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	<id>https://www.creopedia.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AR0y</id>
	<title>Creopedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.creopedia.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AR0y"/>
	<link rel="alternate" type="text/html" href="https://www.creopedia.net/wiki/Special:Contributions/AR0y"/>
	<updated>2026-08-07T15:15:06Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Fire&amp;diff=31046</id>
		<title>Fire</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Fire&amp;diff=31046"/>
		<updated>2026-01-13T18:41:55Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Strength and weakness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Fire&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
{|class=&amp;quot;wikitable wikitable--border&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Title&lt;br /&gt;
|-&lt;br /&gt;
! Super Effective !! Neutral !! Not Very Effective&lt;br /&gt;
|-&lt;br /&gt;
| {{Element|Air}} {{Element|Nature}} || {{Element|Normal}} {{Element|Electric}} {{Element|Light}} {{Element|Dark}} || {{Element|Fire}} {{Element|Water}} {{Element|Earth}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Fire Punch || Physical || Normal || {{Element|Fire}} || 35 || 2 || Strikes the foe with a fiery punch. Chance of causing Burn. || [[EvoCreo 2]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Fire&amp;diff=31045</id>
		<title>Fire</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Fire&amp;diff=31045"/>
		<updated>2026-01-13T18:41:36Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Strength and weakness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Fire&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
{|class=&amp;quot;wikitable wikitable--border&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Title&lt;br /&gt;
|-&lt;br /&gt;
! Super Effective !! Neutral !! Not Very Effective&lt;br /&gt;
|-&lt;br /&gt;
| {{Element|Air}} {{Element|Nature}} || {{{Element|Normal}} {Element|Electric}} {{Element|Light}} {{Element|Dark}} || {{Element|Fire}} {{Element|Water}} {{Element|Earth}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Fire Punch || Physical || Normal || {{Element|Fire}} || 35 || 2 || Strikes the foe with a fiery punch. Chance of causing Burn. || [[EvoCreo 2]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Air&amp;diff=31044</id>
		<title>Air</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Air&amp;diff=31044"/>
		<updated>2026-01-13T18:38:32Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Strength and weakness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Air&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
{|class=&amp;quot;wikitable wikitable--border&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Title&lt;br /&gt;
|-&lt;br /&gt;
! Super Effective !! Neutral !! Not Very Effective&lt;br /&gt;
|-&lt;br /&gt;
| {{Element|Nature}} {{Element|Earth}} || {{Element|Normal}} {{Element|Light}} {{Element|Dark}} {{Element|Water}} || {{Element|Air}} {{Element|Fire}} {{Element|Electric}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Atmo Cannon || Special || Normal || {{Element|Air}} || 60 || 20 || Strikes the foe with a tornado of air || [[EvoCreo]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Air&amp;diff=31043</id>
		<title>Air</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Air&amp;diff=31043"/>
		<updated>2026-01-13T18:37:57Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Strength and weakness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Air&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
{|class=&amp;quot;wikitable wikitable--border&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Title&lt;br /&gt;
|-&lt;br /&gt;
! Super Effective !! Neutral !! Not Very Effective&lt;br /&gt;
|-&lt;br /&gt;
| {{Element|Nature}} || {{Element|Normal}} {{Element|Light}} {{Element|Dark}} {{Element|Water}} || {{Element|Air}} {{Element|Fire}} {{Element|Electric}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Atmo Cannon || Special || Normal || {{Element|Air}} || 60 || 20 || Strikes the foe with a tornado of air || [[EvoCreo]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Air&amp;diff=31042</id>
		<title>Air</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Air&amp;diff=31042"/>
		<updated>2026-01-13T18:37:29Z</updated>

		<summary type="html">&lt;p&gt;AR0y: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Air&amp;#039;&amp;#039;&amp;#039; is an element found in both Evocreo and Evocreo 2.  == Type chart == {{ElementChart}}  == Strength and weakness == {|class=&amp;quot;wikitable wikitable--border&amp;quot; |- |+ Title |- ! Super Effective !! Neutral !! Not Very Effective |- | {{Element|Nature}} || {{Element|Normal}} {{Element|Normal}} {{Element|Light}} {{Element|Dark}} {{Element|Water}} || {{Element|Air}} {{Element|Fire}} |}  == Moves == {|class=&amp;quot;wikitable sortable&amp;quot; |- ! Name !! Category !! Type !! Element !! Pow...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Air&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
{|class=&amp;quot;wikitable wikitable--border&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Title&lt;br /&gt;
|-&lt;br /&gt;
! Super Effective !! Neutral !! Not Very Effective&lt;br /&gt;
|-&lt;br /&gt;
| {{Element|Nature}} || {{Element|Normal}} {{Element|Normal}} {{Element|Light}} {{Element|Dark}} {{Element|Water}} || {{Element|Air}} {{Element|Fire}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Atmo Cannon || Special || Normal || {{Element|Air}} || 60 || 20 || Strikes the foe with a tornado of air || [[EvoCreo]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Dark&amp;diff=31041</id>
		<title>Dark</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Dark&amp;diff=31041"/>
		<updated>2026-01-13T18:35:08Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Strength and weakness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Dark&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
{|class=&amp;quot;wikitable wikitable--border&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Title&lt;br /&gt;
|-&lt;br /&gt;
! Super Effective !! Neutral !! Not Very Effective&lt;br /&gt;
|-&lt;br /&gt;
| {{Element|Light}} || {{Element|Air}} {{Element|Earth}} {{Element|Electric}} {{Element|Fire}} {{Element|Nature}} {{Element|Water}} || {{Element|Dark}} {{Element|Normal}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Haven || Special || Heal || {{Element|Fire}} || 50 || 20 || - || [[EvoCreo]], [[EvoCreo 2]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Light&amp;diff=31040</id>
		<title>Light</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Light&amp;diff=31040"/>
		<updated>2026-01-13T18:34:30Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Strength and weakness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Light&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
{|class=&amp;quot;wikitable wikitable--border&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Title&lt;br /&gt;
|-&lt;br /&gt;
! Super Effective !! Neutral !! Not Very Effective&lt;br /&gt;
|-&lt;br /&gt;
| {{Element|Dark}} || {{Element|Air}} {{Element|Earth}} {{Element|Electric}} {{Element|Fire}} {{Element|Nature}} {{Element|Water}} || {{Element|Light}} {{Element|Normal}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Photon Cannon || Special || Normal || {{Element|Light}} || 50 || 20 || - || [[Evocreo]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Light&amp;diff=31039</id>
		<title>Light</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Light&amp;diff=31039"/>
		<updated>2026-01-13T18:34:20Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Strength and weakness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Light&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
{|class=&amp;quot;wikitable wikitable--border&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Title&lt;br /&gt;
|-&lt;br /&gt;
! Super Effective !! Neutral !! Not Very Effective&lt;br /&gt;
|-&lt;br /&gt;
| {{Element|Dark}} || {{Element|Air}} {{Element|Earth}} {{Element|Electric}} {{Element|Fire}} {{Element|Nature}} {{Element|Air}} || {{Element|Light}} {{Element|Normal}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Photon Cannon || Special || Normal || {{Element|Light}} || 50 || 20 || - || [[Evocreo]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Nature&amp;diff=31038</id>
		<title>Nature</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Nature&amp;diff=31038"/>
		<updated>2026-01-13T18:32:43Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Strength and weakness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Nature&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
{|class=&amp;quot;wikitable wikitable--border&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Title&lt;br /&gt;
|-&lt;br /&gt;
! Super Effective !! Neutral !! Not Very Effective&lt;br /&gt;
|-&lt;br /&gt;
| {{Element|Water}} {{Element|Earth}} || {{Element|Normal}} {{Element|Electric}} {{Element|Light}} {{Element|Dark}} ||  {{Element|Nature}} {{Element|Air}} {{Element|Fire}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Leaf Dart || Physical || Normal || {{Element|Nature}} || 30 || 3 || Has a high chance of causing a critical hit || [[EvoCreo]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Electric&amp;diff=31037</id>
		<title>Electric</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Electric&amp;diff=31037"/>
		<updated>2026-01-13T18:31:21Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Strength and weakness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Electric&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
{|class=&amp;quot;wikitable wikitable--border&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Title&lt;br /&gt;
|-&lt;br /&gt;
! Super Effective !! Neutral !! Not Very Effective&lt;br /&gt;
|-&lt;br /&gt;
| {{Element|Air}} {{Element|Water}} {{Element|Electric}} || {{Element|Fire}} {{Element|Normal}} {{Element|Light}} {{Element|Dark}} || {{Element|Earth}} {{Element|Nature}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Electron Cannon || Special || Normal || {{Element|Electric}} || 80 || 20 || Fires a heavy beam of electrons at the foe. Chance of causing paralysis. || [[EvoCreo]], [[EvoCreo 2]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Normal&amp;diff=31036</id>
		<title>Normal</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Normal&amp;diff=31036"/>
		<updated>2026-01-13T18:30:13Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Moves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Normal&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
Normal has no strengths or weaknesses.&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Slam || Physical || Normal || {{Element|Normal}} || 20 || 2 || Slams the foe. || [[EvoCreo]], [[EvoCreo 2]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Normal&amp;diff=31035</id>
		<title>Normal</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Normal&amp;diff=31035"/>
		<updated>2026-01-13T18:29:42Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Moves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Normal&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
Normal has no strengths or weaknesses.&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Slam || Physical || Normal || {{Element|Normal}} || 20 || 2 || Slams the foe. || [[EvoCreo]], [[EvoCreo2]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Normal&amp;diff=31034</id>
		<title>Normal</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Normal&amp;diff=31034"/>
		<updated>2026-01-13T18:29:28Z</updated>

		<summary type="html">&lt;p&gt;AR0y: Created Normal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Normal&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
Normal has no strengths or weaknesses.&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Slam || Physical || Normal || {{Element|Normal}} || 20 || 2 || Slams the foe. || [[EvoCreo]], [[Evocreo2]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Deor&amp;diff=31033</id>
		<title>Deor</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Deor&amp;diff=31033"/>
		<updated>2026-01-13T18:26:13Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Evolution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
