL"
element"DARK"
contacttype"ETHEREAL"
skilltype"NORMAL"
accuracy0.85
basedamage120
recharge4
effect"SACRIFICE"
effectchance1
id"ILLUSION"
type"EFFECT"
element"DARK"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.85
basedamage0
recharge3
condition"CONFUSED"
conditionchance1
id"HALLUCINATE"
type"EFFECT"
element"DARK"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.92
basedamage0
recharge3
effect"HESITATE"
effectchance1
id"SHADOW_HAVEN"
type"EFFECT"
element"DARK"
contacttype"TRANSIENT"
skilltype"HEALING"
accuracy1
basedamage75
recharge6
boon"HIGH_AGILITY"
boonchance1
effect"CURE_FEAR"
effectchance1
id"SHADOW_FALL"
type"SPECIAL"
element"DARK"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.99
basedamage50
recharge5
id"SHADOW_MAUL"
type"PHYSICAL"
element"DARK"
contacttype"PIERCE"
skilltype"ELITE"
accuracy9
basedamage85
recharge6
condition"POISONED"
conditionchance1
condition2"BLEEDING"
conditionchance21
id"SHADOW_STRIKE"
type"PHYSICAL"
element"DARK"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy1
basedamage35
recharge1
id"LEAF_CANNON"
type"SPECIAL"
element"NATURE"
class"PLANT"
contacttype"BLUNT"
skilltype"NORMAL"
accuracy0.75
basedamage100
recharge6
id"SAP"
type"SPECIAL"
element"NATURE"
class"INSECT"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.95
basedamage20
recharge1
effect"MOVE_ABSORB"
effectchance1
id"POISON_SPORES"
type"EFFECT"
element"NATURE"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy0.9
basedamage10
recharge3
condition"POISONED"
conditionchance1
id"DROWSY_SPORES"
type"EFFECT"
element"NATURE"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.5
basedamage10
recharge4
condition"SLEEP"
conditionchance1
id"DUSTY_SPORES"
type"EFFECT"
element"NATURE"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.9
basedamage10
recharge4
condition"BLINDED"
conditionchance1
id"VOLTAGE_SPORES"
type"EFFECT"
element"NATURE"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.9
basedamage30
recharge2
condition"PARALYZED"
conditionchance1
id"ACID_SPORES"
type"EFFECT"
element"NATURE"
contacttype"TRANSIENT"
skilltype"NORMAL"
accuracy0.9
basedamage10
recharge3
condition"BLEEDING"
conditionchance1
id"PHENOMENON"
type"SPECIAL"
element"NATURE"
contacttype"ETHEREAL"
skilltype"ELITE"
accuracy0.8
basedamage85
recharge6
effect"MOVE_ABSORB"
effectchance1
id"CONSTRICT"
type"PHYSICAL"
element"NATURE"
class"PLANT"
contacttype"PRESSURE"
skilltype"NORMAL"
accuracy0.85
basedamage30
recharge2
effect"TRAP"
effectchance1
id"BUG_BITE"
type"PHYSICAL"
element"NATURE"
class"INSECT"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy0.98
basedamage30
recharge2
condition"POISONED"
conditionchance0.33
id"VINE_LASH"
type"PHYSICAL"
element"NATURE"
class"PLANT"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy1
basedamage17
recharge1
condition"BLEEDING"
conditionchance0.25
id"LEAF_DART"
type"PHYSICAL"
element"NATURE"
class"PLANT"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy0.9
basedamage35
recharge3
effect"HIGH_CRITICAL"
effectchance1
id"NUT_CRACKER"
type"PHYSICAL"
element"NATURE"
class"PLANT"
contacttype"BLUNT"
skilltype"NORMAL"
accuracy0.85
basedamage40
recharge2
effect"HIGH_CRITICAL"
effectchance1
id"STING"
type"PHYSICAL"
element"NATURE"
contacttype"PIERCE"
skilltype"NORMAL"
accuracy1
basedamage30
recharge2
id"ROOT"
type"PHYSICAL"
element"NATURE"
class"PLANT"
contacttype"PRESSURE"
skilltype"NORMAL"
accuracy0.9
basedamage25
recharge2
effect"FULL_TRAP"
effectchance1
id"SHED_SKIN"
type"EFFECT"
element"NATURE"
contacttype"TRANSIENT"
skilltype"HEALING"
accuracy1
basedamage45
recharge5
effect"CURE_BLEED"
effectchance1
boon"REGEN"
boonchance0.5
id"MASS_GROVE"
type"SPECIAL"
element"NATURE"
contacttype"TRANSIENT"
skilltype"ELITE"
accuracy0.8
basedamage115
recharge7
effect"LEECH"
effectchance1