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Deindites
The '''Deindites''' are a nomadic Alphite tribe of rangers, smiths, and peacekeepers. == Visual == Ninja/ranger types — think Aragorn from Lord of the Rings. Highly mobile, use ropes and daggers, maintain concealed weaponry. Grey/black color tones with red accents. == Environment == Primarily deep forest and mountainous regions (evergreens and the Rockies in the western US, or Appalachia in the eastern US). Nomadic, but maintain a main castle. Use teepees/large tents established in a region and taken down when they move. == Specialty == Weaponry and smithing of tools; creo gamekeeper types. Serve as overworld peacekeepers, hired to capture fugitives and maintain diplomacy. == Politics == === External === Trade in weapons, tools, and gear. Inventive smiths with occasional minor tech developments. Diplomatic with all other major tribes but hold no full allegiance. === Internal === Matriarchal tribe with a wise woman heading a council of women. Both men and women serve as rangers — women more in a stealth/assassin role, men more in a ranger role. == Tribe Dynamics == Small nomadic families move from region to region based on requests from other tribes. == Lore == A small group went through the original portal with the Azurites (as mentioned in the EC2 base).
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