Deor are itinerant [[Normal]]-type [[Creo]] with impressive stamina. Originally native to cold, snowy northern regions, Deor have since spread to every corner of the globe. Rather than following a set migration route, they roam continuously, often traveling over 5,000 kilometers a year. If forced to remain in one place too long, Deor become lethargic. Their bodies adapt rapidly to new environments: nasal passages warm icy air in polar climates or cool scorching desert air within hours of arrival. Their hooves harden to grip ice and dig through snow or become soft and sponge-like to handle wet ground and mud. Their fur coats are also integral in regulating body temperature. Their hollow fur helps them stay warm in extreme temperatures by trapping air for insulation. The same hair structure works to reduce heat absorption and improve airflow near the skin in warmer temperatures. Also, by raising or flattening individual hairs, they can adjust how much heat is trapped or released. The more their fur is exposed to intense sunlight and high temperatures, the lighter its shade becomes, allowing it to reflect instead of absorbing heat from the sun. This same hollow fur endows them with a buoyancy that allows them to swim across rivers and lakes with ease.&lt;br /&gt;
&lt;br /&gt;
Both male and female Deor grow branching antlers, used not only for defense but also for display. Their eyes are uniquely attuned to ultraviolet light, allowing Deor to perceive food sources and predators even against blinding snowy or sandy landscapes. Deor are herbivores with a specialized diet centered on lichen, which most Creo cannot digest. Symbiotic stomach microbes allow them to thrive on this otherwise inedible food source.&lt;br /&gt;
&lt;br /&gt;
Behaviorally, Deor wander alone but rarely feel isolated. Chance encounters with other Deor form loose, roving communities that constantly change in size. Older Deor who can no longer travel as far often act as community anchors. They are calm and non-aggressive toward other animals and cautiously curious around humans, sometimes traveling alongside caravans before moving on.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
| evocreo2 = Known to travel to every corner of the globe, Deor falls into boredom if it remains in one place for too long.&lt;br /&gt;
| evocreo = Known to travel to every corner of the globe, Deor falls into boredom if it remains in one place for too long.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Deor can be captured at:&lt;br /&gt;
&lt;br /&gt;
{{GameTabsLocations&lt;br /&gt;
|evocreo2_name1 = Serenity Beach&lt;br /&gt;
|evocreo2_link1 = Serenity Beach&lt;br /&gt;
|evocreo2_note1 = Rare wild encounter&lt;br /&gt;
&lt;br /&gt;
|evocreo_name1 = Silicon Valley&lt;br /&gt;
|evocreo_link1 = Silicon Valley&lt;br /&gt;
|evocreo_note1 = At the farm in Silicon Valley, to start the game&lt;br /&gt;
&lt;br /&gt;
|evocreo_name2 = Fifty Acre Woods&lt;br /&gt;
|evocreo_link2 = Fifty Acre Woods&lt;br /&gt;
|evocreo_note2 = Rare wild encounter&lt;br /&gt;
&lt;br /&gt;
|evocreo_name3 = Zenith Park&lt;br /&gt;
|evocreo_link3 = Zenith Park&lt;br /&gt;
|evocreo_note3 = Rare wild encounter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Deor&lt;br /&gt;
|creo_1_content = Base form&lt;br /&gt;
|creo_1_1_name = Alcerra&lt;br /&gt;
|creo_1_1_content = Maxed {{Element|Earth}} affinity&lt;br /&gt;
|creo_1_2_name = Cervucean&lt;br /&gt;
|creo_1_2_content = Maxed {{Element|Water}} affinity&lt;br /&gt;
|creo_1_3_name = Rangifair&lt;br /&gt;
|creo_1_3_content = Maxed {{Element|Air}} affinity&lt;br /&gt;
|creo_1_4_name = Rusarth&lt;br /&gt;
|creo_1_4_content = Maxed {{Element|Fire}} affinity&lt;br /&gt;
|creo_1_5_name = Cervantes&lt;br /&gt;
|creo_1_5_content = Maxed {{Element|Nature}} affinity&lt;br /&gt;
|creo_1_6_name = Detron&lt;br /&gt;
|creo_1_6_content = Maxed {{Element|Electric}} affinity&lt;br /&gt;
|creo_1_7_name = Cerminous&lt;br /&gt;
|creo_1_7_content = Maxed {{Element|Light}} affinity&lt;br /&gt;
|creo_1_8_name = Nulifer&lt;br /&gt;
|creo_1_8_content = Maxed {{Element|Dark}} affinity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Alcerra&amp;diff=31032</id>
		<title>Alcerra</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Alcerra&amp;diff=31032"/>
		<updated>2026-01-13T18:21:33Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Evolution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
Alcerra is a towering, muscular [[Earth]]-type [[Creo]] built for life at extreme elevations. It is also cold and heat tolerant, able to endure snowy winters and scorching sun in more arid mountain ranges. A pronounced hump rises from its back, storing energy that allows Alcerra to survive for days without food or water. Alcerra’s most striking feature is its massive curled horns which never stop growing. Growth rings on their horns can be used to estimate age, like tree rings. Alcerra horns can reach up to ⅕ of the Creo’s body weight, or approximately 75 kg for a fully grown adult. The only reason they maintain such remarkable balance is because another ⅕ of their body weight is in their hump.&lt;br /&gt;
&lt;br /&gt;
Alcerra lives a solitary life in the high mountains where few predators can follow, grazing on sparse alpine plants and hardy grasses. Steep, rocky terrain is Alcerra’s element, as they are incredible climbers. Their split hooves cushioned with rough pads act as built-in shock absorbers, allowing them to scale near-vertical cliffs and balance on tiny ledges. Even if a predator could follow Alcerra up a rugged mountainside, its horizontal pupils give it a wide field of vision for spotting threats across vast distances.&lt;br /&gt;
&lt;br /&gt;
Males and females usually live apart, coming together only during mating season. During rare encounters with rivals, Alcerra are capable of headbutting without headaches because their skulls are built to absorb the impact and protect their brains. When Alcerra clash, they can hit at speeds of 30–40 km/h.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
| evocreo2 = Alcerra lives a solitary life in the high mountains. It can survive for days without food or water by using the energy stored in the hump on its back.&lt;br /&gt;
| evocreo = Alcerra lives a solitary life in the high mountains. It can survive for days without food or water by using the energy stored in the hump on its back.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Alcerra can be captured at:&lt;br /&gt;
&lt;br /&gt;
{{GameTabsLocations&lt;br /&gt;
|evocreo2_name1 = Trail 41&lt;br /&gt;
|evocreo2_link1 = Trail 41&lt;br /&gt;
|evocreo2_note1 = Wild encounter&lt;br /&gt;
&lt;br /&gt;
|evocreo_name1 = Tunnels&lt;br /&gt;
|evocreo_link1 = Tunnels&lt;br /&gt;
|evocreo_note1 = Wild encounter all over the tunnels&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Deor&lt;br /&gt;
|creo_1_content = Base form&lt;br /&gt;
|creo_1_1_name = Alcerra&lt;br /&gt;
|creo_1_1_content = Maxed {{Element|Earth}} affinity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Alcerra&amp;diff=31031</id>
		<title>Alcerra</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Alcerra&amp;diff=31031"/>
		<updated>2026-01-13T18:21:14Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Evolution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
Alcerra is a towering, muscular [[Earth]]-type [[Creo]] built for life at extreme elevations. It is also cold and heat tolerant, able to endure snowy winters and scorching sun in more arid mountain ranges. A pronounced hump rises from its back, storing energy that allows Alcerra to survive for days without food or water. Alcerra’s most striking feature is its massive curled horns which never stop growing. Growth rings on their horns can be used to estimate age, like tree rings. Alcerra horns can reach up to ⅕ of the Creo’s body weight, or approximately 75 kg for a fully grown adult. The only reason they maintain such remarkable balance is because another ⅕ of their body weight is in their hump.&lt;br /&gt;
&lt;br /&gt;
Alcerra lives a solitary life in the high mountains where few predators can follow, grazing on sparse alpine plants and hardy grasses. Steep, rocky terrain is Alcerra’s element, as they are incredible climbers. Their split hooves cushioned with rough pads act as built-in shock absorbers, allowing them to scale near-vertical cliffs and balance on tiny ledges. Even if a predator could follow Alcerra up a rugged mountainside, its horizontal pupils give it a wide field of vision for spotting threats across vast distances.&lt;br /&gt;
&lt;br /&gt;
Males and females usually live apart, coming together only during mating season. During rare encounters with rivals, Alcerra are capable of headbutting without headaches because their skulls are built to absorb the impact and protect their brains. When Alcerra clash, they can hit at speeds of 30–40 km/h.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
| evocreo2 = Alcerra lives a solitary life in the high mountains. It can survive for days without food or water by using the energy stored in the hump on its back.&lt;br /&gt;
| evocreo = Alcerra lives a solitary life in the high mountains. It can survive for days without food or water by using the energy stored in the hump on its back.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Alcerra can be captured at:&lt;br /&gt;
&lt;br /&gt;
{{GameTabsLocations&lt;br /&gt;
|evocreo2_name1 = Trail 41&lt;br /&gt;
|evocreo2_link1 = Trail 41&lt;br /&gt;
|evocreo2_note1 = Wild encounter&lt;br /&gt;
&lt;br /&gt;
|evocreo_name1 = Tunnels&lt;br /&gt;
|evocreo_link1 = Tunnels&lt;br /&gt;
|evocreo_note1 = Wild encounter all over the tunnels&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Deor&lt;br /&gt;
|creo_1_content = Base form&lt;br /&gt;
|creo_1_1_name = Alcerra&lt;br /&gt;
|creo_1_1_content = Maxed {{Element|Earth}} affinity&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Water&amp;diff=31030</id>
		<title>Water</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Water&amp;diff=31030"/>
		<updated>2026-01-13T18:19:38Z</updated>

		<summary type="html">&lt;p&gt;AR0y: Types&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Water&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
{|class=&amp;quot;wikitable wikitable--border&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Title&lt;br /&gt;
|-&lt;br /&gt;
! Super Effective !! Neutral !! Not Very Effective&lt;br /&gt;
|-&lt;br /&gt;
| {{Element|Fire}} {{Element|Earth}} || {{Element|Normal}} {{Element|Air}} {{Element|Light}} {{Element|Dark}} || {{Element|Water}} {{Element|Nature}} {{Element|Electric}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Squirt || Special || Normal || {{Element|Water}} || 20 || 2 || Strikes the foe with a splash of water. || [[EvoCreo]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Alcerra&amp;diff=31029</id>
		<title>Alcerra</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Alcerra&amp;diff=31029"/>
		<updated>2026-01-13T18:18:02Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Evolution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
Alcerra is a towering, muscular [[Earth]]-type [[Creo]] built for life at extreme elevations. It is also cold and heat tolerant, able to endure snowy winters and scorching sun in more arid mountain ranges. A pronounced hump rises from its back, storing energy that allows Alcerra to survive for days without food or water. Alcerra’s most striking feature is its massive curled horns which never stop growing. Growth rings on their horns can be used to estimate age, like tree rings. Alcerra horns can reach up to ⅕ of the Creo’s body weight, or approximately 75 kg for a fully grown adult. The only reason they maintain such remarkable balance is because another ⅕ of their body weight is in their hump.&lt;br /&gt;
&lt;br /&gt;
Alcerra lives a solitary life in the high mountains where few predators can follow, grazing on sparse alpine plants and hardy grasses. Steep, rocky terrain is Alcerra’s element, as they are incredible climbers. Their split hooves cushioned with rough pads act as built-in shock absorbers, allowing them to scale near-vertical cliffs and balance on tiny ledges. Even if a predator could follow Alcerra up a rugged mountainside, its horizontal pupils give it a wide field of vision for spotting threats across vast distances.&lt;br /&gt;
&lt;br /&gt;
Males and females usually live apart, coming together only during mating season. During rare encounters with rivals, Alcerra are capable of headbutting without headaches because their skulls are built to absorb the impact and protect their brains. When Alcerra clash, they can hit at speeds of 30–40 km/h.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
| evocreo2 = Alcerra lives a solitary life in the high mountains. It can survive for days without food or water by using the energy stored in the hump on its back.&lt;br /&gt;
| evocreo = Alcerra lives a solitary life in the high mountains. It can survive for days without food or water by using the energy stored in the hump on its back.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Alcerra can be captured at:&lt;br /&gt;
&lt;br /&gt;
{{GameTabsLocations&lt;br /&gt;
|evocreo2_name1 = Trail 41&lt;br /&gt;
|evocreo2_link1 = Trail 41&lt;br /&gt;
|evocreo2_note1 = Wild encounter&lt;br /&gt;
&lt;br /&gt;
|evocreo_name1 = Tunnels&lt;br /&gt;
|evocreo_link1 = Tunnels&lt;br /&gt;
|evocreo_note1 = Wild encounter all over the tunnels&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Deor&lt;br /&gt;
|creo_1_content = Maxed {{Element|Earth}} affinity\&lt;br /&gt;
|creo_2_name = Alcerra&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Alcerra&amp;diff=31028</id>
		<title>Alcerra</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Alcerra&amp;diff=31028"/>
		<updated>2026-01-13T18:16:33Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
Alcerra is a towering, muscular [[Earth]]-type [[Creo]] built for life at extreme elevations. It is also cold and heat tolerant, able to endure snowy winters and scorching sun in more arid mountain ranges. A pronounced hump rises from its back, storing energy that allows Alcerra to survive for days without food or water. Alcerra’s most striking feature is its massive curled horns which never stop growing. Growth rings on their horns can be used to estimate age, like tree rings. Alcerra horns can reach up to ⅕ of the Creo’s body weight, or approximately 75 kg for a fully grown adult. The only reason they maintain such remarkable balance is because another ⅕ of their body weight is in their hump.&lt;br /&gt;
&lt;br /&gt;
Alcerra lives a solitary life in the high mountains where few predators can follow, grazing on sparse alpine plants and hardy grasses. Steep, rocky terrain is Alcerra’s element, as they are incredible climbers. Their split hooves cushioned with rough pads act as built-in shock absorbers, allowing them to scale near-vertical cliffs and balance on tiny ledges. Even if a predator could follow Alcerra up a rugged mountainside, its horizontal pupils give it a wide field of vision for spotting threats across vast distances.&lt;br /&gt;
&lt;br /&gt;
Males and females usually live apart, coming together only during mating season. During rare encounters with rivals, Alcerra are capable of headbutting without headaches because their skulls are built to absorb the impact and protect their brains. When Alcerra clash, they can hit at speeds of 30–40 km/h.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
| evocreo2 = Alcerra lives a solitary life in the high mountains. It can survive for days without food or water by using the energy stored in the hump on its back.&lt;br /&gt;
| evocreo = Alcerra lives a solitary life in the high mountains. It can survive for days without food or water by using the energy stored in the hump on its back.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Alcerra can be captured at:&lt;br /&gt;
&lt;br /&gt;
{{GameTabsLocations&lt;br /&gt;
|evocreo2_name1 = Trail 41&lt;br /&gt;
|evocreo2_link1 = Trail 41&lt;br /&gt;
|evocreo2_note1 = Wild encounter&lt;br /&gt;
&lt;br /&gt;
|evocreo_name1 = Tunnels&lt;br /&gt;
|evocreo_link1 = Tunnels&lt;br /&gt;
|evocreo_note1 = Wild encounter all over the tunnels&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Alcerra&lt;br /&gt;
|creo_1_content = Evolution text for Alcerra&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Alcerra&amp;diff=31027</id>
		<title>Alcerra</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Alcerra&amp;diff=31027"/>
		<updated>2026-01-13T18:07:23Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Evolution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
Alcerra is a towering, muscular [[Earth]]-type [[Creo]] built for life at extreme elevations. It is also cold and heat tolerant, able to endure snowy winters and scorching sun in more arid mountain ranges. A pronounced hump rises from its back, storing energy that allows Alcerra to survive for days without food or water. Alcerra’s most striking feature is its massive curled horns which never stop growing. Growth rings on their horns can be used to estimate age, like tree rings. Alcerra horns can reach up to ⅕ of the Creo’s body weight, or approximately 75 kg for a fully grown adult. The only reason they maintain such remarkable balance is because another ⅕ of their body weight is in their hump.&lt;br /&gt;
&lt;br /&gt;
Alcerra lives a solitary life in the high mountains where few predators can follow, grazing on sparse alpine plants and hardy grasses. Steep, rocky terrain is Alcerra’s element, as they are incredible climbers. Their split hooves cushioned with rough pads act as built-in shock absorbers, allowing them to scale near-vertical cliffs and balance on tiny ledges. Even if a predator could follow Alcerra up a rugged mountainside, its horizontal pupils give it a wide field of vision for spotting threats across vast distances.&lt;br /&gt;
&lt;br /&gt;
Males and females usually live apart, coming together only during mating season. During rare encounters with rivals, Alcerra are capable of headbutting without headaches because their skulls are built to absorb the impact and protect their brains. When Alcerra clash, they can hit at speeds of 30–40 km/h.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
| evocreo2 = Alcerra lives a solitary life in the high mountains. It can survive for days without food or water by using the energy stored in the hump on its back.&lt;br /&gt;
| evocreo = Alcerra lives a solitary life in the high mountains. It can survive for days without food or water by using the energy stored in the hump on its back.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Alcerra can be captured at:&lt;br /&gt;
&lt;br /&gt;
{{GameTabsLocations&lt;br /&gt;
|evocreo2_name1 = EvoCreo 2 location name 1&lt;br /&gt;
|evocreo2_link1 = EvoCreo 2 location page 1&lt;br /&gt;
|evocreo2_note1 = EvoCreo 2 location note 1&lt;br /&gt;
&lt;br /&gt;
|evocreo2_name2 = EvoCreo 2 location page 2&lt;br /&gt;
|evocreo2_note2 = EvoCreo 2 location note 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|evocreo_name1 = EvoCreo location name 1&lt;br /&gt;
|evocreo_link1 = EvoCreo location page 1&lt;br /&gt;
|evocreo_note1 = EvoCreo location note 1&lt;br /&gt;
&lt;br /&gt;
|evocreo_name2 = EvoCreo location page 2&lt;br /&gt;
|evocreo_note2 = EvoCreo location note 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Alcerra&lt;br /&gt;
|creo_1_content = Evolves from Deor through maxed Earth affinity on level up&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Deor&amp;diff=31026</id>
		<title>Deor</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Deor&amp;diff=31026"/>
		<updated>2026-01-13T18:05:33Z</updated>

		<summary type="html">&lt;p&gt;AR0y: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
Deor are itinerant [[Normal]]-type [[Creo]] with impressive stamina. Originally native to cold, snowy northern regions, Deor have since spread to every corner of the globe. Rather than following a set migration route, they roam continuously, often traveling over 5,000 kilometers a year. If forced to remain in one place too long, Deor become lethargic. Their bodies adapt rapidly to new environments: nasal passages warm icy air in polar climates or cool scorching desert air within hours of arrival. Their hooves harden to grip ice and dig through snow or become soft and sponge-like to handle wet ground and mud. Their fur coats are also integral in regulating body temperature. Their hollow fur helps them stay warm in extreme temperatures by trapping air for insulation. The same hair structure works to reduce heat absorption and improve airflow near the skin in warmer temperatures. Also, by raising or flattening individual hairs, they can adjust how much heat is trapped or released. The more their fur is exposed to intense sunlight and high temperatures, the lighter its shade becomes, allowing it to reflect instead of absorbing heat from the sun. This same hollow fur endows them with a buoyancy that allows them to swim across rivers and lakes with ease.&lt;br /&gt;
&lt;br /&gt;
Both male and female Deor grow branching antlers, used not only for defense but also for display. Their eyes are uniquely attuned to ultraviolet light, allowing Deor to perceive food sources and predators even against blinding snowy or sandy landscapes. Deor are herbivores with a specialized diet centered on lichen, which most Creo cannot digest. Symbiotic stomach microbes allow them to thrive on this otherwise inedible food source.&lt;br /&gt;
&lt;br /&gt;
Behaviorally, Deor wander alone but rarely feel isolated. Chance encounters with other Deor form loose, roving communities that constantly change in size. Older Deor who can no longer travel as far often act as community anchors. They are calm and non-aggressive toward other animals and cautiously curious around humans, sometimes traveling alongside caravans before moving on.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
| evocreo2 = Known to travel to every corner of the globe, Deor falls into boredom if it remains in one place for too long.&lt;br /&gt;
| evocreo = Known to travel to every corner of the globe, Deor falls into boredom if it remains in one place for too long.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Deor can be captured at:&lt;br /&gt;
&lt;br /&gt;
{{GameTabsLocations&lt;br /&gt;
|evocreo2_name1 = Serenity Beach&lt;br /&gt;
|evocreo2_link1 = Serenity Beach&lt;br /&gt;
|evocreo2_note1 = Rare wild encounter&lt;br /&gt;
&lt;br /&gt;
|evocreo_name1 = Silicon Valley&lt;br /&gt;
|evocreo_link1 = Silicon Valley&lt;br /&gt;
|evocreo_note1 = At the farm in Silicon Valley, to start the game&lt;br /&gt;
&lt;br /&gt;
|evocreo_name2 = Fifty Acre Woods&lt;br /&gt;
|evocreo_link2 = Fifty Acre Woods&lt;br /&gt;
|evocreo_note2 = Rare wild encounter&lt;br /&gt;
&lt;br /&gt;
|evocreo_name3 = Zenith Park&lt;br /&gt;
|evocreo_link3 = Zenith Park&lt;br /&gt;
|evocreo_note3 = Rare wild encounter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Deor&lt;br /&gt;
|creo_1_content = Evolution text for Deor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Deor&amp;diff=31025</id>
		<title>Deor</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Deor&amp;diff=31025"/>
		<updated>2026-01-13T18:04:37Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
Deor are itinerant [[Normal]]-type [[Creo]] with impressive stamina. Originally native to cold, snowy northern regions, Deor have since spread to every corner of the globe. Rather than following a set migration route, they roam continuously, often traveling over 5,000 kilometers a year. If forced to remain in one place too long, Deor become lethargic. Their bodies adapt rapidly to new environments: nasal passages warm icy air in polar climates or cool scorching desert air within hours of arrival. Their hooves harden to grip ice and dig through snow or become soft and sponge-like to handle wet ground and mud. Their fur coats are also integral in regulating body temperature. Their hollow fur helps them stay warm in extreme temperatures by trapping air for insulation. The same hair structure works to reduce heat absorption and improve airflow near the skin in warmer temperatures. Also, by raising or flattening individual hairs, they can adjust how much heat is trapped or released. The more their fur is exposed to intense sunlight and high temperatures, the lighter its shade becomes, allowing it to reflect instead of absorbing heat from the sun. This same hollow fur endows them with a buoyancy that allows them to swim across rivers and lakes with ease.&lt;br /&gt;
&lt;br /&gt;
Both male and female Deor grow branching antlers, used not only for defense but also for display. Their eyes are uniquely attuned to ultraviolet light, allowing Deor to perceive food sources and predators even against blinding snowy or sandy landscapes. Deor are herbivores with a specialized diet centered on lichen, which most Creo cannot digest. Symbiotic stomach microbes allow them to thrive on this otherwise inedible food source.&lt;br /&gt;
&lt;br /&gt;
Behaviorally, Deor wander alone but rarely feel isolated. Chance encounters with other Deor form loose, roving communities that constantly change in size. Older Deor who can no longer travel as far often act as community anchors. They are calm and non-aggressive toward other animals and cautiously curious around humans, sometimes traveling alongside caravans before moving on.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
| evocreo2 = Known to travel to every corner of the globe, Deor falls into boredom if it remains in one place for too long.&lt;br /&gt;
| evocreo = Known to travel to every corner of the globe, Deor falls into boredom if it remains in one place for too long.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Deor can be captured at:&lt;br /&gt;
&lt;br /&gt;
{{GameTabsLocations&lt;br /&gt;
|evocreo2_name1 = Serenity Beach&lt;br /&gt;
|evocreo2_link1 = Serenity Beach&lt;br /&gt;
|evocreo2_note1 = Rare wild encounter&lt;br /&gt;
&lt;br /&gt;
|evocreo_name1 = Silicon Valley&lt;br /&gt;
|evocreo_link1 = Silicon Valley&lt;br /&gt;
|evocreo_note1 = At the farm in Silicon Valley, to start the game&lt;br /&gt;
&lt;br /&gt;
|evocreo_name2 = Fifty Acre Woods&lt;br /&gt;
|evocreo_link2 = Fifty Acre Woods&lt;br /&gt;
|evocreo_note2 = Rare wild encounter&lt;br /&gt;
&lt;br /&gt;
|evocreo_name3 = Zenith Park&lt;br /&gt;
|evocreo_link3 = Zenith park&lt;br /&gt;
|evocreo_note3 = Rare wild encounter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Deor&lt;br /&gt;
|creo_1_content = Evolution text for Deor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Skalorn&amp;diff=31024</id>
		<title>Skalorn</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Skalorn&amp;diff=31024"/>
		<updated>2026-01-13T17:58:06Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
Skalorn is a towering [[Water]] and [[Air]]-type [[Creo]] known for its protective instincts. Its hollow-boned frame and lightweight shell allow it to truly lift off the ground and fly. Its sharp red eyes sit beneath a bony purple ridge that arches over the brow and the circular openings of its ears, ending in three sharp protrusions. This ridge is both defensive and offensive, allowing the Skalorn to swing its head or deliver forceful head-butts against perceived threats. Its oiled feathers shift in hue to mirror the sky and the sea surface, which provides natural camouflage.&lt;br /&gt;
&lt;br /&gt;
Skalorn inhabit wide, slow-moving rivers and coastal waterways, usually staying close to shore. They are well adapted to colder regions. When rivers freeze, Skalorn skate across the ice with surprising confidence and grace on their bony, two-toed feet. &lt;br /&gt;
&lt;br /&gt;
Their diet consists primarily of fish, aquatic plants, and shoreline vegetation. Skalorn can live up to 50 years, forming long-lasting bonds within nuclear family groups. A pair of Skalorn mates hatch clutches of three to five eggs and raise their young together until they all reach adulthood. Only adult males develop fully hardened shells, which they use to shield mates, offspring, and the humans with whom they form a bond. &lt;br /&gt;
&lt;br /&gt;
Skalorn behavior is highly protective and nurturing. They station themselves between danger and those under their care. They are also known to ferry smaller animals across deep or fast-moving rivers on their backs, a behavior extended to bonded humans. In general, Skalorn are wary when it comes to trusting humans since some hunt them for their ample and tender meat.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
| evocreo2 = Skalorn uses the shell on its back to shield those that it bonds with.&lt;br /&gt;
| evocreo = Skalorn uses the shell on its back to shield those that it bonds with.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Skalorn cannot be captured in the wild. It must be evolved from Skallune.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Skalorn&lt;br /&gt;
|creo_1_content = Evolution text for Skalorn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Skalunne&amp;diff=31023</id>
		<title>Skalunne</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Skalunne&amp;diff=31023"/>
		<updated>2026-01-13T17:57:22Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
Skalunne is a [[Water]]-type [[Creo]] with a hefty build that walks upright on its meaty legs and webbed feet. A fluffy white ruff encircles its neck where bright yellow beak and jaw meet a tough, leathery yellow chest plate. Its head is deep blue, crowned with a crest of white feathers. Striking purple ridges above both eyes shield them from the glare of the sun on the open sea. Long flippers tipped with white plumage extend from its sides.&lt;br /&gt;
&lt;br /&gt;
Skalunne inhabit open seas characterized by intense sunlight and wide horizons. Landmarks such as rocky islands and offshore reefs help them maintain clear territorial boundaries. The ridges above their eyes absorb ultraviolet light during the day and glow at night, releasing a chemical signal that warns rivals to keep away.&lt;br /&gt;
&lt;br /&gt;
Skalunne subsist on a variety of cartilaginous fish that are rich in collagen, a nutrient that supports the rapid regrowth of their most unusual defense: a hard keratinous shell. When threatened, Skalunne can detach and launch this shell like a cannon to shove intruders from its territory. Regrowing the shell takes two to three days, a period of vulnerability during which Skalunne’s reinforced chest plate provides protection.&lt;br /&gt;
&lt;br /&gt;
Skalunne raise their young for a brief period until the juveniles cross the line from dependent to rival. While Skalunne are intolerant of competitors, they are indifferent to most other species. They keep their distance from humans, in part because their eggs are considered a delicacy in some coastal regions. &lt;br /&gt;
&lt;br /&gt;
Skalunne stride confidently on land and swim with powerful flipper strokes. They can leap from the water in graceful arcs and glide for five to ten seconds before splashing back into the sea. Though unable to fly, they love leaping from seaside cliffs into the churning waters below. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
| evocreo2 = Naturally defensive, Skalunne will use its shell as a cannon to push intruders off its territory.&lt;br /&gt;
| evocreo = Naturally defensive, Skalunne will use its shell as a cannon to push intruders off its territory.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Skalunne cannot be captured in the wild. It must be evolved from Skalanka.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Skalunne&lt;br /&gt;
|creo_1_content = Evolution text for Skalunne&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Skalanka&amp;diff=31022</id>
		<title>Skalanka</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Skalanka&amp;diff=31022"/>
		<updated>2026-01-13T17:55:52Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
Skalanka is a compact yet intrepid [[Water]]-type [[Creo]]. It has a rounded shell and a blunt-looking yellow bill that masks a razor-sharp tip. Its underbelly and back flippers are yellow, while its head, neck, front flippers, and tail are a bright sky blue. Glands beneath the plumage that coats parts of its body produce a natural oil that repels water, which keeps Skalanka from becoming a sodden mass of feathers when tossed in a stormy sea.  &lt;br /&gt;
&lt;br /&gt;
Skalanka are exceptional navigators, which includes an instinctual knowledge of ocean currents and marine weather patterns. While they can be found both along coastlines and in the open sea, they deliberately favor regions where cold currents and violent weather create massive waves. They dread calm waters and gravitate toward turbulence, seeking the largest swells to ride. By necessity, they are expert swimmers from birth. They either float and paddle using their webbed back feet or dive deep with strong front flippers. In extreme conditions, they can withdraw fully into their shells, protecting their head and limbs from being bashed against sharp rocks and turbulent shoals. &lt;br /&gt;
&lt;br /&gt;
Skalanka’s diet consists mainly of small fish, which they spear with precise strikes of their sharp bill. Their ability to breathe underwater allows them to hunt and travel beneath the waves for extended periods. They communicate nonverbally using subtle movements of their plumed tails.&lt;br /&gt;
&lt;br /&gt;
Skalanka have a lifespan of up to 32 years and travel in loosely defined bands composed of both adults and young. They lay eggs on shore but do not raise their biological offspring. Instead, hatchlings find their way to the sea, at which point older Skalanka allow juveniles to latch onto their shells in chains of up to ten using the suction-cups on the underside of their flippers. Skalanka become quite docile when tamed by humans and are sometimes used as living mini-rafts to cross rivers and streams despite their small size. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
| evocreo2 = Sailing the ocean in hopes of riding the largest waves, Skalanka adventurously heads towards the largest storms to find them.&lt;br /&gt;
| evocreo = Sailing the ocean in hopes of riding the largest waves, Skalanka adventurously heads towards the largest storms to find them.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Skalanka can be captured at:&lt;br /&gt;
&lt;br /&gt;
{{GameTabsLocations&lt;br /&gt;
|evocreo2_name1 = Glacier Path&lt;br /&gt;
|evocreo2_link1 = Glacier Path&lt;br /&gt;
|evocreo2_note1 = Fixed common pattern encounter, go right and follow the ladder up and to the end of the narrow path&lt;br /&gt;
&lt;br /&gt;
|evocreo_name1 = Plantae Village&lt;br /&gt;
|evocreo_link1 = Plantae Village&lt;br /&gt;
|evocreo_note1 = Defeat the RAD at Plantae Village&lt;br /&gt;
&lt;br /&gt;
|evocreo_name2 = Zenith Park&lt;br /&gt;
|evocreo_link2 = Zenith Park&lt;br /&gt;
|evocreo_note2 = Rare wild encounter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Skalanka&lt;br /&gt;
|creo_1_content = Base Form&lt;br /&gt;
|creo_1_1_name = Skalunne&lt;br /&gt;
|creo_1_1_content = Evolves at Level 22&lt;br /&gt;
|creo_1_1_1_name = Skalorn&lt;br /&gt;
|creo_1_1_1_content = Evolves at Level 38&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Stegopod&amp;diff=31021</id>
		<title>Stegopod</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Stegopod&amp;diff=31021"/>
		<updated>2026-01-13T17:52:27Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stegopod&#039;&#039;&#039; is an [[Earth]] and [[Nature]]-type [[Creo]] introduced in [[EvoCreo]].&lt;br /&gt;
&lt;br /&gt;
Stegopod is an [[Earth]] and [[Nature]]-type [[Creo]] whose four bowed legs support its massive 1355 kg frame. While its belly sweeps low to the ground, the leafy crest at the top of its head reaches 6.5 m high. Stegopod have four enormous leathery leaf-shaped wings, but only the lightest Stegopod with the largest wings can successfully lift off the ground. Their long tail is tipped with a heavy club and sharp barb, both of which are foraging tools rather than weapons. &lt;br /&gt;
&lt;br /&gt;
Stegopod live alone and are highly territorial, not because they cannot get along with other Stegopod, but as a mutual acknowledgement of fact: a single Stegopod needs a wide range within which to forage in order to sustain themselves without demolishing their food supply. Stegopod cannot be satiated by fruit alone. They crave the highly concentrated nectar syrup that we call honey, which means they have a fraught relationship with bees. To provide some perspective, one teaspoon of honey is the full life’s work of 12 bees who have collectively flown over 750 miles visiting approximately 30,000 flowers. While a hungry Stegopod will use its tail club to knock down a bee hive, most Stegopod recognize that they must be strategic about how they harvest honey so that they have food for tomorrow. Stegopod of the right dimensions can hover a few feet off the ground and dislodge honeycomb more discreetly from within the hive rather than bringing the whole complex crashing down. Instead of using their clunky paws for a honey heist, Stegopod use their flexible neck and prehensile tongue to extract their meal. Since Stegopod prefer to quench their thirst with tree sap, not water, they puncture holes into trees with their barbed tails in order to tap into this life-giving fluid. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
| evocreo2 = Stegopod has a tremendous sweet tooth. If it isn&#039;t chewing on honey, it can be found drinking the sap from trees.&lt;br /&gt;
| evocreo = Stegopod has a tremendous sweet tooth. If it isn&#039;t chewing on honey, it can be found drinking the sap from trees.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Stegopod cannot be captured in the wild. It must be evolved from Kentropod.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Monkopod&lt;br /&gt;
|creo_1_content = Base Form&lt;br /&gt;
|creo_1_1_name = Kentropod&lt;br /&gt;
|creo_1_1_content = Evolves at Level 22&lt;br /&gt;
|creo_1_1_1_name = Stegopod&lt;br /&gt;
|creo_1_1_1_content = Evolves at Level 38&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Earth&amp;diff=31020</id>
		<title>Earth</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Earth&amp;diff=31020"/>
		<updated>2026-01-13T17:38:30Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Moves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Earth&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
{|class=&amp;quot;wikitable wikitable--border&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Title&lt;br /&gt;
|-&lt;br /&gt;
! Super Effective !! Neutral !! Not Very Effective&lt;br /&gt;
|-&lt;br /&gt;
| {{Element|Electric}} {{Element|Earth}} {{Element|Fire}} || {{Element|Normal}} {{Element|Dark}} {{Element|Light}} || {{Element|Air}} {{Element|Water}} {{Element|Nature}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Stalagmite || Physical || Normal || {{Element|Earth}} || 20 || 8 || Has a small chance of causing bleed. || [[EvoCreo]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Earth&amp;diff=31019</id>
		<title>Earth</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Earth&amp;diff=31019"/>
		<updated>2026-01-13T17:37:43Z</updated>

		<summary type="html">&lt;p&gt;AR0y: Created Earth&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Earth&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
{|class=&amp;quot;wikitable wikitable--border&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Title&lt;br /&gt;
|-&lt;br /&gt;
! Super Effective !! Neutral !! Not Very Effective&lt;br /&gt;
|-&lt;br /&gt;
| {{Element|Electric}} {{Element|Earth}} {{Element|Fire}} || {{Element|Normal}} {{Element|Dark}} {{Element|Light}} || {{Element|Air}} {{Element|Water}} {{Element|Nature}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Stalagmite || Physical || Normal || {{Element|Earth}} || 20 || 8 || Has a small chance of causing bleed. || [[Evocreo]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Light&amp;diff=31018</id>
		<title>Light</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Light&amp;diff=31018"/>
		<updated>2026-01-13T17:34:30Z</updated>

		<summary type="html">&lt;p&gt;AR0y: created light&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Light&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
{|class=&amp;quot;wikitable wikitable--border&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Title&lt;br /&gt;
|-&lt;br /&gt;
! Super Effective !! Neutral !! Not Very Effective&lt;br /&gt;
|-&lt;br /&gt;
| {{Element|Dark}} || {{Element|Earth}} {{Element|Electric}} {{Element|Fire}} {{Element|Nature}} || {{Element|Light}} {{Element|Normal}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Photon Cannon || Special || Normal || {{Element|Light}} || 50 || 20 || - || [[Evocreo]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Dark&amp;diff=31017</id>
		<title>Dark</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Dark&amp;diff=31017"/>
		<updated>2026-01-13T17:32:26Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Moves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Dark&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
{|class=&amp;quot;wikitable wikitable--border&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Title&lt;br /&gt;
|-&lt;br /&gt;
! Super Effective !! Neutral !! Not Very Effective&lt;br /&gt;
|-&lt;br /&gt;
| {{Element|Light}} || {{Element|Earth}} {{Element|Electric}} {{Element|Fire}} {{Element|Nature}} || {{Element|Dark}} {{Element|Normal}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Haven || Special || Heal || {{Element|Fire}} || 50 || 20 || - || [[EvoCreo]], [[EvoCreo 2]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Dark&amp;diff=31016</id>
		<title>Dark</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Dark&amp;diff=31016"/>
		<updated>2026-01-13T17:32:10Z</updated>

		<summary type="html">&lt;p&gt;AR0y: Created Dark&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Dark&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
{|class=&amp;quot;wikitable wikitable--border&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Title&lt;br /&gt;
|-&lt;br /&gt;
! Super Effective !! Neutral !! Not Very Effective&lt;br /&gt;
|-&lt;br /&gt;
| {{Element|Light}} || {{Element|Earth}} {{Element|Electric}} {{Element|Fire}} {{Element|Nature}} || {{Element|Dark}} {{Element|Normal}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Haven || Special || Heal || {{Element|Fire}} || 50 || 20 || - || [[Evocreo]], [[EvoCreo 2]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Electric&amp;diff=31015</id>
		<title>Electric</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Electric&amp;diff=31015"/>
		<updated>2026-01-13T17:27:51Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Moves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Electric&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
{|class=&amp;quot;wikitable wikitable--border&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Title&lt;br /&gt;
|-&lt;br /&gt;
! Super Effective !! Neutral !! Not Very Effective&lt;br /&gt;
|-&lt;br /&gt;
| {{Element|Air}} {{Element|Water}} {{Element|Electric}} || {{Element|Fire}} {{Element|Normal}} {{Element|Light}} {{Element|Dark}} || {{Element|Earth}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Electron Cannon || Special || Normal || {{Element|Electric}} || 80 || 20 || Fires a heavy beam of electrons at the foe. Chance of causing paralysis. || [[EvoCreo]], [[EvoCreo 2]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Electric&amp;diff=31014</id>
		<title>Electric</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Electric&amp;diff=31014"/>
		<updated>2026-01-13T17:27:33Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Moves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Electric&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
{|class=&amp;quot;wikitable wikitable--border&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Title&lt;br /&gt;
|-&lt;br /&gt;
! Super Effective !! Neutral !! Not Very Effective&lt;br /&gt;
|-&lt;br /&gt;
| {{Element|Air}} {{Element|Water}} {{Element|Electric}} || {{Element|Fire}} {{Element|Normal}} {{Element|Light}} {{Element|Dark}} || {{Element|Earth}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Electron Cannon || Special || Normal || {{Element|Electric}} || 80 || 20 || Fires a heavy beam of electrons at the foe. Chance of causing paralysis. || [[Evocreo]], [[EvoCreo 2]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Electric&amp;diff=31013</id>
		<title>Electric</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Electric&amp;diff=31013"/>
		<updated>2026-01-13T17:27:05Z</updated>

		<summary type="html">&lt;p&gt;AR0y: Created Electric&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Electric&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
{|class=&amp;quot;wikitable wikitable--border&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Title&lt;br /&gt;
|-&lt;br /&gt;
! Super Effective !! Neutral !! Not Very Effective&lt;br /&gt;
|-&lt;br /&gt;
| {{Element|Air}} {{Element|Water}} {{Element|Electric}} || {{Element|Fire}} {{Element|Normal}} {{Element|Light}} {{Element|Dark}} || {{Element|Earth}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Electron Cannon || Special || Normal || {{Element|Electric}} || 80 || 20 || Fires a heavy beam of electrons at the foe. Chance of causing paralysis. || [[Evocreo]][[EvoCreo 2]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Nature&amp;diff=31012</id>
		<title>Nature</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Nature&amp;diff=31012"/>
		<updated>2026-01-13T17:21:29Z</updated>

		<summary type="html">&lt;p&gt;AR0y: Created Nature&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Nature&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
{|class=&amp;quot;wikitable wikitable--border&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Title&lt;br /&gt;
|-&lt;br /&gt;
! Super Effective !! Neutral !! Not Very Effective&lt;br /&gt;
|-&lt;br /&gt;
| {{Element|Water}} {{Element|Earth}} || {{Element|Normal}} {{Element|Electric}} {{Element|Light}} {{Element|Dark}} || {{Element|Air}} {{Element|Fire}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Leaf Dart || Physical || Normal || {{Element|Nature}} || 30 || 3 || Has a high chance of causing a critical hit || [[EvoCreo]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Kentropod&amp;diff=31011</id>
		<title>Kentropod</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Kentropod&amp;diff=31011"/>
		<updated>2026-01-13T17:19:41Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
Kentropod is a [[Nature]]-type [[Creo]] that looks like it has rounded leaf-shaped plates protruding from its back. These protrusions are actually supple, like leather, and feel like wax-coated leaves. Kentropod can stand on their strong, trunk-like hind legs to reach higher branches of flowering trees, allowing them to pollinate more plants and reach more fruit. The strongest Kentropod can even balance on their tails and extend them to their full length while supporting all 195 kg of their weight. While this ability has utility in pollination and fruit-gathering, Kentropod also compete with each other to see who can reach the highest and scratch a unique symbol onto the tree bark at that point to make their mark. The highest-reaching Kentropod dominate a given herd. During the mating season, females often resort to this measure in order to choose between males jockeying for their attention. &lt;br /&gt;
&lt;br /&gt;
Kentropod live together in large herds. They coordinate their foraging patterns to ensure that as much ground as possible is covered and can communicate locations to each other very precisely within a 100 km radius. A herd of Kentropod stockpile fruit together but jealously protect their stash from rival herds of Kentropod. Kentropod are migratory in that they rotate across a wide expanse of foraging grounds, but they tend to avoid regions that experience severe winters. The sheer amount of fruit they must consume to sustain themselves would make it nearly impossible to survive for long in such conditions. However, humans covet Kentropod’s vast pollination powers and will often attempt to coax herds into cooler regions with the promise of a steady supply of harvested fruit throughout the winter. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
| evocreo2 = Works to spread seeds and pollen in a partnership with plants. The plants in return provide many of Kentropod favorite fruits.&lt;br /&gt;
| evocreo = Works to spread seeds and pollen in a partnership with plants. The plants in return provide many of Kentropod favorite fruits.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Kentropod cannot be captured in the wild. It must be evolved from Monkopod.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Monkopod&lt;br /&gt;
|creo_1_content = Base Form&lt;br /&gt;
|creo_1_1_name = Kentropod&lt;br /&gt;
|creo_1_1_content = Evolves at Level 22&lt;br /&gt;
|creo_1_1_1_name = Stegopod&lt;br /&gt;
|creo_1_1_1_content = Evolves at Level 38&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Fyroey&amp;diff=31010</id>
		<title>Fyroey</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Fyroey&amp;diff=31010"/>
		<updated>2026-01-13T17:17:24Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
Fyroey are small, nimble  [[Fire]]-type [[Creo]] that get around by hopping on their strong hind legs and swinging their impressive tail for both balance and propulsion. They can comfortably sustain a pace of 20-25 km/h for at least 20 km but can reach speeds of 80 km/h over short distances. At top speeds, Fyroey can cover a horizontal distance of 30 meters in one bound, while they can leap to a vertical height of over 3 meters. Their large hind feet kick up a flurry of sand behind them, which makes them visible from far off, but no easier to catch.  &lt;br /&gt;
&lt;br /&gt;
Fyroey either live in warm, dry climates like the desert or near intense heat sources like the lava flows. Their primary food source is a chili-like fruit that grows on cacti. Without a constant supply of this fruit and its fiery juice, their digestion slows down and they are unable to process nutrients from other plants. Even water is a secondary necessity. Fyroey enjoy basking in the sun, preferably on a bed of sand, which also augments their metabolism. The dark fur on their back absorbs sunlight, which then intensifies the vivid crimson forehead, ears, paws, nose, and tufted tail. They may get sluggish when deprived of sunlight or heat, and their crimson fur dulls to brown. &lt;br /&gt;
&lt;br /&gt;
Fyroey are solitary creatures as long as it is warm, but when heat is scarce, they seek each other out to pool their energy. They burrow into the sand or earth to create shelter for themselves. Their breath is especially warm, though not incendiary. Humans who share a closed room or shelter with a Fyroey report no need for an external heat source even in winter. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
| evocreo2 = Loves how sand feels against their paws. The sand it kicks up can be seen for miles making Fyroey easy to track but tough to catch.&lt;br /&gt;
| evocreo = Loves how sand feels against their paws. The sand it kicks up can be seen for miles making Fyroey easy to track but tough to catch.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Fyroey can be captured at:&lt;br /&gt;
&lt;br /&gt;
{{GameTabsLocations&lt;br /&gt;
|evocreo2_name1 = Sahra Desert&lt;br /&gt;
|evocreo2_link1 = Sahra Desert&lt;br /&gt;
|evocreo2_note1 = Rare wild encounter&lt;br /&gt;
&lt;br /&gt;
|evocreo2_name2 = Hall of Magma&lt;br /&gt;
|evocreo2_link2 = Hall of Magma&lt;br /&gt;
|evocreo2_note2 = Static common pattern encounter, follow the cave into the 2nd room and go left&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|evocreo_name1 = Plantae Village&lt;br /&gt;
|evocreo_link1 = Plantae Village&lt;br /&gt;
|evocreo_note1 = Defeat the RAD at Plantae Village&lt;br /&gt;
&lt;br /&gt;
|evocreo_name2 = Zenith Park&lt;br /&gt;
|evocreo_link2 = Zenith Park&lt;br /&gt;
|evocreo_note2 = Rare wild encounter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Fyroey&lt;br /&gt;
|creo_1_content = Base Form&lt;br /&gt;
|creo_1_1_name = Fyraby&lt;br /&gt;
|creo_1_1_content = Evolves at Level 22&lt;br /&gt;
|creo_1_1_1_name = Fyru&lt;br /&gt;
|creo_1_1_1_content = Evolves at Level 38&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Fyroey&amp;diff=31009</id>
		<title>Fyroey</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Fyroey&amp;diff=31009"/>
		<updated>2026-01-13T17:16:22Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
Fyroey are small, nimble  [[Fire]]-type [[Creo]] that get around by hopping on their strong hind legs and swinging their impressive tail for both balance and propulsion. They can comfortably sustain a pace of 20-25 km/h for at least 20 km but can reach speeds of 80 km/h over short distances. At top speeds, Fyroey can cover a horizontal distance of 30 meters in one bound, while they can leap to a vertical height of over 3 meters. Their large hind feet kick up a flurry of sand behind them, which makes them visible from far off, but no easier to catch.  &lt;br /&gt;
&lt;br /&gt;
Fyroey either live in warm, dry climates like the desert or near intense heat sources like the lava flows. Their primary food source is a chili-like fruit that grows on cacti. Without a constant supply of this fruit and its fiery juice, their digestion slows down and they are unable to process nutrients from other plants. Even water is a secondary necessity. Fyroey enjoy basking in the sun, preferably on a bed of sand, which also augments their metabolism. The dark fur on their back absorbs sunlight, which then intensifies the vivid crimson forehead, ears, paws, nose, and tufted tail. They may get sluggish when deprived of sunlight or heat, and their crimson fur dulls to brown. &lt;br /&gt;
&lt;br /&gt;
Fyroey are solitary creatures as long as it is warm, but when heat is scarce, they seek each other out to pool their energy. They burrow into the sand or earth to create shelter for themselves. Their breath is especially warm, though not incendiary. Humans who share a closed room or shelter with a Fyroey report no need for an external heat source even in winter. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
| evocreo2 = Loves how sand feels against their paws. The sand it kicks up can be seen for miles making Fyroey easy to track but tough to catch.&lt;br /&gt;
| evocreo = Loves how sand feels against their paws. The sand it kicks up can be seen for miles making Fyroey easy to track but tough to catch.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Fyroey can be captured at:&lt;br /&gt;
&lt;br /&gt;
{{GameTabsLocations&lt;br /&gt;
|evocreo2_name1 = Sahra Desert&lt;br /&gt;
|evocreo2_link1 = Sahra Desert&lt;br /&gt;
|evocreo2_note1 = Rare wild encounter&lt;br /&gt;
&lt;br /&gt;
|evocreo2_name2 = Hall of Magma&lt;br /&gt;
|evocreo2_link2 = Hall of Magma&lt;br /&gt;
|evocreo2_note2 = Static common pattern encounter, follow the cave into the 2nd room and go left&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|evocreo_name1 = Plantae City&lt;br /&gt;
|evocreo_link1 = Plantae City&lt;br /&gt;
|evocreo_note1 = Defeat the RAD at Plantae Village&lt;br /&gt;
&lt;br /&gt;
|evocreo_name2 = Zenith Park&lt;br /&gt;
|evocreo_link2 = Zenith Park&lt;br /&gt;
|evocreo_note2 = Rare wild encounter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Fyroey&lt;br /&gt;
|creo_1_content = Base Form&lt;br /&gt;
|creo_1_1_name = Fyraby&lt;br /&gt;
|creo_1_1_content = Evolves at Level 22&lt;br /&gt;
|creo_1_1_1_name = Fyru&lt;br /&gt;
|creo_1_1_1_content = Evolves at Level 38&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Water&amp;diff=31008</id>
		<title>Water</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Water&amp;diff=31008"/>
		<updated>2026-01-13T17:14:14Z</updated>

		<summary type="html">&lt;p&gt;AR0y: Created water&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Water&#039;&#039;&#039; is an element found in both Evocreo and Evocreo 2.&lt;br /&gt;
&lt;br /&gt;
== Type chart ==&lt;br /&gt;
{{ElementChart}}&lt;br /&gt;
&lt;br /&gt;
== Strength and weakness ==&lt;br /&gt;
{|class=&amp;quot;wikitable wikitable--border&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|+ Title&lt;br /&gt;
|-&lt;br /&gt;
! Super Effective !! Neutral !! Not Very Effective&lt;br /&gt;
|-&lt;br /&gt;
| {{Element|Fire}} {{Element|Earth}} || {{Element|Normal}} {{Element|Air}} {{Element|Light}} {{Element|Dark}} || {{Element|Nature}} {{Element|Electric}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Category !! Type !! Element !! Power !! Energy !! Description !! Available in&lt;br /&gt;
|-&lt;br /&gt;
| Squirt || Special || Normal || {{Element|Water}} || 20 || 2 || Strikes the foe with a splash of water. || [[EvoCreo]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Monkopod&amp;diff=31007</id>
		<title>Monkopod</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Monkopod&amp;diff=31007"/>
		<updated>2026-01-13T17:06:13Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
Monkopod are small, playful  [[Nature]]-type [[Creo]] known for their sweet and playful disposition. Despite being a reptilian shade of lime green, their skin is soft, and their fur feels much like moss. Their stout legs aren’t conducive to high running speeds, but Monkopod can roll into a ball-shape (like a pillbug) and roll downhill at speeds of up to 60 km/h. They use their tail to accelerate so that they don’t solely rely on gravity to pull them down. This ability began as a defense mechanism that enabled Monkopod to flee from danger, but since such threats no longer exist, it has given rise to the practice of racing with other Monkopod for enjoyment. Naturally, Monkopod tend to live in hilly regions where the ground is cushioned with grass and other soft plants. They cluster together in colonies and use racing to select leaders and resolve disputes in the rare event that they are unable to get along. In the wild, Monkopod cling to the comfort of other Monkopod, but those who have been acclimated to human contact openly show affection to the humans in their lives by rubbing against their legs. &lt;br /&gt;
&lt;br /&gt;
Monkopod possess sophisticated four-chambered stomachs that allow them to digest and extract nutrients from just about any plant matter, including twigs, woody stalks, tree trunks, and fallen logs. This, of course, requires partnership with their powerful jaws, which allow them to bite into these tough food sources. The quality of the food determines how much of it Monkopod must eat. Under harsh winter or drought conditions, Monkopod, despite their small size, must eat multiple times their weight in sticks, bark, or wood. As a result, they prefer to reside in more temperate climates where green fodder is available most of the year. Their nutrient-rich dung promotes the healthy growth of all kinds of vegetation, which has encouraged humans to collect it and use it as fertilizer. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
| evocreo2 = Loves rolling down grassy hills and eating soft grass in the summer.&lt;br /&gt;
| evocreo = Loves rolling down grassy hills and eating soft grass in the summer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Monkopod can be captured at:&lt;br /&gt;
&lt;br /&gt;
{{GameTabsLocations&lt;br /&gt;
|evocreo2_name1 = Zaytoon Village&lt;br /&gt;
|evocreo2_link1 = Zaytoon Village&lt;br /&gt;
|evocreo2_note1 = Fixed common pattern encounter, hop on to the ledge behind the hop tutor&#039;s house&lt;br /&gt;
&lt;br /&gt;
|evocreo2_name2 = Sunrise Forest&lt;br /&gt;
|evocreo2_link2 = Sunrise Forest&lt;br /&gt;
|evocreo2_note2 = Rare wild encounter&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|evocreo_name1 = Fifty Acre Woods&lt;br /&gt;
|evocreo_link1 = Fifty Acre Woods&lt;br /&gt;
|evocreo_note1 = Rare wild encounter&lt;br /&gt;
&lt;br /&gt;
|evocreo_name2 = Plantae Village&lt;br /&gt;
|evocreo_link2 = Plantae Village&lt;br /&gt;
|evocreo_note2 = Defeat the RAD at Plantae Village&lt;br /&gt;
&lt;br /&gt;
|evocreo_name3 = Zenith Park&lt;br /&gt;
|evocreo_link3 = Zenith Park&lt;br /&gt;
|evocreo_note3 = Rare wild encounter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Monkopod&lt;br /&gt;
|creo_1_content = Base Form&lt;br /&gt;
|creo_1_1_name = Kentropod&lt;br /&gt;
|creo_1_1_content = Evolves at Level 22&lt;br /&gt;
|creo_1_1_1_name = Stegopod&lt;br /&gt;
|creo_1_1_1_content = Evolves at Level 38&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Monkopod&amp;diff=31006</id>
		<title>Monkopod</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Monkopod&amp;diff=31006"/>
		<updated>2026-01-13T17:05:37Z</updated>

		<summary type="html">&lt;p&gt;AR0y: location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
Monkopod are small, playful  [[Nature]]-type [[Creo]] known for their sweet and playful disposition. Despite being a reptilian shade of lime green, their skin is soft, and their fur feels much like moss. Their stout legs aren’t conducive to high running speeds, but Monkopod can roll into a ball-shape (like a pillbug) and roll downhill at speeds of up to 60 km/h. They use their tail to accelerate so that they don’t solely rely on gravity to pull them down. This ability began as a defense mechanism that enabled Monkopod to flee from danger, but since such threats no longer exist, it has given rise to the practice of racing with other Monkopod for enjoyment. Naturally, Monkopod tend to live in hilly regions where the ground is cushioned with grass and other soft plants. They cluster together in colonies and use racing to select leaders and resolve disputes in the rare event that they are unable to get along. In the wild, Monkopod cling to the comfort of other Monkopod, but those who have been acclimated to human contact openly show affection to the humans in their lives by rubbing against their legs. &lt;br /&gt;
&lt;br /&gt;
Monkopod possess sophisticated four-chambered stomachs that allow them to digest and extract nutrients from just about any plant matter, including twigs, woody stalks, tree trunks, and fallen logs. This, of course, requires partnership with their powerful jaws, which allow them to bite into these tough food sources. The quality of the food determines how much of it Monkopod must eat. Under harsh winter or drought conditions, Monkopod, despite their small size, must eat multiple times their weight in sticks, bark, or wood. As a result, they prefer to reside in more temperate climates where green fodder is available most of the year. Their nutrient-rich dung promotes the healthy growth of all kinds of vegetation, which has encouraged humans to collect it and use it as fertilizer. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
| evocreo2 = Loves rolling down grassy hills and eating soft grass in the summer.&lt;br /&gt;
| evocreo = Loves rolling down grassy hills and eating soft grass in the summer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Monkopod can be captured at:&lt;br /&gt;
&lt;br /&gt;
{{GameTabsLocations&lt;br /&gt;
|evocreo2_name1 = Zaytoon Village&lt;br /&gt;
|evocreo2_link1 = Zaytoon Village&lt;br /&gt;
|evocreo2_note1 = Fixed common pattern encounter, hop on to the ledge behind the hop tutor&#039;s house&lt;br /&gt;
&lt;br /&gt;
|evocreo2_name2 = Sunrise Forest&lt;br /&gt;
|evocreo2_link2 = Sunrise Forest&lt;br /&gt;
|evocreo2_note2 = Rare wild encounter&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|evocreo_name1 = Fifty-Acre Woods&lt;br /&gt;
|evocreo_link1 = Fifty-Acre Woods&lt;br /&gt;
|evocreo_note1 = Rare wild encounter&lt;br /&gt;
&lt;br /&gt;
|evocreo_name2 = Plantae Village&lt;br /&gt;
|evocreo_link2 = Plantae Village&lt;br /&gt;
|evocreo_note2 = Defeat the RAD at Plantae Village&lt;br /&gt;
&lt;br /&gt;
|evocreo_name3 = Zenith Park&lt;br /&gt;
|evocreo_link3 = Zenith Park&lt;br /&gt;
|evocreo_note3 = Rare wild encounter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Monkopod&lt;br /&gt;
|creo_1_content = Base Form&lt;br /&gt;
|creo_1_1_name = Kentropod&lt;br /&gt;
|creo_1_1_content = Evolves at Level 22&lt;br /&gt;
|creo_1_1_1_name = Stegopod&lt;br /&gt;
|creo_1_1_1_content = Evolves at Level 38&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Fyru&amp;diff=31005</id>
		<title>Fyru</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Fyru&amp;diff=31005"/>
		<updated>2026-01-13T17:01:22Z</updated>

		<summary type="html">&lt;p&gt;AR0y: location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
Fyru is a formidable [[Fire]] and [[Dark]]-type [[Creo]]. Despite its flaming red tail, forehead, ears, and arms, it is quite a gentle giant. Unlike prickly Fyraby, Fyru are patient, level-headed, and diplomatic, so much so that they tend to intervene between battling Creo to seek peaceful solutions. It is this capacity for leadership, rather than a sheer will to dominate, that has earned them the title “Lord of the Desert.” &lt;br /&gt;
&lt;br /&gt;
That’s not to say Fyru are weak; they possess enormous physical strength and could easily strike down most opponents with a single paw or tail swipe. They simply choose not to, at least in most situations. One thing they will not stand for is the intimidation of smaller and weaker Creo by bigger Creo. &lt;br /&gt;
&lt;br /&gt;
Fyru tend to spread themselves out across desert regions, but not because they are incapable of coexisting with each other. They simply are too large and must consume too much plant matter for a small area to sustain more than one Fyru. This distribution also enables them to act as effective arbiters for more Creo across a greater area, which would be difficult if they were all clustered in one place. Fyru have extremely sharp smell, sight, and hearing, which allows them to sense conflict from a significant distance. Unfortunately, extensive poaching has greatly reduced their number since their fur has a unique shine that makes it valuable to collectors. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
| evocreo2 = Known as the &amp;quot;Lord of the Desert&amp;quot;, Fyru is a patient and level-headed leader. Typically intervenes between battling creo to seek peaceful solutions.&lt;br /&gt;
| evocreo = Known as the &amp;quot;Lord of the Desert&amp;quot;, Fyru is a patient and level-headed leader. Typically intervenes between battling creo to seek peaceful solutions.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Fyru cannot be captured in the wild. It must be evolved from Fyraby.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Fyroey&lt;br /&gt;
|creo_1_content = Base Form&lt;br /&gt;
|creo_1_1_name = Fyraby&lt;br /&gt;
|creo_1_1_content = Evolves at Level 22&lt;br /&gt;
|creo_1_1_1_name = Fyru&lt;br /&gt;
|creo_1_1_1_content = Evolves at Level 38&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Fyroey&amp;diff=31004</id>
		<title>Fyroey</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Fyroey&amp;diff=31004"/>
		<updated>2026-01-13T17:00:17Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
Fyroey are small, nimble  [[Fire]]-type [[Creo]] that get around by hopping on their strong hind legs and swinging their impressive tail for both balance and propulsion. They can comfortably sustain a pace of 20-25 km/h for at least 20 km but can reach speeds of 80 km/h over short distances. At top speeds, Fyroey can cover a horizontal distance of 30 meters in one bound, while they can leap to a vertical height of over 3 meters. Their large hind feet kick up a flurry of sand behind them, which makes them visible from far off, but no easier to catch.  &lt;br /&gt;
&lt;br /&gt;
Fyroey either live in warm, dry climates like the desert or near intense heat sources like the lava flows. Their primary food source is a chili-like fruit that grows on cacti. Without a constant supply of this fruit and its fiery juice, their digestion slows down and they are unable to process nutrients from other plants. Even water is a secondary necessity. Fyroey enjoy basking in the sun, preferably on a bed of sand, which also augments their metabolism. The dark fur on their back absorbs sunlight, which then intensifies the vivid crimson forehead, ears, paws, nose, and tufted tail. They may get sluggish when deprived of sunlight or heat, and their crimson fur dulls to brown. &lt;br /&gt;
&lt;br /&gt;
Fyroey are solitary creatures as long as it is warm, but when heat is scarce, they seek each other out to pool their energy. They burrow into the sand or earth to create shelter for themselves. Their breath is especially warm, though not incendiary. Humans who share a closed room or shelter with a Fyroey report no need for an external heat source even in winter. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
| evocreo2 = Loves how sand feels against their paws. The sand it kicks up can be seen for miles making Fyroey easy to track but tough to catch.&lt;br /&gt;
| evocreo = Loves how sand feels against their paws. The sand it kicks up can be seen for miles making Fyroey easy to track but tough to catch.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Fyroey can be captured at:&lt;br /&gt;
&lt;br /&gt;
{{GameTabsLocations&lt;br /&gt;
|evocreo2_name1 = Sahra Desert&lt;br /&gt;
|evocreo2_link1 = Sahra Desert&lt;br /&gt;
|evocreo2_note1 = Rare wild encounter&lt;br /&gt;
&lt;br /&gt;
|evocreo2_name2 = Halls of Magma&lt;br /&gt;
|evocreo2_link2 = Halls of Magma&lt;br /&gt;
|evocreo2_note2 = Static common pattern encounter, follow the cave into the 2nd room and go left&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|evocreo_name1 = Odla Town Farm&lt;br /&gt;
|evocreo_link1 = Odla Town&lt;br /&gt;
|evocreo_note1 = Defeat the RAD at Plantae Village&lt;br /&gt;
&lt;br /&gt;
|evocreo_name2 = Zenith Park&lt;br /&gt;
|evocreo_link2 = Zenith Park&lt;br /&gt;
|evocreo_note2 = Rare wild encounter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Fyroey&lt;br /&gt;
|creo_1_content = Base Form&lt;br /&gt;
|creo_1_1_name = Fyraby&lt;br /&gt;
|creo_1_1_content = Evolves at Level 22&lt;br /&gt;
|creo_1_1_1_name = Fyru&lt;br /&gt;
|creo_1_1_1_content = Evolves at Level 38&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Fyraby&amp;diff=31003</id>
		<title>Fyraby</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Fyraby&amp;diff=31003"/>
		<updated>2026-01-13T16:58:02Z</updated>

		<summary type="html">&lt;p&gt;AR0y: evo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
While Fyroey is slight, Fyraby is a hefty [[Fire]]-type [[Creo]]. Despite their size, Fyraby paws are surprisingly delicate and capable of manipulating small objects.  &lt;br /&gt;
&lt;br /&gt;
Instead of eating the fruit of cacti, Fyraby have such thick, leathery lips and mouths that they are able to chew on whole cacti for both nutrition and mere amusement. Their tongues are flexible enough to collect cactus needles without getting pricked. These needles can later be deployed as stealthy projectiles by Fyraby to ward off threats. Fyraby are known to be aggressive and territorial so they almost always live in isolation. Cactus needles are more likely to be lobbed at rival Fyraby rather than at other creatures. Unlike their tough mouths, Fyraby hides are vulnerable to being stabbed by prickly cactus spines, which is an unpleasant and maddening experience! The angrier a Fyraby is, the more alarmingly red its extremities will become. In the dark, you might even say it glows. &lt;br /&gt;
&lt;br /&gt;
Fyraby prefer open, even desolate land where they do not have to interact much with other creatures and can forage for plenty of prickly things to eat. They can absorb energy from both sunlight and moonlight, allowing them to be active at night. Their red fur reflects the moonlight, which typically warns Fyraby for miles around to stay away.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
| evocreo2 = Likes to chew on cacti for amusement. Fyraby are experts at collecting needles with their tongues without pricking themselves.&lt;br /&gt;
| evocreo = Likes to chew on cacti for amusement. Fyraby are experts at collecting needles with their tongues without pricking themselves.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Fyraby cannot be captured in the wild, it must be evolved from Fyroey.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Fyroey&lt;br /&gt;
|creo_1_content = Base Form&lt;br /&gt;
|creo_1_1_name = Fyraby&lt;br /&gt;
|creo_1_1_content = Evolves at Level 22&lt;br /&gt;
|creo_1_1_1_name = Fyru&lt;br /&gt;
|creo_1_1_1_content = Evolves at Level 38&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Fyru&amp;diff=31002</id>
		<title>Fyru</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Fyru&amp;diff=31002"/>
		<updated>2026-01-13T16:55:21Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
Fyru is a formidable [[Fire]] and [[Dark]]-type [[Creo]]. Despite its flaming red tail, forehead, ears, and arms, it is quite a gentle giant. Unlike prickly Fyraby, Fyru are patient, level-headed, and diplomatic, so much so that they tend to intervene between battling Creo to seek peaceful solutions. It is this capacity for leadership, rather than a sheer will to dominate, that has earned them the title “Lord of the Desert.” &lt;br /&gt;
&lt;br /&gt;
That’s not to say Fyru are weak; they possess enormous physical strength and could easily strike down most opponents with a single paw or tail swipe. They simply choose not to, at least in most situations. One thing they will not stand for is the intimidation of smaller and weaker Creo by bigger Creo. &lt;br /&gt;
&lt;br /&gt;
Fyru tend to spread themselves out across desert regions, but not because they are incapable of coexisting with each other. They simply are too large and must consume too much plant matter for a small area to sustain more than one Fyru. This distribution also enables them to act as effective arbiters for more Creo across a greater area, which would be difficult if they were all clustered in one place. Fyru have extremely sharp smell, sight, and hearing, which allows them to sense conflict from a significant distance. Unfortunately, extensive poaching has greatly reduced their number since their fur has a unique shine that makes it valuable to collectors. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
| evocreo2 = Known as the &amp;quot;Lord of the Desert&amp;quot;, Fyru is a patient and level-headed leader. Typically intervenes between battling creo to seek peaceful solutions.&lt;br /&gt;
| evocreo = Known as the &amp;quot;Lord of the Desert&amp;quot;, Fyru is a patient and level-headed leader. Typically intervenes between battling creo to seek peaceful solutions.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Fyru can be obtained at:&lt;br /&gt;
&lt;br /&gt;
{{GameTabsLocations&lt;br /&gt;
|evocreo2_name1 = Evolve&lt;br /&gt;
|evocreo2_link1 = Evolve&lt;br /&gt;
|evocreo2_note1 = Evolve from Fyraby at level 38&lt;br /&gt;
&lt;br /&gt;
|evocreo_name1 = Evolve&lt;br /&gt;
|evocreo_link1 = Evolve&lt;br /&gt;
|evocreo_note1 = Evolve from Fyraby at level 38&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Fyroey&lt;br /&gt;
|creo_1_content = Base Form&lt;br /&gt;
|creo_1_1_name = Fyraby&lt;br /&gt;
|creo_1_1_content = Evolves at Level 22&lt;br /&gt;
|creo_1_1_1_name = Fyru&lt;br /&gt;
|creo_1_1_1_content = Evolves at Level 38&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Fyru&amp;diff=31001</id>
		<title>Fyru</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Fyru&amp;diff=31001"/>
		<updated>2026-01-13T16:53:50Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
Fyru is a formidable [[Fire]] and [[Dark]]-type [[Creo]]. Despite its flaming red tail, forehead, ears, and arms, it is quite a gentle giant. Unlike prickly Fyraby, Fyru are patient, level-headed, and diplomatic, so much so that they tend to intervene between battling Creo to seek peaceful solutions. It is this capacity for leadership, rather than a sheer will to dominate, that has earned them the title “Lord of the Desert.” &lt;br /&gt;
&lt;br /&gt;
That’s not to say Fyru are weak; they possess enormous physical strength and could easily strike down most opponents with a single paw or tail swipe. They simply choose not to, at least in most situations. One thing they will not stand for is the intimidation of smaller and weaker Creo by bigger Creo. &lt;br /&gt;
&lt;br /&gt;
Fyru tend to spread themselves out across desert regions, but not because they are incapable of coexisting with each other. They simply are too large and must consume too much plant matter for a small area to sustain more than one Fyru. This distribution also enables them to act as effective arbiters for more Creo across a greater area, which would be difficult if they were all clustered in one place. Fyru have extremely sharp smell, sight, and hearing, which allows them to sense conflict from a significant distance. Unfortunately, extensive poaching has greatly reduced their number since their fur has a unique shine that makes it valuable to collectors. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
| evocreo2 = Known as the &amp;quot;Lord of the Desert&amp;quot;, Fyru is a patient and level-headed leader. Typically intervenes between battling creo to seek peaceful solutions.&lt;br /&gt;
| evocreo = Known as the &amp;quot;Lord of the Desert&amp;quot;, Fyru is a patient and level-headed leader. Typically intervenes between battling creo to seek peaceful solutions.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Fyru can be obtained at:&lt;br /&gt;
&lt;br /&gt;
{{GameTabsLocations&lt;br /&gt;
|evocreo2_name1 = Evolve&lt;br /&gt;
|evocreo2_link1 = -&lt;br /&gt;
|evocreo2_note1 = Evolve from Fyraby at level 38&lt;br /&gt;
&lt;br /&gt;
|evocreo2_name2 = -&lt;br /&gt;
|evocreo2_note2 = -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|evocreo_name1 = Evolve&lt;br /&gt;
|evocreo_link1 = Evolve&lt;br /&gt;
|evocreo_note1 = Evolve from Fyraby at level 38&lt;br /&gt;
&lt;br /&gt;
|evocreo_name2 = -&lt;br /&gt;
|evocreo_note2 = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Fyroey&lt;br /&gt;
|creo_1_content = Base Form&lt;br /&gt;
|creo_1_1_name = Fyraby&lt;br /&gt;
|creo_1_1_content = Evolves at Level 22&lt;br /&gt;
|creo_1_1_1_name = Fyru&lt;br /&gt;
|creo_1_1_1_content = Evolves at Level 38&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Skalanka&amp;diff=30708</id>
		<title>Skalanka</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Skalanka&amp;diff=30708"/>
		<updated>2025-10-12T09:43:41Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skalanka&#039;&#039;&#039; is a [[Water]]-type [[Creo]] introduced in [[EvoCreo]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
|evocreo2 = Sailing the ocean in hopes of riding the largest waves, Skalanka adventurously heads towards the largest storms to find them.&lt;br /&gt;
|evocreo = Sails the ocean in hopes of riding the largest waves. Adventurously heads towards the largest storms to do so.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Skalanka can be captured at:&lt;br /&gt;
&lt;br /&gt;
{{GameTabsLocations&lt;br /&gt;
|evocreo2_name1 = Glacier Path&lt;br /&gt;
|evocreo2_link1 = EvoCreo 2 location page 1&lt;br /&gt;
|evocreo2_note1 = Fixed common pattern encounter, go right and follow the ladder up and to the end of the narrow path&lt;br /&gt;
&lt;br /&gt;
|evocreo2_name2 = ???&lt;br /&gt;
|evocreo2_note2 = ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|evocreo_name1 = Plantae Village&lt;br /&gt;
|evocreo_link1 = EvoCreo location page 1&lt;br /&gt;
|evocreo_note1 = Defeat the RAD at Plantae Village&lt;br /&gt;
&lt;br /&gt;
|evocreo_name2 = Zenith Park&lt;br /&gt;
|evocreo_note2 = Rare wild encounter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Skalanka&lt;br /&gt;
|creo_1_content = Base Form&lt;br /&gt;
|creo_1_1_name = Skalunne&lt;br /&gt;
|creo_1_1_content = Evolves at Level 22&lt;br /&gt;
|creo_1_1_1_name = Skalorn&lt;br /&gt;
|creo_1_1_1_content = Evolves at Level 38&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Skalanka&amp;diff=30707</id>
		<title>Skalanka</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Skalanka&amp;diff=30707"/>
		<updated>2025-10-12T09:37:24Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skalanka&#039;&#039;&#039; is a [[Water]]-type [[Creo]] introduced in [[EvoCreo]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
|evocreo2 = Sailing the ocean in hopes of riding the largest waves, Skalanka adventurously heads towards the largest storms to find them.&lt;br /&gt;
|evocreo = Sails the ocean in hopes of riding the largest waves. Adventurously heads towards the largest storms to do so.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Skalanka can be captured at:&lt;br /&gt;
&lt;br /&gt;
{{GameTabsLocations&lt;br /&gt;
|evocreo2_name1 = Glacier Path&lt;br /&gt;
|evocreo2_link1 = EvoCreo 2 location page 1&lt;br /&gt;
|evocreo2_note1 = Fixed common pattern encounter, go right and follow the ladder up and to the end of the narrow path&lt;br /&gt;
&lt;br /&gt;
|evocreo2_name2 = ???&lt;br /&gt;
|evocreo2_note2 = ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|evocreo_name1 = Plantae Village&lt;br /&gt;
|evocreo_link1 = EvoCreo location page 1&lt;br /&gt;
|evocreo_note1 = Zenith Park&lt;br /&gt;
&lt;br /&gt;
|evocreo_name2 = Defeat the RAD at Plantae Village&lt;br /&gt;
|evocreo_note2 = Rare wild encounter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Skalanka&lt;br /&gt;
|creo_1_content = Base Form&lt;br /&gt;
|creo_1_1_name = Skalunne&lt;br /&gt;
|creo_1_1_content = Evolves at Level 22&lt;br /&gt;
|creo_1_1_1_name = Skalorn&lt;br /&gt;
|creo_1_1_1_content = Evolves at Level 38&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Monkopod&amp;diff=30706</id>
		<title>Monkopod</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Monkopod&amp;diff=30706"/>
		<updated>2025-10-12T09:32:53Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monkopod&#039;&#039;&#039; is a [[Nature]]-type [[Creo]] introduced in [[EvoCreo]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
|evocreo2 = Monkopod loves rolling down grassy hills and eating soft grass in the summer.&lt;br /&gt;
|evocreo = Loves rolling down grassy hills and eating soft grass in the summer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Monkopod can be captured at:&lt;br /&gt;
&lt;br /&gt;
{{GameTabsLocations&lt;br /&gt;
|evocreo2_name1 = Zaytoon Village&lt;br /&gt;
|evocreo2_link1 = EvoCreo location page 2&lt;br /&gt;
|evocreo2_note1 = Fixed common pattern encounter, hop on to the ledge behind the hop tutor&#039;s house&lt;br /&gt;
&lt;br /&gt;
|evocreo2_name2 = Sunrise Forest&lt;br /&gt;
|evocreo2_note2 = Rare wild encounter&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|evocreo_name1 = Fifty-Acre Woods&lt;br /&gt;
|evocreo_link1 = EvoCreo location page 1&lt;br /&gt;
|evocreo_note1 = Rare wild encounter&lt;br /&gt;
&lt;br /&gt;
|evocreo_name2 = Plantae Village&lt;br /&gt;
|evocreo_note2 = Defeat the RAD at Plantae Village&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Monkopod&lt;br /&gt;
|creo_1_content = Base Form&lt;br /&gt;
|creo_1_1_name = Kentropod&lt;br /&gt;
|creo_1_1_content = Evolves at Level 22&lt;br /&gt;
|creo_1_1_1_name = Stegopod&lt;br /&gt;
|creo_1_1_1_content = Evolves at Level 38&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
	<entry>
		<id>https://www.creopedia.net/w/index.php?title=Fyroey&amp;diff=30705</id>
		<title>Fyroey</title>
		<link rel="alternate" type="text/html" href="https://www.creopedia.net/w/index.php?title=Fyroey&amp;diff=30705"/>
		<updated>2025-10-12T09:23:18Z</updated>

		<summary type="html">&lt;p&gt;AR0y: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creo}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fyroey&#039;&#039;&#039; is a [[Fire]]-type [[Creo]] introduced in [[EvoCreo]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{GameTabs&lt;br /&gt;
|evocreo2 = Loves how sand feels against their paws. The sand it kicks up can be seen for miles making Fyroey easy to track but tough to catch.&lt;br /&gt;
|evocreo = Loves how sand feels against their paws. The sand it kicks up can be seen for miles making FYROEY easy to track but tough to catch.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Fyroey can be captured at:&lt;br /&gt;
&lt;br /&gt;
{{GameTabsLocations&lt;br /&gt;
|evocreo2_name1 = Sahra Desert&lt;br /&gt;
|evocreo2_link1 = Rare wild encounter&lt;br /&gt;
|evocreo2_note1 = Rare wild encounter&lt;br /&gt;
&lt;br /&gt;
|evocreo2_name2 = Halls of Magma&lt;br /&gt;
|evocreo2_note2 = Static common pattern encounter, follow the cave into the 2nd room and go left&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|evocreo_name1 = Odla Town Farm&lt;br /&gt;
|evocreo_link1 = EvoCreo location page 1&lt;br /&gt;
|evocreo_note1 = Defeat the RAD at Plantae Village&lt;br /&gt;
&lt;br /&gt;
|evocreo_name2 = EvoCreo location page 2&lt;br /&gt;
|evocreo_note2 = Zenith Park&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Creo/Stats}}&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
=== Level moves ===&lt;br /&gt;
{{Creo/LevelMoves}}&lt;br /&gt;
&lt;br /&gt;
=== Item moves ===&lt;br /&gt;
{{Creo/ItemMoves}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Creo/Traits}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{Creo/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== Evolution ==&lt;br /&gt;
{{Creo/Evolution&lt;br /&gt;
|creo_1_name = Fyroey&lt;br /&gt;
|creo_1_content = Base Form&lt;br /&gt;
|creo_1_1_name = Fyraby&lt;br /&gt;
|creo_1_1_content = Evolves at Level 22&lt;br /&gt;
|creo_1_1_1_name = Fyru&lt;br /&gt;
|creo_1_1_1_content = Evolves at Level 38&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
{{Creo/Sprites}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>AR0y</name></author>
	</entry>
</feed>